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Bullroarer Took

Where are the Rohan decks?

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Sad thing is that Glorfindel will be from Rohan with Nor Am I a Stranger attached. Uh oh i have an Idea.

But, seriously I am really waiting to get VoI in hand and hope there will be some cards that tie the whole trait together.

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Are they not going to be focusing on elves or something it said in a preview? We also have the Dunedin (imo) on the first AP.. So I expect this to be focused on Isengaurd and the surrounding forests.. elves, rangers, orcs OH MY!

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I built one with Theoden, Merry, and Eowyn, plus some horses for Theoden to ride.

 

It does just fine, but it's not super interesting.

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I don't still have it built, so I don't have a full decklist, but the basic strategy/build goes like this. (For solo play. Things will probably be different for multiplayer.)

 

Theoden, Merry, Eowyn.

 

For tactics, you want cheap allies that can help take care of combat duties. The heroes already contribute 10 willpower on their own, so adding more isn't really necessary. I used eagles so I could use The Eagles are Coming as a form of card draw.

 

You also want Halfling Determination, since it's a huge boost to Merry in any phase.

 

As for spirit, cheap Rohan allies bring questing and some location control, depending on the exact mix. And Eomund lets you quest, chump with him, and ready characters to attack back.

 

Steed of the Mark is included to go on Theoden, though he doesn't need to use it most of the time.

 

And I didn't feel any need to bring Astonishing Speed or We Do Not Sleep. Not enough resources to afford them, and their effects are good, but the deck puts out so much willpower without them that it isn't hugely necessary.

Edited by chrsjxn

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I posted a Theoden/Dunhere/Eowyn deck a bit back. Unfortunately, it just didn't work out as well as I had hoped. Forth Eorlingas just wasn't ever useful with that high start threat despite being cool thematically, there wasn't enough resource to go around, especially with the horsey, I just went right back to Theodred, Dunhere, and Eowyn. Sometimes the old ways are the best ways.

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I put together a Eowyn/Dunhere/Eomer deck with all the new Rohan cards and beat the first VoI quest. With no quest points to spare at the end it was actually a nail biter.

 

Astonishing Speed turned out to be the key card in the deck.

M1269.png

Bullroarer Took likes this

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I'm playing a Rohan deck right now against Fords of Isen. Win-loss ratio is roughly 50-50, but it is fun to play.

 

I am using only one core set.

 

 

Heroes:

 

Théoden, Éomer, Éowyn

 

 

Allies:

 

3x Gandalf (core)

3x Saruman

 

2x Horseback Archer (mainly because of theme and because I didn't use them for ages)

3x Westfold Outrider

2x Guthlaf (good defender against all those 2 ATT enemies)

 

3x Westfold Horse-breeder (cannonfodder that triggers Éomer's ability and to grab Steed of the Mark for Théoden)

2x Westroad Traveller

2x Éomund (keep him for endgame and then use his ability)

2x Pride of the Riddermark (mostly cannonfodder or used for Éowyn's ability)

3x Excort from Edoras (excellent. as they trigger Éomer's ability)

 

 

Attachments:

 

3x Dagger of Westernesse (attached to Éomer)

3x Rohan Warhorse (attached to Éomer it gives you pretty much power once you discard an ally)

 

3x Steed of the Mark (attached to Théoden --> keycard)

1x Unexpected Courage (attached to Théoden)

 

 

Events:

 

1x The Seeing-stone

 

2x Feint

2x The Wizard's Voice (rarely used; mostly sacrificed for Éowyn's ability)

1x Hail of Stones

2x Blade Mastery

 

2x A Test of Will

3x Power of Orthanc

2x Ride to Ruin (rarely used; mostly sacrificed for Éowyn's ability)

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Here is the Rohan deck I used to beat The Fords of Isen quest.

 

The strategy was to keep the card count in my hand low using Eowyn to keep discarding cards each round and including all low cost cards that can be paid for easily.

 

I would also try to initially draw a weapon attachment for Dunhere in order to take out the Dunland Tribesman in round 1 that I chose in setup.

 

Astonishing Speed worked to great effect with only one character lacking the Rohan trait.    

 

Heroes (threat 27)

 

Eomer

Dunhere

Eowyn

 

Allies (19)

 

Silvan Refugee 3x

Westfold Horse-Breeder 3x

Westfold Outrider 3x

The Riddermark's Finest 3x

Escort from Edoras 3x

West Road Traveller 3x

Guthlaf 1x

 

Attachments (16)

 

Spare Hood and Cloak 3x

Rohan Warhorse 3x

Steed of the Mark 3x

Dagger of Westernesse 3x

Spear of the Mark 3x

Unexpected Courage 1x

 

Events (15)

 

Astonishing Speed 3x

Ride to Ruin 3x

Feint 3x

A Test of Will 3x

Forth Eorlingas! 3x

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So close on To Catch an Orc. Had the last card been a treachery I could have cancelled it and won with my Rohan deck. Alas, an enemy came out, lost a hero, time expired, captive went back to the staging are, went back to Saruman with my tail between my legs.

 

Update: I swapped out Forth Eolingas! for Goblin Cleaver and easily succeeded with the second VoI quest. Using 3 Astonishing Speeds at the end I quested for 50 just because I could. 

 

Update: Breezed through Into Fangorn. The Rohan deck is officially solid for VoI.

Edited by Denison

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Ok, I tried FFG's deck and didn't like it so well.  Now Matt did say that he wasn't sure how well it would function solo and it could use some help.

 

On to Denison's deck.  I'm worried by three things.  Rohan doesn't have 1) threat reduction, 2) healing, 3) card draw.  Dunhere functions best when your threat is low and he can sortie into the staging area.  Might have to put some Quick Strike's in the deck for that.  I don't want to go off-theme and put in GGreets or AMathoms, but I might grab a Foe Hammer or two.  Healing?  Hmmm...

 

P.S. Denison, I know why you added the Sylvan Refugees, but I might drop them as being too out of theme.

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After playing a few more games it turned out that my deck wasn't as good as expected. I decided to help Rohan by sending them some help from the elves. Trollshaw Scout and Watcher of the Bruinen are incredibly helpful in this scenario. They can be played on turn 1 and their ability is very useful. Watcher of the Bruinen can defend against multiple enemies while reducing your handsize to a minimum - awesome!

 

 

Heroes:

 

Théoden, Éomer, Éowyn

 

 

Allies:

 

3x Gandalf (core)

3x Saruman

 

2x Horseback Archer (mainly because of theme and because I didn't use them for ages)

3x Westfold Outrider

2x Guthlaf (good defender against all those 2 ATT enemies)

3x Watcher of the Bruinen

3x Trollshaw Scout

 

3x Westfold Horse-breeder (cannonfodder that triggers Éomer's ability and to grab Steed of the Mark for Théoden)

2x Éomund (keep him for endgame and then use his ability)

2x Pride of the Riddermark (mostly cannonfodder or used for Éowyn's ability)

3x Excort from Edoras (excellent. as they trigger Éomer's ability)

 

 

Attachments:

 

3x Dagger of Westernesse (attached to Éomer)

3x Rohan Warhorse (attached to Éomer it gives you pretty much power once you discard an ally)

 

3x Steed of the Mark (attached to Théoden --> keycard)

1x Unexpected Courage (attached to Théoden)

 

 

Events:

 

1x The Seeing-stone

 

2x Feint

2x The Wizard's Voice (rarely used; mostly sacrificed for Éowyn's ability)

 

 

2x A Test of Will

3x Power of Orthanc

1x Ride to Ruin (rarely used; mostly sacrificed for Éowyn's ability)

oldoly likes this

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I have had some fun with playing Rohan (and Glorfindel) two handed, if I can get the decks how I want them I will post them.  The first is Dunhere/Eowyn/Glorfindel and the second is Hama/Grima/Theodred.  Arwen is extremely helpful as is getting Keys to Orthanc in your first hand.  I'll be tinkering with them all weekend and hopefully post tomorrow.

Edited by Sinamil

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