Jump to content
Sign in to follow this  

Proofreading and Tweaks

Recommended Posts

1. On p.73 Common Lore lists Intelligence and General Aptitudes, but on p. they are Intelligence and Knowledge.


2. There is no Forbidden Lore (Adeptus Mechanicus) but it is listed as Skill Requirement for Targeting Systems Destroyed on p. 217.


3. Rouge Trader talents, such as Blade Master on p. 287 absent in the DH2.


4. There is nothing about how "Difficulty of the test, is determined by the NPC’s Disposition" p. 233.


5. There is no Disposition Levels as per p. 86 (wrangling).


6. No guidelines how "An Inquisitor might establish credit on a world for his Acolytes" (p. 108).


7. When Subtlety is used as a Test Modifier (p. 226) in RAW it is easier (for example) to do Inquiry in criminal underworld (+20 bonus from Subtlety check) than from loyal citizens (no Bonus). Maybe this use of Subtlety must offset penalties not give bonuses?


8. When using the Sacrifice option (p. 224) decrease Influence by 1d5 is too harsh. You can loose as many Influence as per "Declaring Exterminatus on a world without proper cause". Maybe 1 point per -10 penalty on Inf test is better (i.e. 3 Influence for Very Rare Item/Service) and Subtlety loose for  Item/Service with bonus (i.e. 1d10-2  Subtlety for Plentiful Item/Service).

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Create New...