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Virgo

Polish FAQ 3.0

78 posts in this topic

Why the restriction of the two Dark Elves cards?  Call of the Kraken and Crone Helleborn?  I understand there is a mill deck which uses those two, but its not that tough to beat...

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Overall a good FAQ, well done boyz !

Warpstone skaven only, ok. Reversal ruling on deathmaster, nice. But changes on clawleader is bad idea, too much modifications.

A FAQ shouldn't improve cards but only limit cards in order to balance the game. Sorry that some factions are weaker than others but there would be no end to improvements. Except about reversal on deathmaster that is a simplification (should be the same on dwarf Duregan too!)

Edited by Ellyrik

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I just want to say that I am extremely excited that someone is continuing to keep warhammer alive. I am a new player to the game (though I've played the other LCGs for awhile) and was really disappointed that FFG had stopped WHI production. Do you guys have any idea as to how you are releasing any new cards you make if/when you make them?

 

Also, I may be a new player, but I see the benefit of giving WE to the skaven. Like was said before, being a neutral faction the skaven had little choice for a reliable restricted card until now. Secondly, their self corruption theme was pretty hard to make work without WE, Giving them that card increased variety, not decreased it.

 

Thanks guys, and keep up the great work.

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Do you guys have any idea as to how you are releasing any new cards you make if/when you make them?

This is by NO MEANS official, just some fun projects, ideas people are already sharing:

http://whinvasion.pl/viewtopic.php?f=99&t=3371

http://whinvasion.pl/viewtopic.php?f=99&t=3367&start=40#p80460

http://whinvasion.pl/viewtopic.php?f=99&t=3380#p80728

http://whinvasion.pl/viewtopic.php?f=99&t=3380&start=10#p80888

 

As always feedback is welcome, you can make an account on our forums and post some feedback in english, most of the people will understand and some may even reply  ;)

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Hi Virgo, great FAQ! I wonder why you did not restrict the Orcs along with Dark Elves. I can understand that Call and Crone have to be on the list although it is kind of a drastic move. But imho Wurrzag was able to beat DE at around 50%. You should at least consider putting Invasion on the list.

 

And once again, i would like to offer help from some german players with future official/fun projects, the faq or whatever :)

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We should get in touch soonish, I will bring up this subject on FAQ team forum.

 

We didn't restrict orcs (especially Wurrzag) because they were constantly loosing to DE (especially Crone). Invasion on the list would probably kill off this card, people on our boards were mentioning Ritual (and Stand for Dwarves, I would also add Seeds to this).

Time will tell.

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 Invasion on the list would probably kill off this card

And call the kraken on the list doesn't kill the card? But I forgot that you dont play DE, you play orc, don't you?

. Anyway barbed snare limited is a good think, everybody know how powerfull the DE combo is, but in France we dont put hellebrone and call the kraken in the RL, maybe it will happen for hellebrone but we think that it's better to wait.

. Summon of chaos only for chaos is maybe a good think because the undead combo deck seems to be very powerfull. A lot of players play it in the OCTGN tournament we'll see but one more time I think the limitation comes too early.

. The limitation of star crown fragment? I dont know. Maybe there is a powerfull combo deck wich was played in Poland and use it? I m a combo player and i dont find anything overpowered with it.

. Libber mortis? Limited at one per deck. Ok but what about heroic task?

. In France we think there is something to do with desertion and neutral faction

. There was something to do with the action of Wurzaaag, I think you should have forced player to show their hand if they use it.

. And of course snotling invasion should be unique everybody in France agrees with that.

Edited by Djibi
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1 No, I play skaven (plot intensifies).

2 Like I said, FAQ isn't obligatory.

3 We try to "ban" one turn combo wins.

4 That combo won Polish championships and weakened version was second at World championships. The thing that was the key to the combo was Fragments, but instead all other cards got Limited (Doubling the Guard for example totally unnecessary).

5 Heroic Taks allows you to get that one Liber Mortis for free.

6 Without Desertion artefacts are indestructible.

7 It is in the last part of the FAQ

8 In the end even FFG didn't agree with that.

Edited by Virgo

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1 No, I play skaven 

 

Great!!!! You can play 3 warpstone excavation now!!!!! GG

 

That shows exactly what i though : players cant do a FAQ

Edited by Djibi

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1 No, I play skaven 

 

Great!!!! You can play 3 warpstone excavation now!!!!! GG

 

That shows exactly what i though : players cant do a FAQ

 

 

No. The unofficial, totally optional faq (that you don't have to use) allows the Skaven faction to play 3 Warpstone Excavation now, and no other faction.

 

I personally think it's one of the best calls in the faq. The card is over powered for most factions (which is why it was one of the few cards with the 1 per deck limitation). With Skaven being all about self-corruption, it gives them a bit of a fighting chance, and thematically it's a great Skaven only card.

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The unofficial, totally optional faq (that you don't have to use) allows the Skaven faction to play 3 Warpstone Excavation now, and no other faction.

 

Did I say something else?

Edited by Djibi

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Our forum went down, if it won't come back soon I will post FAQ in separate topic here.

 

Also pdf from my post #22 works.

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"That shows exactly what i though : players cant do a FAQ"

I think that the developers and play testers were likely players as well. So, players can do an FAQ. Besides, it's all optional. Don't like it? Don't use it.

Edited by Doc9
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I have only the last part - Frequently asked questions - to copy to make a word document of your FAQ.

So if you have problems with the filés you can have that one to get you started??

If it helps?

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As for desertion: Yeah, for the neutral factions, that's a hard one. The question is, if players want to include this card for 4 of 10 matchups. So I'm not sure if it's too good at the moment. But I agree, that it is a card that has to be observed in next time.

 

Personally I think, that Paranoia is even more important to change due to the neutral factions. That card can be good against standard races too and is a 1 cost kill for any unit in a neutral deck.

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Our forum is back!

 

Minor correction for Valley of Many Eyes: Forced: When another card enters this zone. Of course Valley doesn't trigger itself (like Greatswords do).

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As for the valley - didn't you think it is to risky like this? As when playing against empire this is pretty much a card you never want to play.

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I think now it works as intended, doesn't matter from where cards enter "The Valley" there is always risk that it won't survive the visit.

Orc supports are always tricky against Empire: Squig Pen ->Verena, One Orc's Scrap ->sacrifice developments ->Verena, Valley of Many Eyes ->may destroy developments, Wilhelm "chases" units into the Valley. I didn't even mention Hidden Grove...

Edited by Virgo
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We went the route suggested by FFG errata (valley triggering of cards entering the zone). Also if we did what you suggested Ritual, Raise Dead and Liber Mortis would play around valley (put into play=/play). Yeah I know this is probably the worst worded card in Warhammer: Invasion.

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We should get in touch soonish, I will bring up this subject on FAQ team forum.

 

We didn't restrict orcs (especially Wurrzag) because they were constantly loosing to DE (especially Crone). Invasion on the list would probably kill off this card, people on our boards were mentioning Ritual (and Stand for Dwarves, I would also add Seeds to this).

Time will tell.

 

DE constantly loosing to Orc seems to be a polish thing. From my experience Orc Wurrzag and DE Crone were equally strong. I think with this DE focused restriction you are ignoring some opinions and tournament results. Also, isn't it better to not put that much stuff on the list? I mean... as you said, it comes a point when you practically begin to kill off cards.

 

Some thoughts:

- Cards could be altered to get them off the list. For example Reclaim the Fallen (Units don't count as dwarf units when sacrificed at the end of the phase). I mean, RTF is dead basically. Nobody chooses it. Maybe that would free Ranger too and you could restrict SYG if you wanted to.

- Seeds is strong but Chaos is too weak and slow right now.

- I would welcome Ritual on the List. Wurrzag with 3 Rituals/Grimgor was extremely devastating as seen in worlds. It constantly clears the boards and it gives huge economy. Wurrzag is strong enough with vomits and pillage! Also this would maybe provide some alternative to Wurrzag. Standard Decks with Ritual and Vomit.

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We didn't ignore polish results  ;)

Orc Wurrzag was strongest at our European Championships (shaman, horde and innovation in one deck) yet still final was DE vs DE. Recently DE won regionals in January. Last time Orc deck won in Poland was March 2013, when FAQ 2.0 hit something like 3 days before tournament and people had little time to prepare. If i remember correctly you won against Gardine at your championships and you were quite suprised the same didn't happen at USA  :P

 

Thanks for your thoughts, I postem them on the FAQ team forums.

 

- while I agree some cards can be altered it leads to the point when we can just errata every restricted card t and remove the whole list altogether.

 

- chaos is slow? Camps allows you to develop your economy while destroying your opponents economy, also Horrors are a great early drop, combined with six 0-cost units in the deck (Spawn, Prince) Blood Summoning is also great.

 

- actually there wers quite few standard orc decks at our last regional, people still had Ritual and Vomit along with the Horde, Dark Acolyte goes well with Bloodthirster in discard after Rip/Scrap.

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