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Ferretz

Battlefleet Koronus: Ground war and armour?

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Getting back to Rogue Trader after a long break from. We're going to use the rules for ground wars this time around. 

 

So, armour for ground units... is this a mistake? For I can't see it being mentioned in the errata. 

 

Armour equals BASE Power Level x2? So a unit of primitive light tanks will have the same armour as a unit of modern heavy tanks (for example Baneblades).

 

Surely, what it should say is that the MODIFIED Power Level x 2 is the armour?

 

Any thoughts on this? 

 

(Yes, I know there are other issues with the rules for ground wars, but the armour is what irritates me, especially when it is confirmed in the example too...)

 

E. 

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But the rules says that the Armour of a unit is based on the "base power level", which is not modified for Tech Level or how heavy the unit is, if I understand what the text says right. 

 

So, using the rules as written, lets compare two types of unit:

 

Baneblades (Imperial Guard Super-heavy Battle Tank): 

Modern Heavy Armour

Power Level 7 (Attack: 4d10+12, Armour: 14)

 

Sentinel Walker (Imperial Guard Light Walker)

Modern Light Armour

Power Level 7 (Attack: 4d10-3, Armour: 14)

 

Now, shouldn't the Baneblade have Armour 22 and the Sentinel have Armour 8 instead? (Power modified by tech and weight before being multiplied by 2 to calculate Armour?

 

Eirik

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The one they have for an example is wrong. Let me explain:

The 3rd Vaxanide Grenadiers are heavy infantry with 1,500 guardsmen. Let's break it down by what the rules say.

Unit Str: 150 (10% of 1,500)

Morale: 80

Power: Base is 4, hvy +2, tech +1 = New base 7. Attack is 4d10+7. Armour is 8 (your idea of base x2, our idea is new base x2 so it would be 14)

Movement: Base 20 km

Obviously what they have listed in the book is its base being 6, for 4d10+6, armour 12. ... Even if they went off the base infantry stats, it would 4x2 =8, not 12.

Edited by Nameless2all

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