Sign in to follow this  
Followers 0
ceridan13

Encounters in sealed locations

10 posts in this topic

I was wondering how other players act when they get an unresolvable enounter, for example having a "gate appears" or "moster appears" encounter in a sealed location. Do you simply discard it or do you draw another encounter instead of this one? Until now I always discarded them, but drawing another card seems to be a better solution for me...

Share this post


Link to post
Share on other sites

I play that those are completely valid encounters. If an encounter at a sealed location says that a gate appears, it still affects the game (if you are playing with IH). In this situation, you would add a DOR token to the Uprising track. And monsters can still appear in stable locations; ie: a sealed location does not affect the encounters that state "a monster appears."

Share this post


Link to post
Share on other sites

Yes, I forgot about the DOR track! So when playing with IH these encounters should not be discarded.

Though you are wrong with the monsters in sealed locations.

Rulebook page 18: No further gates can open and no monsters can appear at the location of the sealed gate for the remainder of the game.

Edited by ceridan13

Share this post


Link to post
Share on other sites

Yes, I forgot about the DOR track! So when playing with IH these encounters should not be discarded.

Though you are wrong with the monsters in sealed locations.

Rulebook page 18: No further gates can open and no monsters can appear at the location of the sealed gate for the remainder of the game.

 

Yes. But this implies that that encounter is still valid, and simply its effects are not resolved because something else happens. It's just like "the forces of the Mythos tried to do something, but then..."

 

Smilarly: do you draw another Mythos card when a gate that is not a gate burst opens on a seal? Do you draw another Mythos if Kate blocks it? Nope.

 

And finally: encounters opening a gate at a sealed location create a lot of damage if Atlach-Nacha is the Ancient One.

ceridan13 likes this

Share this post


Link to post
Share on other sites

Rulebook page 18: No further gates can open and no monsters can appear at the location of the sealed gate for the remainder of the game.

With the FAQ ruling that Elder Signs turn an unstable location into a stable location, I wonder if that's the driving concept behind this rule now. If so, there are a few encounters at naturally stable locations, such as the one at Ma's Boarding House, where monsters appear, that might be in conflict with this ruling.

Share this post


Link to post
Share on other sites

A legitimate thought. Dunno. I've always seen "a monster appears" encounters at unstable locations as a tear in the fabric of reality from which a monster sneaks in, while similar encounter at "stable" locations could simply mean a monster strolling around and stopping by. Thematically, you can see an Elder Sign protected location probably as having much a "stronger energy" than a normal stable location, so that monsters cannot appear at ES locations but can at other stable locations. I agree there is an apparent contraddictory, though. Curious to hear Tibs' logic on this one.

Share this post


Link to post
Share on other sites

I think the Rulebook refers to the "location of the sealed gate" on purpose, thus there is no contradiction here. But I agree that it is strange to have different rules for initially stable locations and those "stabilised" with an elder sign...

Edited by ceridan13
Julia likes this

Share this post


Link to post
Share on other sites

My 2 cents on the matter: when in a location with an ES, I disregard gate openings (unless it's a burst, because of Atlach) and the monster that appears through the gate, but not "a monster appears!" encounters. In this case, I consider a monster "appearing" bound to the fact that a gate "appears", thus monsters just "encountered" (and discarded at the end of the encounter) are not monsters "appearing" (thus staying on the board).

Unless the investigator is Kate, because she prevents gates OR monsters from appearing at her location...

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0