Sign in to follow this  
Followers 0
player1500752

Skill check changes, comparing Mission and Super Crisis cards

4 posts in this topic

So you can't do anthing fancy in a Mission skill check, right? No character abilities, skill check abilities, etc. how does it compare to Super Crisis checks?

Share this post


Link to post
Share on other sites

You can do nothing extra on the mission cards.  You can do everything but character abilities on the Super Crisis cards.

Share this post


Link to post
Share on other sites

Yes so basically on supercrisis you can use skill card text -eg Scientific research, iron will, declare emergency, investagitive committee, change of plans etc to manipulate the check.

 

on a mission no modifiers can be played, all cards are essentially blank colours and numbers, no 'skill check abilities' trigger at all in adition

Share this post


Link to post
Share on other sites

Oh wow, I'm sure I'm really late to the party on this one--in my defense, I haven't yet used the Demetrius--but it just sank in how good missions are for disposing of those 0-point treachery cards

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0