Sign in to follow this  
Followers 0
Aridia 97th

Rules for genestealer hybrids

14 posts in this topic

Unfortunately no. Final Sanction/Oblivion's Edge really should have done that though. What MAY be hybrids are just treated as normal, mind-controlled humans with no special powers or mutations.

Share this post


Link to post
Share on other sites

That was also my thought when reading through those.  Guess we have cause for a house rules project.  Anyone interested in collaborating?  Send me a PM if so.

Share this post


Link to post
Share on other sites

I actually never got into the 40k miniature game (only WFB) but I did a lot of research over my 8 week medical leave from work. It did the trick and I wasn't bored.

Share this post


Link to post
Share on other sites

It shows.  I've been with 40k from 1st ed. (1991) and have played around genestealers and their ilk in 40 and a number of their other games.  Again, well done, I look forward to bringing them into a campaign!

Santiago likes this

Share this post


Link to post
Share on other sites

 

Wrote one after Black Industries stated they would discontinue Dark Heresy.

http://files.meetup.com/1516835/Genestealer%20Cults.pdf

 

Impressive!

 

Most Impressive!

 

I've just glanced over it but I've saved it to my computer to read properly later. As someone who was brought into 40K with Space Hulk with the Genestealer and Deathwing supplements, I'm very interested in this.

 

Thank you.

Santiago likes this

Share this post


Link to post
Share on other sites

These are incredibly helpful, I'm planning a Space Hulk mission involving an Ork Genestealer Hybrid infestation, I was wondering if anyone would be willing to help make some additional rules to supplement the fine Genestealer Hybrid rules drawn up by Santiago?

Share this post


Link to post
Share on other sites

A thousand thanks for this. Right now my players are operating on a planet with a massive Genestealer Cult uprising on it (about 10 million cultists and some 10 000 Genestealers*) and so this information will certainly help with making some cool encounters and stuff for them. :)

 

* Most of the enemies will of course be engaged by the PDF and potentially Imperial reinforcements that may or may not arrive and so the players won't be near to wade through this many foes.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0