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the_dearth

The Unofficial Menagerie 3.0 - Official Thread and Hi-Res version

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Hi there!

 

Unfortunately fiddleback took the little surprise from me to announce the Unofficial Menagerie 3.0 on the message boards, but I do not want to let this opportunity go and just announce it again - and stress that the Menagerie now looks better than ever before with the new and improved layout.

 

You can find all the information about the Menagerie at the gsa:

 

http://gsa.thegamernation.org/2013/10/29/unofficial-species-menagerie-version-3-0/

 

And for everybody who loves to have a version in high resolution - Here you go:

 

http://www.mediafire.com/download/g51dvua11vazi4x/Star_Wars_-_Edge_of_the_Empire_-_The_Unofficial_Species_Menagerie_3.0.pdf

 

 

 

131027_menagerie_prevewrym.png

 

If you find any errors or typos, please let me know! Feedback appreciated (as always)!

 

The Dearth!

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I do have one question concerning the Pheromones Species Quality: why does its effects differ between the Falleen and the Zeltron? Just curious, as this is the first time I've seen the Menagerie in any of its forms.

I think it's reasonable and mechanically interesting that different species' pheromones work in different ways.

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Nice work, although it's still a shame that the art used for the different species isn't consistent. 

 

Anyway, what I've been wondering... what do people do once one of these 'unofficial' species is released as a playable species? Do you just keep using the stats from the Menagerie? Do you try to update them? I'm planning on starting a campaign soon, and right now I'm wondering what to do with custom species that will/might be released in a next supplement (like Aqualish, for example).

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I've a couple of questions about the Togruta build.  What are limits on Spatial Awareness?

Does it only apply to Perception/Vigilance or to Ranged Attacks as well?

(I also don't know whether "concealment" just refers to darkness or also to cover.)

 

Ta!

Edited by Col. Orange

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Anyway, what I've been wondering... what do people do once one of these 'unofficial' species is released as a playable species? Do you just keep using the stats from the Menagerie? Do you try to update them? I'm planning on starting a campaign soon, and right now I'm wondering what to do with custom species that will/might be released in a next supplement (like Aqualish, for example).

 

Hmm, how about:

  • Strip out any unofficial talents/abilities, plaster in any official innovations.
  • Any difference in starting XP gets awarded straight way or subtracted from "Available" XP, even if that creates a negative (i.e. XP earned during play will only be available to spend once you've paid off your debt).
  • Where starting stats and skills differ it could cause problems (if we're being precise)...  it may be simpler to ignore differences here ("My guy was brought up by the hill-folk, which is why I have Survival as a species skill.").

That said, if you and yours prefer the unofficial version, where's the harm?

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Looks very nice.

 

But why are the two last species listed under outdated? Are they included in the AoR beta?

 

Also, on page 2 you link to http://gsa.thegamernation.com - I think it should be .org, right?

 

Thanks for all the hard work you put into this.

Edited by Chubby

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Anyway, what I've been wondering... what do people do once one of these 'unofficial' species is released as a playable species? Do you just keep using the stats from the Menagerie? Do you try to update them? I'm planning on starting a campaign soon, and right now I'm wondering what to do with custom species that will/might be released in a next supplement (like Aqualish, for example).

 

Hmm, how about:

  • Strip out any unofficial talents/abilities, plaster in any official innovations.
  • Any difference in starting XP gets awarded straight way or subtracted from "Available" XP, even if that creates a negative (i.e. XP earned during play will only be available to spend once you've paid off your debt).
  • Where starting stats and skills differ it could cause problems (if we're being precise)...  it may be simpler to ignore differences here ("My guy was brought up by the hill-folk, which is why I have Survival as a species skill.").

That said, if you and yours prefer the unofficial version, where's the harm?

 

 

Yeah, I guess I'll just see what everyone wants to play and decide what we'll do once we get to that point. :)

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