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Lumberjack Nick

New Custom Pilot & Crew Cards

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I may have worded my post poorly.  I began speaking about the y-tie but then moved on to the Tye wing. 

 

I severely dislike the y-tie.  I friggin love the tye-wing. 

 

Yeah feel the same way, I'm wanting to make a half dozen of them,

 

I'm thinking of having a few variants mixed in like.

 

tiewing.jpg

1349930742562.jpg

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I may have worded my post poorly.  I began speaking about the y-tie but then moved on to the Tye wing. 

 

I severely dislike the y-tie.  I friggin love the tye-wing. 

 

Yeah feel the same way, I'm wanting to make a half dozen of them,

 

I'm thinking of having a few variants mixed in like.

 

tiewing.jpg

1349930742562.jpg

 

That bottom ship reminds me of a 1980's movie called The Explorers.

If I had a pirate faction, I would like something like that for my squad leader. 

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New C-3PO card based off of one I saw on another forum.

 

Thoughts?

 

tumblr_mva9yvReBn1sg6vo7o1_250.jpg

I love this one, but I wouldn't make it free. There are a few Astromech droids that I think would be a little more powerful on a YT-1300

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I got it...

Shuttle Tyderium (title)

Special effect: Fly Casual

 

After making a green maneuver, enemies cannot target you if there is another valid target within range 1.

 

(kind of like the anti-biggs)

What happens when flying next to Biggs?

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I got it...

Shuttle Tyderium (title)

Special effect: Fly Casual

 

After making a green maneuver, enemies cannot target you if there is another valid target within range 1.

 

(kind of like the anti-biggs)

What happens when flying next to Biggs?

 

 

They work normally, they don't contradict each other... Biggs says you can't target the shuttle you must target him, and the shuttle ability means you can't target the shuttle....

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I got it...

Shuttle Tyderium (title)

Special effect: Fly Casual

 

After making a green maneuver, enemies cannot target you if there is another valid target within range 1.

 

(kind of like the anti-biggs)

 

That's actually not to bad. I kinda like it.

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It only gets maneuver actions. It would never be able to have actions which allow them to re-roll or manipulate dice. Focus, evade, and TL are a significant loss. Plus it has less agility and hull than a standard tie. Easy to kill, they are.

 

 

Got ya,   So what is the Maneuver Dial for this Tie Droid?

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It only gets maneuver actions. It would never be able to have actions which allow them to re-roll or manipulate dice. Focus, evade, and TL are a significant loss. Plus it has less agility and hull than a standard tie. Easy to kill, they are.

 

 

Got ya,   So what is the Maneuver Dial for this Tie Droid?

 

 

I would go with a standard Tie Fighter Dial.. for one thing most players will have quite a few of them.

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So does anyone have a decent picture of Catch (aka, Toughcatch or Jawaswag), Gavin's Astromech. And what ability would you give a Astromech that greets you with the weather and can fend off Jawa?

 

I've just finished painting him on Gavin's X-Wing

Edited by Rodent Mastermind

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Anakin's Jedi Interceptor absolutely should not have a turret upgrade.  Elite Talent and Droid are cool, but with two less shields those are only worth 2 points each.  So 23 would be my point cost on that guy.  At the most.  The Jedi Interceptor should also have the A-wing dial.  They were extremely fast.  Hence only Jedi could fly them with any amount of expertise.

Edited by Wookie Hunter

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So does anyone have a decent picture of Catch (aka, Toughcatch or Jawaswag), Gavin's Astromech. And what ability would you give a Astromech that greets you with the weather and can fend off Jawa?

 

I've just finished painting him on Gavin's X-Wing

 

Couldn't find anything online :-(

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