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Ansalagon

A qustion about the C'tan shard

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They seem to have misplaced it. Should propably send message to FFG team about this.

 

But you could interpretate by going through stats of C'tan shard its natural weapon.

 

C'tan Shard - Natural Attack: 1d10+SB (natural weapons + SBx3), Pen 10, add 10 to Overload rolls of any fields it hits, ignore cover (Melee & Ranged)

 

Then add nice little power like Entropic Touch and Transdimensional Thunderbolt and have a nice day =)

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They seem to have misplaced it. Should propably send message to FFG team about this.

 

But you could interpretate by going through stats of C'tan shard its natural weapon.

 

C'tan Shard - Natural Attack: 1d10+SB (natural weapons + SBx3), Pen 10, add 10 to Overload rolls of any fields it hits, ignore cover (Melee & Ranged)

 

Then add nice little power like Entropic Touch and Transdimensional Thunderbolt and have a nice day =)

 

sure, but it would still be nice to have something appart from their special power XD

would you happen to know where i should write to, to inform them? ^^

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If you have access to Hand of Corruption, there is a C'tan Shard in the third chapter

weapons:

 

"Necrodermis: The C'tan Shard is bound by a living metal Necrodermis that both protects and contains its essence. This grants the C'tan it's Regeneration Train and also provides it with more potent protection. This works as a force field as described on p. 178 of the Black Crusade Core Rulebook with a Protection Rating of 50."

 

"Weapons: Fists (2d10+17 I; Pen 6; Deadly Natural Weapons, Power Field) , Transdemensional Thunderbolt*** (75m; S/-/-; 3d10+10; Pen 8; Clip -; Rld -; Concussive (3), Haywire (4), Recharge).

 

*** "The C'tan Shard fires these crackling beams of green energy from the palms of its hands. Thy are incredibly destructive, but due to their immense power draw they can only be fired once every other round."

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