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GrandClam

Anyone else having trouble getting characters to die?

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This has been the main problem I've had with Tannhauser's revised edition, over anything else. I just recently came back to the game and I'm finding it hard to be as fun as I think it should be. Maybe me and my friends just roll really well on shock rolls and not on attack, but it seems that in most games- no characters die (especially in 3 CP games), one or two at best. I'm trying out a new house-rule that you only roll 3 dice for shock.

Does anyone else have this problem? Anyone have any good remedies for it?

 

I know that Deathmatch mode is a good remedy for it, but I find that Deathmatch mode is really just a contest of who has the most combat packs.

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I dont have that problem, remember that you can only use 1 cp to avoid 1 wound.

 

I think 3 die instead f 4 would unbalance the game honestly.

 

What you could do instead is forbid the ignore wound CP use.

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