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Adv Sensors + Push the Limit?

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If you use Advanced Sensors to take a free action before you reveal your maneuver, is it then possible to immediately use Push the Limit to take a second free action, taking a stress token?

 

And then, if the maneuver you reveal is green, does that remove the stress token?

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The only reason I could think of for you not  being able to do that is the very specific wording on the cards. 

 

Advances sensors reads "...you may perform 1 free action." 

 

Push the Limit reads "After you perform an action (as in not a free action), you may perform 1 free action show in your action bar."

 

So the question is whether or not a free action can trigger Push the Limit or not. If so, then I don't see any reason why you couldn't use Push the Limit in tandem with Advance Sensors. 

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But using advanced sensors and ptl with a green maneuver makes the ship much less predictable.

So I am assuming order of operations here? By using Advanced Sensors and Push The Limit, one could then theoretically clear a stress in the same round as receiving one once the dial has been revealed as a green forward maneuver? 

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The only reason I could think of for you not  being able to do that is the very specific wording on the cards. 

 

Advances sensors reads "...you may perform 1 free action." 

 

Push the Limit reads "After you perform an action (as in not a free action), you may perform 1 free action show in your action bar."

 

So the question is whether or not a free action can trigger Push the Limit or not. If so, then I don't see any reason why you couldn't use Push the Limit in tandem with Advance Sensors. 

Free actions are still ACTIONS.

 

and yes, Adv sensors, BB-8 and some particular weird-arse pilot that performs actions before executing maneuver can clear the stress from PTL\EI by making it

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Can you use Advanced Sensors to take a free action before you reveal your maneuver?

 

You even have to if you want to make use of Advanced Sensors :)

 

BB8 gives you even more flexability here cause you have 3 actions with no stress.

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On 2/13/2016 at 10:53 AM, sm2187 said:

So I am assuming order of operations here? By using Advanced Sensors and Push The Limit, one could then theoretically clear a stress in the same round as receiving one once the dial has been revealed as a green forward maneuver? 

Yep. I also use this on a Lambda or Upsilon to Advance Sensors -> General Hux Action-> Gain 1 Stress -> Perform a Green maneuver -> Remove 1 Stress.

Edit: With Major Stridan and a Systems Officer, it allows you to throw out 3 Focus Tokens and 1 Target Lock to your list.

Edited by kris40k

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Absolutely yes!  Advanced sensors is one of the most fun cards in the entire game.

Probably my favorite upgrade, although its also one bad day away from being impossibly broken on every ship that has it. ( Especially the Tie Punisher )

Some ideas for you to experiment with. :) 

Pattern Analyzer does a similar thing but at the end of a move instead of before reveal. 

Imperial 

"Whisper" — TIE Phantom    32
Veteran Instincts    1
Advanced Sensors    3
Recon Specialist    3
Advanced Cloaking Device    4
Ship Total: 43
     
Kylo Ren — Upsilon-class Shuttle    34
Expert Handling    2
Advanced Sensors    3
Emperor Palpatine    8
Weapons Guidance    2
Engine Upgrade    4
Kylo Ren's Shuttle    2
Ship Total: 55

Kylo Ren (TIE Silencer) — TIE Silencer    35
Push the Limit    3
Advanced Sensors    3
Primed Thrusters    1
Autothrusters    2
First Order Vanguard    2
Ship Total: 46

"Deathrain" — TIE Punisher    26
Advanced Sensors    3
Unguided Rockets    2
Bomblet Generator    3
Lightweight Frame    2
Ship Total: 36

Rebel 

Corran Horn — E-Wing    35
Push the Limit    3
Advanced Sensors    3
R2-D2    4
Engine Upgrade    4
Ship Total: 49
     
Cassian Andor — U-Wing    27
Push the Limit    3
Advanced Sensors    3
Recon Specialist    3
Kanan Jarrus    3
Engine Upgrade    4
Pivot Wing    0
Ship Total: 43
     
Keyan Farlander — B-Wing    29
Rage    1
Advanced Sensors    3
Inspiring Recruit    1
B-Wing/E2    1
Ship Total: 35

Captain Nym (Rebel) — Scurrg H-6 Bomber    30
Veteran Instincts    1
Twin Laser Turret    6
Extra Munitions    2
Thermal Detonators    3
Thermal Detonators    3
Advanced Sensors    3
"Genius"    0
Engine Upgrade    4
Havoc    0
Ship Total: 52

Scum 

Captain Nym (Scum) — Scurrg H-6 Bomber    30
Veteran Instincts    1
Twin Laser Turret    6
Extra Munitions    2
Thermal Detonators    3
Thermal Detonators    3
Advanced Sensors    3
"Genius"    0
Engine Upgrade    4
Havoc    0
Ship Total: 52

IG-88B — Aggressor    36
Push the Limit    3
Advanced Sensors    3
Ion Bombs    2
Glitterstim    2
Autothrusters    2
Ship Total: 48

Guri — StarViper    30
Predator    3
Advanced Sensors    3
Autothrusters    2
StarViper Mk. II    -3
Virago    1
Ship Total: 36

 

 

Edited by Boom Owl

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