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ozjesting

Red Deck and Undefeated Encounters. Loophole?

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Have not played in awhile but todays game raised this main question; If you fail to defeat a Red Deck encounter, does it go on the Undefeated track or is it shuffled back into the deck?

I escaped my first one, and suddenly realised how much time this could save in travelling for Red adventures. Simply escape the first one. Step back in on next turn and defeat him (sounds easy ;) ) Than stay there to draw the next Red card. Is this is at it should be?

 

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ozjesting said:

Have not played in awhile but todays game raised this main question; If you fail to defeat a Red Deck encounter, does it go on the Undefeated track or is it shuffled back into the deck?

Red Cards go to the Undefeated Challenge Track as any other Challenge, with the only exception of High Lord Margath which has a special instruction.

ozjesting said:

I escaped my first one, and suddenly realised how much time this could save in travelling for Red adventures. Simply escape the first one. Step back in on next turn and defeat him (sounds easy ;) ) Than stay there to draw the next Red card. Is this is at it should be?

Mmh... I don't understand what you're saying. When you defeat a Red Challenge, you take the Card, which becomes a Dragon Rune, and the Adventure Jewel as well (4 exp points); why would you be able to draw another Red Challenge in the same space?

 

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You can get 2 red cards from the same space exactly BECAUSE of the undefeated encounter track. 

 

I encounter the Adventure spot. Escape the battle. Now there is a red card on the track. Next turn I simply step back into the space. Now I choose between the adventure counter OR the undefeated encounter. So I choose the undefeated encounter and win. Now my next turn I don;t have to go across the board, I just stay here and encounter the adventure spot. If I am buff as I can do the above again andnow I have my 3 red cards for victory in 4 turns.

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Sorry (would love to be able to edit a post)

 

Point is that when an adventure encounter is undefeated, it is no longer tied to the experience counter. So the token stays and we now have a "roaming" encounter present in the space. When you move into such a space you have the CHOICE of attacking the undefeated card OR flipping one as your adventure for experience. So in my question, it appears to me that you can exploit that when chasing the red cards to save travel time.

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Ignore all the above from me! ;)

 

I had it my head that undefeated encounters did not get experience. I don;t know why I thought that. Now I see that you do, and is but a choice of the known enemy on a spot, or take your chances with the new one. Either gets you the token.

 

Thanks for the answer.

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