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OggDude

Another Character Generator

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I have tried looking for the location of where to download the updated data sets, but for some reason the site I used to go to for that information no longer shows the Oggdude Character Generator or its Data Sets. Does anyone have a clue where I can get an updated data set?

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Due to the main company the site it was hosted on went offline, it has moved to be listed on a fan forum.

http://www.legendsofthegalaxy.com/Community-Boards/?p=%3Fforum%3D681291

I'm curious if anyone knows if Oggdude is either going to do an update for the latest books (I remember it being said he didn't own them) or if the community could help with the coding instead of being just Ogg?

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Now with knowing it is pretty much done it would be a great time to finish it.

Did anyone ever hear from Oggdude if it was a resource issue or if his FANS can help him finish the project?

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Anyone else unable to get the character generator to launch? I'm getting a "Cannot start application" box with a message stating "Cannot continue. The application is improperly formatted. Contact the application vendor for assistance." When I click the "Details" option, I get this error:

PLATFORM VERSION INFO
    Windows             : 6.1.7601.65536 (Win32NT)
    Common Language Runtime     : 4.0.30319.42000
    System.Deployment.dll         : 4.8.3761.0 built by: NET48REL1
    clr.dll             : 4.8.4069.0 built by: NET48REL1LAST_B
    dfdll.dll             : 4.8.3761.0 built by: NET48REL1
    dfshim.dll             : 4.0.41209.0 (Main.041209-0000)

SOURCES
    Deployment url            : file:///C:/Users/User/Desktop/Star%20Wars%20Character%20Generator%20and%20GM%20Tools.appref-ms%7C

ERROR SUMMARY
    Below is a summary of the errors, details of these errors are listed later in the log.
    * Activation of C:\Users\User\Desktop\Star Wars Character Generator and GM Tools.appref-ms| resulted in exception. Following failure messages were detected:
        + Exception reading manifest from https://filedn.com/lztHAyW36l7XJX76OLMTm4R/SWCharGen/Deploy/SWCharGenLauncher.application: the manifest may not be valid or the file could not be opened.
        + DTD is prohibited in this XML document.

COMPONENT STORE TRANSACTION FAILURE SUMMARY
    No transaction error was detected.

WARNINGS
    There were no warnings during this operation.

OPERATION PROGRESS STATUS
    * [1/19/2020 4:34:14 PM] : Activation of C:\Users\User\Desktop\Star Wars Character Generator and GM Tools.appref-ms| has started.
    * [1/19/2020 4:34:16 PM] : Performing necessary update check as specified by the deployment.

ERROR DETAILS
    Following errors were detected during this operation.
    * [1/19/2020 4:34:21 PM] System.Deployment.Application.InvalidDeploymentException (ManifestParse)
        - Exception reading manifest from https://filedn.com/lztHAyW36l7XJX76OLMTm4R/SWCharGen/Deploy/SWCharGenLauncher.application: the manifest may not be valid or the file could not be opened.
        - Source: System.Deployment
        - Stack trace:
            at System.Deployment.Application.ManifestReader.FromDocument(String localPath, ManifestType manifestType, Uri sourceUri)
            at System.Deployment.Application.DownloadManager.DownloadDeploymentManifestDirect(SubscriptionStore subStore, Uri& sourceUri, TempFile& tempFile, IDownloadNotification notification, DownloadOptions options, ServerInformation& serverInformation)
            at System.Deployment.Application.DownloadManager.DownloadDeploymentManifest(SubscriptionStore subStore, Uri& sourceUri, TempFile& tempFile, IDownloadNotification notification, DownloadOptions options)
            at System.Deployment.Application.ApplicationActivator.PerformDeploymentUpdate(SubscriptionState& subState, String& errorPageUrl)
            at System.Deployment.Application.ApplicationActivator.ProcessOrFollowShortcut(String shortcutFile, String& errorPageUrl, TempFile& deployFile)
            at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl, Uri& deploymentUri)
            at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivationWithRetry(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl)
--- End of stack trace from previous location where exception was thrown ---
            at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
            at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivationWithRetry(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl)
            at System.Deployment.Application.ApplicationActivator.ActivateDeploymentWorker(Object state)
        --- Inner Exception ---
        System.Xml.XmlException
        - DTD is prohibited in this XML document.
        - Source: System.Xml
        - Stack trace:
            at System.Xml.XmlTextReaderImpl.Throw(Exception e)
            at System.Xml.XmlTextReaderImpl.ParseDoctypeDecl()
            at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
            at System.Deployment.Application.ManifestValidatingReader.XmlFilteredReader.Read()
            at System.Xml.XsdValidatingReader.Read()
            at System.Deployment.Application.ManifestReader.FromDocument(String localPath, ManifestType manifestType, Uri sourceUri)

COMPONENT STORE TRANSACTION DETAILS
    No transaction information is available.

 

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2 hours ago, SlickAWG said:

Anyone else unable to get the character generator to launch? I'm getting a "Cannot start application" box with a message stating "Cannot continue. The application is improperly formatted. Contact the application vendor for assistance." When I click the "Details" option, I get this error:

PLATFORM VERSION INFO
    Windows             : 6.1.7601.65536 (Win32NT)
    Common Language Runtime     : 4.0.30319.42000
    System.Deployment.dll         : 4.8.3761.0 built by: NET48REL1
    clr.dll             : 4.8.4069.0 built by: NET48REL1LAST_B
    dfdll.dll             : 4.8.3761.0 built by: NET48REL1
    dfshim.dll             : 4.0.41209.0 (Main.041209-0000)

SOURCES
    Deployment url            : file:///C:/Users/User/Desktop/Star%20Wars%20Character%20Generator%20and%20GM%20Tools.appref-ms%7C

ERROR SUMMARY
    Below is a summary of the errors, details of these errors are listed later in the log.
    * Activation of C:\Users\User\Desktop\Star Wars Character Generator and GM Tools.appref-ms| resulted in exception. Following failure messages were detected:
        + Exception reading manifest from https://filedn.com/lztHAyW36l7XJX76OLMTm4R/SWCharGen/Deploy/SWCharGenLauncher.application: the manifest may not be valid or the file could not be opened.
        + DTD is prohibited in this XML document.

COMPONENT STORE TRANSACTION FAILURE SUMMARY
    No transaction error was detected.

WARNINGS
    There were no warnings during this operation.

OPERATION PROGRESS STATUS
    * [1/19/2020 4:34:14 PM] : Activation of C:\Users\User\Desktop\Star Wars Character Generator and GM Tools.appref-ms| has started.
    * [1/19/2020 4:34:16 PM] : Performing necessary update check as specified by the deployment.

ERROR DETAILS
    Following errors were detected during this operation.
    * [1/19/2020 4:34:21 PM] System.Deployment.Application.InvalidDeploymentException (ManifestParse)
        - Exception reading manifest from https://filedn.com/lztHAyW36l7XJX76OLMTm4R/SWCharGen/Deploy/SWCharGenLauncher.application: the manifest may not be valid or the file could not be opened.
        - Source: System.Deployment
        - Stack trace:
            at System.Deployment.Application.ManifestReader.FromDocument(String localPath, ManifestType manifestType, Uri sourceUri)
            at System.Deployment.Application.DownloadManager.DownloadDeploymentManifestDirect(SubscriptionStore subStore, Uri& sourceUri, TempFile& tempFile, IDownloadNotification notification, DownloadOptions options, ServerInformation& serverInformation)
            at System.Deployment.Application.DownloadManager.DownloadDeploymentManifest(SubscriptionStore subStore, Uri& sourceUri, TempFile& tempFile, IDownloadNotification notification, DownloadOptions options)
            at System.Deployment.Application.ApplicationActivator.PerformDeploymentUpdate(SubscriptionState& subState, String& errorPageUrl)
            at System.Deployment.Application.ApplicationActivator.ProcessOrFollowShortcut(String shortcutFile, String& errorPageUrl, TempFile& deployFile)
            at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl, Uri& deploymentUri)
            at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivationWithRetry(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl)
--- End of stack trace from previous location where exception was thrown ---
            at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
            at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivationWithRetry(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl)
            at System.Deployment.Application.ApplicationActivator.ActivateDeploymentWorker(Object state)
        --- Inner Exception ---
        System.Xml.XmlException
        - DTD is prohibited in this XML document.
        - Source: System.Xml
        - Stack trace:
            at System.Xml.XmlTextReaderImpl.Throw(Exception e)
            at System.Xml.XmlTextReaderImpl.ParseDoctypeDecl()
            at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
            at System.Deployment.Application.ManifestValidatingReader.XmlFilteredReader.Read()
            at System.Xml.XsdValidatingReader.Read()
            at System.Deployment.Application.ManifestReader.FromDocument(String localPath, ManifestType manifestType, Uri sourceUri)

COMPONENT STORE TRANSACTION DETAILS
    No transaction information is available.

 

This was a problem a couple years ago in the fact OggDude somehow had an issue with data caps. I am having the same issue but we should wait a day or two if possible to see if he resolves it himself or the application sorts itself out

@OggDude hope all is good with you

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Somewhere back in the thread, someone posted a workaround for the web install version (basically going into the install directory and launching from there rather than the standard launch icon, which bypasses the web install version’s check for updates). I’ll have to see if I can find and repost the instructions when I’ve got a few more minutes than I do right now.

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On 1/14/2020 at 4:49 PM, Nytwyng said:

The Data Editor is your friend.

That is if you have the time to enter the data you want, which is something I'm lacking in these day unfortunately.

Edited by T70 Driver

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5 minutes ago, T70 Driver said:

That is if you have the time to enter the data you want, which is something I'm lacking in these day unfortunately.

We can all relate. I prioritized what I actually needed vs. what would just be convenient. Since getting everything caught up, I've just carved out time whenever there's a new release to get new info entered in. The two compilation books went super quick, because there wasn't much in the way of new info.

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1 hour ago, Nytwyng said:

Was about to go look for that workaround, but just opened the software with no issue. Are the folks who were having the issue still running into trouble?

Looks like it's back up and running again, but I appreciate the consideration!

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I'm having a problem with only two of my characters. The generator works perfectly fine for me with literally anything else I do but when I select these characters they don't show up in the preview below and clicking them only gets me an error message saying "There was a problem loading the character." I've tried restarting, reinstalling, everything. I even tried to delete the character and I get this:


 

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
   at SWCharGen.frmSWCharGenMain.CharacterButtonClick(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at SWCharGen.ImageButton.OnClick(EventArgs e)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at SWCharGen.ImageButton.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4075.0 built by: NET48REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
SWCharGen
    Assembly Version: 2.3.3.0
    Win32 Version: 2.3.3.0
    CodeBase: file:///F:/Dropbox/Star%20Wars/SWCharGen/SWCharGen.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4042.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
SWCharGenCtlLib
    Assembly Version: 2.3.3.0
    Win32 Version: 2.3.3.0
    CodeBase: file:///F:/Dropbox/Star%20Wars/SWCharGen/SWCharGenCtlLib.DLL
----------------------------------------
HtmlRenderer.WinForms
    Assembly Version: 1.5.0.6
    Win32 Version: 1.5.0.6
    CodeBase: file:///F:/Dropbox/Star%20Wars/SWCharGen/HtmlRenderer.WinForms.DLL
----------------------------------------
HtmlRenderer
    Assembly Version: 1.5.0.6
    Win32 Version: 1.5.0.6
    CodeBase: file:///F:/Dropbox/Star%20Wars/SWCharGen/HtmlRenderer.DLL
----------------------------------------
SWCharGenLib
    Assembly Version: 2.3.3.0
    Win32 Version: 2.3.3.0
    CodeBase: file:///F:/Dropbox/Star%20Wars/SWCharGen/SWCharGenLib.DLL
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4075.0 built by: NET48REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3761.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
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Microsoft.GeneratedCode
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Microsoft.GeneratedCode
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Microsoft.GeneratedCode
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Microsoft.GeneratedCode
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Microsoft.CSharp
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************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

 

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5 hours ago, Rozial said:

I'm having a problem with only two of my characters. The generator works perfectly fine for me with literally anything else I do but when I select these characters they don't show up in the preview below and clicking them only gets me an error message saying "There was a problem loading the character." I've tried restarting, reinstalling, everything. I even tried to delete the character and I get this:

Did one or both of those characters have custom data added, such as something you created in the Data Editor but has since been removed?  I had something similar happen in the past with a custom species as well as a custom spec (two separate characters), so that might be it.  At least with any custom equipment, if said equipment is deleted from the custom data folder it just vanishes from the character's equipment list.

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On 8/24/2013 at 3:55 AM, OggDude said:

Click here for SW:EotE Character Generator - Latest Release

 

 

Hi everyone.  Thought I’d let you all know that I’ve been working on a SW:EOTE character generator for the past month.  It is very close to completion; I’m mainly still adding data (some descriptions are not in place yet).  It pretty much allows you to create any character you can possibly create from the Core Rulebook.  It also supports special talents such as Jury Rigged, Dedication, etc., and allows you to add any weapon or armor attachment you want.  I’ve created a four-page character sheet that you can print, based around the design concept from the characters in the Basic Game (which I thought was cleaner than the sheet found in the Core Rulebook).

 

Future additions will include starships/vehicles, group sheets (including obligation tables), and NPC and encounter group generator.

 

I've written this in .NET using C#, so it'll be for the Windows platform and will require the .NET 4.0 framework.  The data files are all in XML, so they can be easily modified if you want to add your own piece of equipment, new skills, etc.  I currently do NOT have a data editor in the works, but I may write one if I get enough requests.

 

I’m including some screen shots here so you can take a look at how the screens are laid out and what the character sheets look like.  I'd appreciate feedback on how the layout could be improved, features I may have missed, requests for new features, organization of the character sheets, etc.  If you have any specific questions concerning how features are implemented, just ask!

 

Again, I'll be releasing the actual product for testing shortly, so please bear with the screen shots for now.

 

Thanks in advance,

 

OggDude

 

 

 

Screenshots:

 

Character load screen

Description

Description with portrait selection

Background

Obligations

Species

Species (human with skills option)

Career

Characteristics

Specializations

Specializations with Dedication talent

Motivations

Skills

Equipment

Force Powers

Attachments

New attachment example

Character sheet page 1 (Stats/Skills/Weapons)

Character sheet page 2 (Description/Motivations/Obligations/Background)

Character sheet page 3 (Features/XP/Talents/Force Powers)

Character sheet page 4 (Encum/Money/Equipment)

So I'm late to this party but does anyone know how to use this on an android phone or ipad? 

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On 8/24/2013 at 3:55 AM, OggDude said:

Click here for SW:EotE Character Generator - Latest Release

 

 

Hi everyone.  Thought I’d let you all know that I’ve been working on a SW:EOTE character generator for the past month.  It is very close to completion; I’m mainly still adding data (some descriptions are not in place yet).  It pretty much allows you to create any character you can possibly create from the Core Rulebook.  It also supports special talents such as Jury Rigged, Dedication, etc., and allows you to add any weapon or armor attachment you want.  I’ve created a four-page character sheet that you can print, based around the design concept from the characters in the Basic Game (which I thought was cleaner than the sheet found in the Core Rulebook).

 

Future additions will include starships/vehicles, group sheets (including obligation tables), and NPC and encounter group generator.

 

I've written this in .NET using C#, so it'll be for the Windows platform and will require the .NET 4.0 framework.  The data files are all in XML, so they can be easily modified if you want to add your own piece of equipment, new skills, etc.  I currently do NOT have a data editor in the works, but I may write one if I get enough requests.

 

I’m including some screen shots here so you can take a look at how the screens are laid out and what the character sheets look like.  I'd appreciate feedback on how the layout could be improved, features I may have missed, requests for new features, organization of the character sheets, etc.  If you have any specific questions concerning how features are implemented, just ask!

 

Again, I'll be releasing the actual product for testing shortly, so please bear with the screen shots for now.

 

Thanks in advance,

 

OggDude

 

 

 

Screenshots:

 

Character load screen

Description

Description with portrait selection

Background

Obligations

Species

Species (human with skills option)

Career

Characteristics

Specializations

Specializations with Dedication talent

Motivations

Skills

Equipment

Force Powers

Attachments

New attachment example

Character sheet page 1 (Stats/Skills/Weapons)

Character sheet page 2 (Description/Motivations/Obligations/Background)

Character sheet page 3 (Features/XP/Talents/Force Powers)

Character sheet page 4 (Encum/Money/Equipment)

So I'm late to this party but does anyone know how to use this on an android phone or ipad? 

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@oshjoshbahotdog - Unfortunately no.  This was programmed in a language that restricts it to just Windows systems or Mac with emulator.

You can easily use it on Windows and then export the character sheets in PDF to use on mobile devices but the application itself will not run on them

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On 1/12/2020 at 9:32 PM, Jayvenpup said:

Due to the main company the site it was hosted on went offline, it has moved to be listed on a fan forum.

http://www.legendsofthegalaxy.com/Community-Boards/?p=%3Fforum%3D681291

I'm curious if anyone knows if Oggdude is either going to do an update for the latest books (I remember it being said he didn't own them) or if the community could help with the coding instead of being just Ogg?

I am unable to navigate this site. It looks like the forums are in the middle of the page but I cannot scroll down due to the other page elements blocking them. Anybody else see this? I'm using Chrome.

Does anyone have the data sets I can directly download?

 

Also, I am doing the webinstall and it gets to around 140 MB downloaded then times out...  Anybody verify?

Edited by ianinak

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Do we know if this is a bug or if it works as it should?

My character has two specializations; Padawan (I entered the Jedi career and Padawan specialization myself in the Data Editor) and Seer. In each talent tree, there is the Sense Danger talent. The talent costs 10xp on the Padawan tree and 15xp on the Seer tree. When I purchase it on the Padawan tree and then switch over to the Seer tree, I notice that it is checked there as well, as if I had purchased it. I am not able to uncheck it.

This seems like a bug, until I realize that this is not a talent that gains you anything by purchasing more than once. So, I figured I'd go to the experts.

Edited by JimBJ9

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19 hours ago, JimBJ9 said:

Do we know if this is a bug or if it works as it should?

My character has two specializations; Padawan (I entered the Jedi career and Padawan specialization myself in the Data Editor) and Seer. In each talent tree, there is the Sense Danger talent. The talent costs 10xp on the Padawan tree and 15xp on the Seer tree. When I purchase it on the Padawan tree and then switch over to the Seer tree, I notice that it is checked there as well, as if I had purchased it. I am not able to uncheck it.

This seems like a bug, until I realize that this is not a talent that gains you anything by purchasing more than once. So, I figured I'd go to the experts.

that is the way the game works. Sense danger is a non ranked talent and only needs to be bought once. So when you purchase it in one tree it gets checked off in the other tree because you can skip right over it. 

Edited by Daeglan

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On 1/30/2020 at 9:32 PM, JimBJ9 said:

Do we know if this is a bug or if it works as it should?

My character has two specializations; Padawan (I entered the Jedi career and Padawan specialization myself in the Data Editor) and Seer. In each talent tree, there is the Sense Danger talent. The talent costs 10xp on the Padawan tree and 15xp on the Seer tree. When I purchase it on the Padawan tree and then switch over to the Seer tree, I notice that it is checked there as well, as if I had purchased it. I am not able to uncheck it.

This seems like a bug, until I realize that this is not a talent that gains you anything by purchasing more than once. So, I figured I'd go to the experts.

One of the rare occasions when one could say: It's not a bug, it's a feature!

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