Glaurung 444 Posted August 8, 2013 (1.01) Encounter Keywords Surge, Doomed, and Guarded keywords should be resolved any time the card on which they occur is revealed from the encounter deck, including during setup. My question is : if the card is add to the staging area or put into play Doomed, Gurded and Surge is still trigger or don't? Sounds like don't right!? Quote Share this post Link to post Share on other sites
Tracker1 317 Posted August 8, 2013 I read it as they Dont't trigger. Quote Share this post Link to post Share on other sites
richsabre 358 Posted August 8, 2013 i used to play it as they did, but no, they do not rich Quote Share this post Link to post Share on other sites
mr.thomasschmidt 91 Posted August 8, 2013 How come they do not resolve? It says so in the cuoted text. What did I miss? Quote Share this post Link to post Share on other sites
GrandSpleen 1,756 Posted August 9, 2013 They make a distinction between "revealing" a card and "adding" a card. If a card is revealed, doomed/surge etc are triggered. If it is not revealed, but "added" to the staging area, they are not triggered. Quote Share this post Link to post Share on other sites
leptokurt 242 Posted August 9, 2013 Interesting. Quote Share this post Link to post Share on other sites
mr.thomasschmidt 91 Posted August 9, 2013 So if a quest setup demands some cards to be added to the staging area before starting the game you don't resolve any possible keywords on them? Sounds strange but I have to guess then that not a single quest uses just the word "add" but rather both like "reveal ... and then add to staging ect." Correct? Man, this game would be less complicated if they didn't focused so much on the words as on just the rules. But also less funny I guess Quote Share this post Link to post Share on other sites
richsabre 358 Posted August 9, 2013 (edited) faq deals with this (1.01) Encounter KeywordsSurge, Doomed, and Guarded keywords should beresolved any time the card on which they occur isrevealed from the encounter deck, including duringsetup. its appears that set up is an exception rich Edited August 9, 2013 by richsabre Quote Share this post Link to post Share on other sites
mr.thomasschmidt 91 Posted August 9, 2013 Okay. I think I'll just play it like they always resolve and treat "add" as "reveal less cunfusing I think. But thanks for clearifying Rich Quote Share this post Link to post Share on other sites
leptokurt 242 Posted August 9, 2013 faq deals with this (1.01) Encounter Keywords Surge, Doomed, and Guarded keywords should be resolved any time the card on which they occur is revealed from the encounter deck, including during setup. its appears that set up is an exception rich Only if card are revealed during the setup. Quote Share this post Link to post Share on other sites
mr.thomasschmidt 91 Posted August 9, 2013 But that goes for all cards during all quests to my notice. Please correct me if I'm wrong but as I remember every time in setup that you have to take cards from the encounter deck and ad them to the staging area it says "reveal x cards and ad them ..." Quote Share this post Link to post Share on other sites
leptokurt 242 Posted August 9, 2013 But that goes for all cards during all quests to my notice. Please correct me if I'm wrong but as I remember every time in setup that you have to take cards from the encounter deck and ad them to the staging area it says "reveal x cards and ad them ..." Nope. AoO, for example, says "each player chooses one enemy and one unique location etc". Ok, none of the eligible cards has a keyword, but it's likely that other quest cards have a similar wording. *crosses fingers that he didn't tell BS* Quote Share this post Link to post Share on other sites
Nyck 1 Posted August 9, 2013 My interpretation is that none of the cards are "revealed" during setup but the keywords are resolved nonetheless. 1 mr.thomasschmidt reacted to this Quote Share this post Link to post Share on other sites
mr.thomasschmidt 91 Posted August 9, 2013 But that goes for all cards during all quests to my notice. Please correct me if I'm wrong but as I remember every time in setup that you have to take cards from the encounter deck and ad them to the staging area it says "reveal x cards and ad them ..."Nope. AoO, for example, says "each player chooses one enemy and one unique location etc". Ok, none of the eligible cards has a keyword, but it's likely that other quest cards have a similar wording.*crosses fingers that he didn't tell BS* That is some of my point. Those where there's keywords would almost have to occur every time. Anyone knows of a quest where you are asked to draw a card and just ad it, no reveal it? A quest where you have the risk drawing/finding a card that actually has a keyword on it I mean Quote Share this post Link to post Share on other sites
richsabre 358 Posted August 9, 2013 ah, i think you are correct there leptokurt Quote Share this post Link to post Share on other sites
Nyck 1 Posted August 9, 2013 (edited) @thomasschmidt Well, take the spiders of mirkwood in the core set. "On a chosen path" each player adds a spider to the stage and some of them have "when revealed" effects on them... Edited August 9, 2013 by Nyck Quote Share this post Link to post Share on other sites
mr.thomasschmidt 91 Posted August 9, 2013 @thomasschmidt Well, take the spiders of mirkwood in the core set. "On a chosen path" each player adds a spider to the stage and some of them have "when revealed" effects on them... Oh, that's right. Forgot about that one Quote Share this post Link to post Share on other sites