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Arkham Horror 3.0? Eldritch Horror

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I think bringing in the term milky or milk-toast is a bit of a problem. While I am not one to say that games should be changed simply to be mainstream, the fact is, FFG is a business. They're going to do what they think will net them the most money. As much as I also don't like the fact that AH probably won't be getting any real love for a while because of EH, I also have to simply put it that Arkham Horror is a complicated game. More than that, it's intimidating. I can't get people to play simply because they take one look at the board and are overwhelmed.

 

I was a mainstreamer, who became hooked on AH through Elder Signs. It was by pure chance I learned about it from a video that was playing in my local game shop that I just happened to stop in since they remodeled. Lovecraft couldn't have written the coincidence better himself.

 

So yes, these are Gateway games--pun fully intended. They may be milk-toast to us, but they are what bring in a new generation. My own mother has played Elder Signs with me twice and has hinted she would like to play again. She even has Elder Signs: Omens on her Kindle now. So don't diss the milky games because they are mainstream-leaning. Instead, just leave them be to do their intended job--that is, to bring in new blood for our great overlords.

 

Ia! Yog-Sothoth! Ia! Nyarlathotep!

 

I am not really bothered in FFGs business interests, I think we all understand why they have done it my point about the milk drinkers was that in this sense I WILL not be buying this game because it doesn't suit me.  It seems to me all game manufactures in the board and computer game industry always drive to the main stream as it's a more surefire way to get profits but it just means that I am out if that's the case and another little manufacture will pop up I will buy their games.

 

Lilikin

Edited by Lilikin

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Hi all,

 

I am very surprised that many AH addicts enjoyed Elder Sign (which I personnaly found hyper-boring) but did not enjoy the MoM experience (which I did obviously). Reciprocally, and that is an interesting point, in the MoM community, many players did not enjoyed AH. Intriguing, really.

 

Open question : does the players background (either from rpg-narration games or from strategy-like games) may have something to do with it?

 

As for the new game, EH, nothing new really, except the condition cards, a mix of AH conditions from the Curse of the Pharaoh with the Mom spells. The coherence of the narration in AH was sadly sometimes very poor, so this 'new' game may have something to add to the experience. Time will tell.

 

As a side note, I just got a copy of the original 1987 AH game. Will try it in the coming days. Very exciting. :-)

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I wanted to make a point about how I personally find AH very easy and very haphazard, but find I don't have the energy to do that right now. What I will say, though, is I think there are a lot of people who appear to be doing EH a disservice by judging it on the face of a 13 minute video that was more about pretty pictures and animation than about the gameplay. 

 

It does look a lot like AH. I'm not sure if we'll actually be fighting monsters in the same way because the video doesn't seem to mention that, only that there's the possibility we'll be fighting. In fact, I don't think they even show what the monsters will look like. It doesn't tell us anything about Other World encounters, only that Gates will open. Personally, I think there's a lot to be excited about here, not least because of the fact there is an actual investigation to be conducted, and my triumphs will be directly linked to preventing the Ancient One from awakening - it promises to give a level of story that AH really makes you work for. Don't get me wrong, AH is in my top 5, but it is rather abstract. 

 

Basically, all we know is we'll be moving around the board; we'll be having encounters much like we do in AH; Conditions will be happening; and there will be a mythos phase where bad stuff happens much like in AH. It seems to me that most of the negativity about this game is grounded in the rulebook being 16 pages long, which is leading everyone to assume that it will be much much simpler than AH. Whose rulebook itself is only 24 pages.

 

EDIT - Oh, and I love ES, for what it's worth  :P

Edited by spalanzani

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I stil haven't played MoM mostly because I have no group to play with. My friends know of my madness for Lovecraft and so probably are tired of the theme! XD I still want to play it, mind you, but I want to finish getting the expansions for Elder Signs and Arkham Horror (I only have Miskatonic and Unseen Forces left to buy) before I start into Mansions.

 

As for the new game, I am willing to give it a shot, I really am. I just worry that it's going to mean the end of any attention Arkham Horror the main game receives. I don't mind making homebrew stuff, but I am a collector when it comes to games, and I love buying expansions for the same of completionism. There are still stories to be told in Arkham and in the Arkham (I'm assuming it's Arkham's) museum.

Edited by Dr.Faust
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I am very surprised that many AH addicts enjoyed Elder Sign (which I personnaly found hyper-boring) but did not enjoy the MoM experience (which I did obviously). Reciprocally, and that is an interesting point, in the MoM community, many players did not enjoyed AH. Intriguing, really.

 

Open question : does the players background (either from rpg-narration games or from strategy-like games) may have something to do with it?

 

I can speak only for myself, but I have played (and enjoyed) RPG games and that is probably the reason why I can't stand MoM. While it tries to be narrative and stuff, but against proper RPGs it falls flat in probably every aspect - narrative, possibilities and even setup time. Not to mention the atrocious combat system, though I've heard that it was fixed in the last big expansion. It is one of the reasons why Konieczka's name on a game box makes me wary.

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Jake, is it an impression of mine or are you talking about a massive conversion to adapt the new game to Arkham?

 

You know me too well, Julia. :)

 

I'd need to see the rules and the cards, but I suspect that this won't be too difficult to convert. The encounters are already written, so it should be a case of transferring the text and making logical choices for the skill tests. 

 

Some of the condition flips should be relatively easy to implement. For instance, if you are already Cursed and you get another curse, draw from the twice-cursed pile. Likewise for Blessing, etc. I've some ideas for the others too.

 

The OWs can probably be transferred to OW cards of the relevant colour. Hopefully I can finish up Forbidden Lore in time to convert Eldritch Horror.

 

 

If you would like to get started on theory man download the Agents of SMERSH rulebook. Somebody called that one dead on. EH is a junior version of SMERSH (or regular SMERSH without the massive encounter book and just using encounter cards).

 

I just watched two different sets of videos and compared it to the overview of EH from GenCon and I think you'll see what I mean.

 

Let me know if you need linkage.

 

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to Dr. Faust:  Which is why I never take my board down ~ it's a permanent fixture in the game room!

 

I'm half tempted to buy a second base game, find a table with a removable glass top and put the new board in there. Voila! A decorative centerpiece and a brilliant means of preserving the board!

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I like the way you think.  Last year at this time, I had spent several weeks combing catalogs and antique shops looking for a large table to accommodate a permanent Arkham Horror location in the "Game Room."  Amazingly, once you went over the standard 6' table, the price jumped-up exponentially.  So, I did what any gamer with somewhat limited handyman skills would do...I pulled-up You Tube and found a video on building tables and then went off to Home Depot.  This could be a comedic story in itself (think of the appearnce conveyed by astronauts or outer space adventurers when they first set foot on an alien planet...yeah, that's me at Home Depot!), but I'll stick to describing the project. 

 

For the cost less than $75 ($20 for the foldable legs; $40 for the 4' x 8' plywood, and they even cut two pieces for free!; $9 for primer, stain, and polyurethane; and $4 for a brush) and a few hours to assemble and periodically coat with polyurethane, I have a good-looking 3' x 7' table + a 1' x 7' shelf for my Crafthulhu pieces!

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That sounds like an excellent thing to have handy! Glass top or not! XD

 

I could probably put it into the garage, actually--it would make for good atmosphere what with the poor lighting and dirt in the corners! 8D

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