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Cosmid

Rolling Hunters

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This deck maximizes the strikes of headhunters with Tallon Roll but also packs some puch with capital ships. It has plenty of resources and works pretty well.

 

Any comments are appreciated.

 

Affiliation: Scum & Villainy

Objectives:

1 x Death and Despayre

2 x Defense Protocol

1 x Deploy the Fleet

1 x Imperial Command

1 x Jabba's Orders

2 x Kuat Reinforcements

2 x The Hunt for Han Solo

 

 

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Here's the full card list:

 

 

Affiliation:
 Scum and Villainy (Core) 
 
 
Total Objective Sets: (10)
 
1x Imperial Command (Core)
     Admiral Motti (Core)
     Duty Officer (Core)
     Heavy Stormtrooper Squad (Core)
     Heavy Stormtrooper Squad (Core)
     Orbital Bombardment (Core)
 
2x Kuat Reinforcements (Core)
     "Backstabber" (Core)
     TIE Fighter (Core)
     TIE Bomber (Core)
     Tallon Roll (Core)
     Death from Above (Core)
 
1x Death and Despayre (Core)
     Devastator (Core)
     Imperial Officer (Core)
     Control Room (Core)
     Defense Upgrade (Core)
     Heat of Battle (Core)
 
2x Defense Protocol (Core)
     TIE Attack Squadron (Core)
     TIE Fighter (Core)
     Tallon Roll (Core)
     Death from Above (Core)
     Twist of Fate (Core)
 
1x Deploy the Fleet (The Search For Skywalker)
     Death Squadron Star Destroyer (The Search For Skywalker)
     Death Squadron Star Destroyer (The Search For Skywalker)
     Fleet Navigator (The Search For Skywalker)
     Death Squadron Command (The Search For Skywalker)
     Admiral's Orders (The Search For Skywalker)
 
1x Jabba's Orders (The Search For Skywalker)
     Weequay Elite (The Search For Skywalker)
     Weequay Elite (The Search For Skywalker)
     Jawa Trading Crawler (The Search For Skywalker)
     Jabba's Palace (The Search For Skywalker)
     Get Me Solo! (The Search For Skywalker)
 
2x The Hunt for Han Solo (A Dark Time)
     Ugnaught (A Dark Time)
     Z-95 Headhunter (A Dark Time)
     Z-95 Headhunter (A Dark Time)
     Cloud CIty Incinerator (A Dark Time)
     Carbonite Chamber Activation (A Dark Time)

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Give it a try and let me know what you think.

 

It's my DS deck of choice right now. 

 

I started from a deck that Ben Tully from the Smuggler's den built but I always got screwed for resources when I played it and the troopers from Take Them Prisoner clogged my hand.

 

Changes I made to it:

I dropped the 2x Take Them Prisoner

dropped one of the two Death and Despayre pods

I added an extra Defense Protocol

added a Motti pod and a Deploy the Fleet for the resources.

 

 

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