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kennethnchacon2

MIL MI 46 Air Transport good or not?

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I want to know if MIL MI 46 Air Transport with walker a good unit to deploy in battle. I appreciate any suggestion. Im planing to make a ssu soon. Proud onwer of axis and allies 300 points

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i was thinking of these two list

 

---  Defense Platoon (134)

Upgrade: Cavalry Platoon (5)

Command Section: Koshka Rudinova with Grand'ma (53, Hero)

1st Section: "Fakyeli" SSU Close Combat Squad (21)

2nd Section: "Chinese Volunteers" SSU Auxiliary Attack Squad (15)

Support: MIL MI-45 Airborne Transport (40)

---  Red Platoon (166)

Command Section: "Red Command" Red Guards Command Squad (25)

1st Section: "Red Thunder" Red Guards Antitank Squad (20)

2nd Section: "Red Storm" Red Guards Assault Squad (26)

3rd Section: KV-3 K "Matrioshka" (65)

4th Section: KV47-C "Natalya" (30)

or

Faction: SSU ( 297 / 300 )

 ---  Political Platoon (146)
Upgrade: Cavalry Platoon (5)

Command Section: "The Drakoni" Commissar Squad (25)

1st Section: "Fakyeli" SSU Close Combat Squad (21)

2nd Section: "Chinese Volunteers" SSU Auxiliary Attack Squad (15)

Support: KV47-B "Natasha" (40)

Support: MIL MI-45 Airborne Transport (40)

 ---  Red Platoon (151)
Command Section: "Red Command" Red Guards Command Squad (25)

1st Section: "Red Thunder" Red Guards Antitank Squad (20)

2nd Section: "Red Storm" Red Guards Assault Squad (26)

3rd Section: KV47-D Aero "Nina" (40)

4th Section: MIL MI-46 Airborne Walker Transport (40)

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im also considering 

Faction: SSU ( 296 / 300 )

 

---  Red Platoon (162)Command Section: "Red Command" Red Guards Command Squad (25)1st Section: "Red Storm" Red Guards Assault Squad (26)2nd Section: "Red Thunder" Red Guards Antitank Squad (20)3rd Section: IS-48 A "Karl Marx" (91)---  Defense Platoon (134)Upgrade: Cavalry Platoon (5)Command Section: Koshka Rudinova with Grand'ma (53, Hero)1st Section: "Fakyeli" SSU Close Combat Squad (21)2nd Section: "Chinese Volunteers" SSU Auxiliary Attack Squad (15)Support: MIL MI-45 Airborne Transport (40)

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the IS-48 is the better all rounder/more solid of the two imo. The IS-5 is more specialized. being either anti air or artilery.

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To answer your question about the walker transport.  I would take it with the Nina, the dual rpgs only have a 16 inch range which then can be multiplied by the transport.  Remember that the walkers can disembark from high altitiude allowing the heli and walker to be kept at a safer distance until you are ready.

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now im thinking of IS 48 or kv-47 and kv3 on my list. I now know my friend has a aero trasnport so i might borrow it. IS 48 is big monster but would it better to have two walkers instead a big one.

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Depends on your play style at the end of the day. Try them both out. I had my IS-48 sat on the far end of the board whilst my opponent tryed marching his fireball up the table towards it. I just sat there putting round after round into it untill it came to halt at 13 inches away lol.

I only have the aero walker atm but im going to pick up the KV47 box on my next order so at some point i will feild 2 walkers.

Its going to be intresting to see how SSU list change once the allie and axis start feilding the own air units though. So you could see the IS-5 (mao zedong) getting more action or people going for the cheaper nastasia (I think thats the AA aero walker).

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Except that air units sure go away fast when AAA hits them. The ZSU-85 will frag anything. Even the M2 AAA unit is deadly. And the Heinrich light walker's quad 20mm (the French retards that write the Tactics rules, where the base-line stats for Warfare come from, underestimate the heavy MG/light cannons) is actually useful in this context.

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"The ZSU-85 will frag anything. Even the M2 AAA unit is deadly"

Don't think I've seen either of those yet? are they new?

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See what you mean about the A-ZSU-85 36 inch range and 4/1 even against armour 7. Its a nice all rounder and ofc 7/1 AA. 

But like I said before it going to be intresting with the new Allied and Axis air units, how things change. Ive barley looked the SSU AA until today.

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Check the little notice from FFG on the preview to Icarus. There's some scary air shenanegans going on there. Waiting for the book to hit the store shelves!

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Allies:

Close air suppport: add the extra supression, hmm its intresting definetly worth a look, 10 AP? depends on how many air units you plan on fielding.

Air Supremacy: same as having extra panzers. So yeah I'd use that at some point. Once I had 2-3 planes.

Axis:

Schwer Armour: Fair enough thats pretty nice

Der Schwarm: 20AP off board artillery with the potential to hit 2 units! Also it can hit targets in the air! fair enough

SSU

City Fighters: 10AP any cover is hard cover, hmm this is debatable really. Persoanly I play alot of built up urban games so plenty of cover about. Nothing wrong with it but there are better options.

Red banner: 15AP reverse dice roll on supression removal with line of site to comand squad. Not always do I have line of site to every one. Hmm its very situational from my POV If your Deffeneding a possition this would be prety leathal.

 

And Yes Can't wait for Icarus to hit the stores, will probably take a while long for me in  the UK though. They have already updated the Dust war force builder for all the new stuff! I have no idea what most of it is, liek, Medic medic for the allies!?

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