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      Upcoming Changes to the Fantasy Flight Games Forums   01/20/2017

      Hello Fantasy Flight Games forum community!   This week, we will be making some important changes to your Fantasy Flight Games community account and the way that you log into the Fantasy Flight Games community forums and web store.   We have been working hard to integrate with the rest of the Asmodee group, and we are happy to announce a unified way to access all the websites and apps made by Fantasy Flight Games, Days of Wonder, and Asmodee!   For most users, nothing will change: you will still log into the Fantasy Flight Games forums using your current login name and password. Only the login user interface will be new.   For a few users, your credentials might be slightly changed. For example, this could happen to users who have both a Fantasy Flight Games and Days of Wonder account, or in the case of conflicting login names across platforms. When these situations occur, special e-mails will be sent to those users with an easy explanation about those changes and what steps to take next. For any of you receiving those e-mails, please make sure to follow the instructions carefully.   Remember, official communications from Fantasy Flight Games or Asmodee.Net will never ask for your password.   What are the benefits for you as a player? Using a unified account to access all of our web services and apps makes your life simpler. Over time, you will see new features emerging, such as keeping all of your friends under a single account, finding friends easily in apps with online play, or developing your personal profile by adding to your board games collection. These are just some of the features that you will see during the next year, once this important technical step is complete.   Important note: The migration of the forums to our new system will take place on Tuesday, January 24th. The forums will be offline for about two hours during that time. Once the migration is complete, older forum posts may look strange for up to 24 hours as we rebuild them in our new system.   We can’t wait to connect our board game communities and build bridges between universes, game systems, players, events, groups, game clubs, and more! This is only the first step in bringing people and games closer together. For more information, read our FAQ at https://asmodee.helpshift.com/a/asmodee-net/.   Best regards,   The Fantasy Flight Games Team
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Coronasan

Close combat

4 posts in this topic

Had my first game tonight, really like the rules so far, just a few questions…

Do units get locked in combat?

Can units shoot into combat?

When a unit has more suppression counters than models, does it make an immediate out of turn retreat?

Is it right that infantry making a march move can move 12" through walls etc?

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Coronasan said:

Do units get locked in combat?

No. Close combat is a special Attack Action, not a game state.

 

Coronasan said:

Can units shoot into combat?

Yes. Friendly units do not obscure line of sight. Enemy units provide soft cover.

 

Coronasan said:

When a unit has more suppression counters than models, does it make an immediate out of turn retreat?

No. The next time that unit activates during a Unit phase, if the unit fails to throw off the suppression, then they break.

 

Coronasan said:

Is it right that infantry making a march move can move 12" through walls etc?

They can't go through walls of buildings unless there is an agreed upon in/out, such as a door or window. Fences and such can be climbed over during a March Move without impacting movement. Normally it is Difficult Terrain to climb over a fence and only allows a 3" move.

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Happy to help.

 

Most of the rules are pretty clear. Some of them are hidden in plain sight. It is very easy to miss a small rule that can make a big difference. 

Please ask about anything that crops up. There are always people on here that are happy to answer questions.

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