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WombatMan

Next Expansion for Talisman

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There's a great deal of good ideas being brought out, and if FFG listens like I'm guessing they do hopefully we'll see some come out.  There's also the possibility of future expansions being endings decks where it's a small batch extension of say 5-10 alternate endings, other small batch expansions could include the ability to add 1 or 2 new FFG characters to the game, small batch encounter or item cards would be another nice idea.  You've got people who are complaining that there aren't orc's, not enough skeletons, etc….In the end these would be easier addons, and some of them could be done through Print on Demand to keep the overhead low for FFG.  I'd recommend that they make the Print on Demand items available to retailers at the normal wholesale rates as there are people who would rather support their local game shops and get the merchandise right then and there then having to order it and wait.  Just a few additional thoughts, altho I have to say, I like the term Boardlet……

 

Czev

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I like your ideas for the "add ons"" and see possible value in having more alt endings, or even possible sequels to an existing meme:

  How about "The Fourth Dragon", where a more powerful Dragon shows up and has his own agenda against the vying Lords?

In the same vein as adding on encounters that some are missing - the orcs, in particular, why not add on more/stranger NPCs?

I've wanted to see a more mystic presence, perhaps in having 2 or 3 'Pantheons' of Gods - let's say, Greek-Roman, Egytian, Norse. Whenever, however they are invoked - perhaps something other than a die roll, like any/certain event card plays, or landing on a particular main board space (Woods, Ruins, Cursed Glade, etc) - these guys would contribute new effects, treasures, weapons etc. Or you could go with the Lords of Chaos and Order with repercussions for the use of FATE?

As for "boardlets", well I've thought, posted, commented etc on what these could be. Some make more sense than others. One that may not would be an enhanced "Desert" mini-board, placed between the City and Dungeon corners. The idea is you can only enter from the Oasis in the Middle region (move to the boardlet on your turn after landing there). Maybe an add on that the possessor of a Magic Carpet could fly there from any region (sorta teleportation, actually) but would have to discard the carpet upon arrival.  There are a number of great fantasy themes around Desert cultures; Djinn, etc.  Treasure! But of course! Perhaps another back-door way of getting to the Inner Region (but not too easy)

Which reminds me, there are a number of "natural" ideas that connect the Regions, that may or may not become canon, but I can dream? Perhaps the owning of a special device, skill, etc would allow you to traverse from the mines in the Highlands to the mines in the Inner Region?

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I'd like to see another corner exspansion since there's three already. But I'd like to see instead of a space exspansion is a completely separate board from main board but with a chapel & graveyard theme. This place should have good and bad spaces as well as events for different  alignment characters(including neutral). Example neutral player lands or gets a card that says Event: all players who lack faith loose 2 life (neutral players loose 2 life). I think each exspansion for this game should effect all players even if there on main board (almost all the time) to make the game feel like its one big board game. The goal of each exspansion shouldn't be getting loot but perhaps to get a chance to hinder other players on any other place on the other boards( to slow,hinder, or even kill) with the possibility of getting a reward and getting ahead. I also had an idea that each exspansion should have a specific theme example: one exspansion should be alignment focused,another rich player focused, another spell focused,weapons and arms focused. Since this games about risk taking and luck depending on how your cherector is growing( and sometimes you don't get to choose) dictates what board you travel to. Mostly I just want there to be a strategic reason to going to another board as your character grows. 

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As they have followed the expansions for the previous editions of Talisman I guess the last corner will be the Forest as this and Timescape is the only ones that remains. I don't think Timescape will be reprinted, but it wasn't in a corner anyway. I also noticed that many of the forest themed characters remains unpublished like the ranger, Faun, Centaur and Woodsman.

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agree on dirach. i know from my translators ( i cant tell you the language, otherwise they might get trouble ) that the 4rth corner is known, but secret. they said " maybe its something very different" . i answered if its anything other then the forrest i throw my complete talisman into the garbage and never buy anything anymore from ffg.

i like the idea of 9-space miniboards. if printed on both sides, they ve got 18 spaces. a lot of possibilities with that.

im mostly disappointed about the dragon board and set. they simply show the floor, looking ugly. nothing compared to the catacombs. however, in our group we use the dungeonquest board as talisman dragontower.

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Well, that is intriguing.

 

Makes me wonder if FFG is going straight to the last corner, rather than a small expansion next, which is normally the custom (untill the Dragon set kinda changed that 'order', I suppose).

 

I like your idea on *my* idea of boardlets, 9 space small boards that """""   Flip over """""   .   One possibility would be  a day/night graveyard, with one for each side and different values, challenges, etc.

 

Of course a small set or a "Boardlet" set could come before the final corner, and I would be happy.

 

  So your translators seem to know what the last corner may be?  I have no idea if you've ever posted before, but I want to find out if you've ever mentioned in a previous post what your language is.  Then we need to find those translators and question them more (just kidding, please take no offense!)

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I sure would not trash my game if the last corner isn´t the forest.

But something "different" is both interesting and a bit concerning.

The original forest was a straight forward realm with focus on craft monsters. This is not "different". So it could mean they want to add some twists to the game. This can easily go wrong if they change the game too much, but I can understand the need to not repeat the dungeon an the highlands.

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In that regard, you are correct.  I certainly wouldn't mind twists within the board and game design. But having never played the edtion that had a Forest corner board (let alone ever seen one live) I would have regrets over NO Forest whatsoever.

Well, we shall see.  Do you think you can say when this mysterious final corner come out? Is it the next expansion?

 

thanks

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Dirach said:

I sure would not trash my game if the last corner isn´t the forest.

 

 

I agree with that. Too exspensive!

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Hi all,

 

 When I look back at the time periods between expansions, it seems that generally they are about 6 months apart, maybe a little longer. Blood Moon came out in May 2012 and The City was in January of this year, so it can be more than every 6 months.

 But there are always news/posts about the next set, usually about 3 months apart, so we really should have heard something by now, about the next expansion whether it would be a corner board or just a small new themed set.

  Does anyone know anything about when we can expect a new expansion set?     **** **** Now that the final corner is in sight, is it possible that they are pulling out all/more of the stops to make it better, test-proof it, etc. etc.

 Someone mentioned several Forest-y characters from previous editions that have not been re-created for the current edition. Are there, in general, many such characters that have not been reproduced?   *** Barring the Timescape characters, what other characters - or concepts, items, enemies, etc. have not  but should be included in the next or any future expansions.

  Just as many players did not expect the Dragon expansion to come as it did, after the 2nd board but before a 3rd board, is it possible that FFG is trying to do something unexpected with the next or futures expansions?

 As the series possibly winds to its natural fulfillment, would there be some sort of final expansion or enhancement to the game that creates greater continuity - short cuts, secret passages, expanded portals, Ultra-flying creatures/devices, etc.  An expansion with interactions with Gods, Demi-Gods and other high powered beings might work for that.

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The only big consepts missing is the "forest" from 3rd edition and Time scape. Thing like the master thief and arch mage titles in the previous city expantions seem to be gone but will most likely not return.

 

Of the unreleased characters you have:

 

Timescape:

Spacemarine.

Archeologist

Scientist

Astropath

Chainsaw warrior

Cyborg

Space Pirate

 

FFG seem to avoid the other culture characters found in 2nd edition, so I don´t expect to see:

Martial Artist

Ninja

Pirate

Samurai

Saracen

Zulu

Witch doctor

 

The rest are:

Hobgoblin: Don´t think hobgoblins are modern enough to be included.

Orc:

Inquisitor: Perhaps not political correct enough.

Pilgrim

Satyr

Scout

Centaur

Ranger

Soldier

Barbarian

Swordsman

Woodsman

Warrior of chaos: Too Games Workshop but I guess the Dark cultist are the replacement.

Halfling:

Dragon Slayer: Too GW but replaced by the dragon hunter.

Dark elf: Too GW

 

Then there are the 3rd edition characters:

Witch elf: Too GW

Goblin fanatic: Too GW

Skaven: Too GW

Beastman: Too GW

Chaos Dwarf: Too GW

Astronomer: Was really a replacement for the prophetess so it is really included.

 

So there are many that will not be released, and some may have returned under new names. I only feel that the forest themed are characters that would fit the setting.

 

 

 

 

 

 

 

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That's a really big list. Thanks for taking the time and trouble to do it.  At this rate they'll never get all those characters in. What think?

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I don´t think FFG have the ambition to release all characters. Many are exclusive to the current edition, so FFG also want to make thier own stuff. Many of the new characters can indeed be inspired by older chracters. So many can have been reprinted with out me knowing.

 

Of those not reprinted I guess these are the most likely. Some of these are quite similar, so I guess we don´t see both Ranger and scout and soldier and swordsman. Barbarian is a must, and I would be surprised if he isn´t re-released.

 

Orc:

Pilgrim

Satyr

Scout

Centaur

Ranger

Soldier

Barbarian

Swordsman

Woodsman

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When I look back at the time periods between expansions, it seems that generally they are about 6 months apart, maybe a little longer. Blood Moon came out in May 2012 and The City was in January of this year, so it can be more than every 6 months.

 

I wouldn't worry too much about the time elapsed since the last announcement. Since FFG got Talisman they have been releasing more and more new games and I guess that time available for development has to be spread a little more thinly between properties.

 

There have been a few more news posts in the last week or so about other games and it would be good to remember that next month brings Gen Con which is where FFG announces most things at the annual Flight Report.

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Thank you for that information and your gentle response, in general. Sadly I am not the person who might be able to play or be interested in other games; my only co-player is my wife - I can't seem to get any friends interested in playing games of this sort.

  In general, I'm the kind of person who mostly has one favorite in any particular activity, I don't watch many tv shows, rent netflix, etc. etc. I don't really seem to have a lot of time for more than a couple of past times. I commute over 2 hours each day and have some other occasional activities like exercise and some volunteer stuff.

  So I'm stuck with living some vicarious 'fantasy' RPG through Talisman, but I enjoy it very much. I believe that I can get my grand daughter, 7 now, more interested as she matures. She's such a good reader now and likes the gentle fantasy aspects of unicorns and fairies and such. We've actually played a real simplified version once or twice.

 

  ummm, getting off topic there, but I remain a loyal Talisman fan with enough time to keep pondering the next expansion. It's fun for me to babble like this, but basically I'll take any gossip or info I can get!

Captain Clegg likes this

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Oberon, you may want to consider looking into Talisman : The Digital Edition when it comes out for those times when your wife is busy doing other stuff. Although I would prefer playing the actual board game with other people (so I could show off my nicely painted minis), in my current situation, that ain't happening, and the DE seems to be a good faithful adaptation of the 4th edition boardgame and a decent alternative.

Edited by BatHead
0beron likes this

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i just want to get the forrest this year and im happy, because then the 4 Corners are there and the game is "finished". they can Experiment with new and different Content afterwards, but i want my classic Talisman.

i have thrown a lot in the garbage, a lot.

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NO, Don't ruin this game by making the fourth corner something like Timescape. Instead the logical and obvious choice is the Forest. Yes it could be the Village but the way the corners are designed the best choice is the Forest. That means a few things:

 

1) it probably would introduce 6 forest based characters, but not necessarily. My guess is we get something like the centaur and satyr but they could be something else. We also might se a Ranger. Here's a great idea an Ent (or Treant) character. Another type of fae would be nice, perhaps the satyr, but how about one as Seelie and one as Unseelie so an 'evil fae' and another fae type such as the Satyr, or some other type. There are plenty of fae types to choose from. The designers should do some research.

 

If a timescape type tie in is done, then it is BEST done as a small expansion. You could take characters from the Relic, and then have sometype of Space-Time portal or something. This whole idea though needs some real thought.

 

Plus only those who want to go down that Relic route would be interested, or it could drum up more interest in Relic.

 

What I think makes a better small talisman expansion is more higher strength/craft monsters, elements, etc., more magic items and other things to expand the other existing expansions. For example, you could include like 6 dungeon, 6 highland, 6 city cards.  Another great place is the Graveyard and something like the Lich King, much like the Frostmarch in design but with an undead Crypt/underworld vibe. You could introduce things like the Dark Elf if you wanted, or other 'dark' race. I like Illithid so having a great Mindflayer would be great.

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Someone mentioned the Orient. That would be a nice small expansion, and obviously the Samurai, Ninja and Shaolin Monk characters. What other characters could there be, how about a Wu Jen sorcerer or a Confucian Law Inquistor type, call him a Confucian Scholar or something. A Geisha, Sumo, Courisan. Lots of choices. Plus you could do a Pirate as a link, or a Saracen. Keep in mind Oriental means Near-East as much as the Far East. So Orient could be a blending. I know its obvious but people from Indian/Pakistan and Burma and such are just as much Asians as Chinese, though we don't like to use that term. In other words, we could have a great Indian character, that's something never done before, or a Naga, that would be nice.

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I get so confused trying to decide what I want in future expansions - - especially the final corner board.

 

I recently thought that if the poster who indicated his own language translators gave a slight hint - it would be different and/or unexpected to what we mostly thought - was mostly right, well - what are the possible ideas.

 

  I look at the board and see, spaces that are called "The Forest" and "The Woods". Unlike the City space and it's corner expansion, named "The City", perhaps, the 4th board would not be Forest or Woods, though maybe "Woodlands".

 

 But what if it was ... a Valley?  A valley that has Woods spaces, Forest space (maybe 2), plus hills, fields and maybe other 'spaces' that already appear on other boards; tunnels, caves, canyons, ravines, etc.

   Just a thought. 

 

But in other thoughts, I could see the 4th board being a quasi hybrid of Village and Woods/Forest. As the Dungeon and the Highlands have an evil twin kind of vibe between them.  

  Perhaps the City's evil twin is the Village.  In the City, you need gold, which doesn't come too hard or too easy, in a way.  And everything, everything, really does cost a bit.

  But what if in the Village, it is more important to trade, cooperate, to achieve leveling and magic or other items?

   Other potential 'spaces' could be:

    Gypsy Camp (Fate/Healing access?) The Village Witch (Toad, for sure, but maybe something else?), Wishing Well (lots of ground to cover), Farm ? (similar to temple, as in "involuntary servitude").

   As for the Woodsy kind of spaces this hybrid board could have, Waterfalls, whirlpools or ponds, "A forgotten trail" (potential to lead to other boards or spaces.

 

**** I'm also thinking of a small expansion with a traveling (evil) Circus...  Circus of Fate, or whatever.  The idea here, and I've sorta mentioned this before, is to create a mechanic that doesn't add so many new adventure cards to the set, but perhaps finds a new way to draw/cycle through more cards.

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To me the idea "behind" Fate, both Dark and Light, is the concept of Chaos vs Order.

 

Technically, there is nothing that addresses, Chaos or Order, as a Character or Non-character's personality or other attribute.

 

However, upon reflection, some of the game's mechanics around the use of Fate could be seen as the forces of Chaos and Order.

 

 When a character pays Fate to re-roll their movement die or their attack die roll, it could be seen as an 'Orderly fashion, since they are "hoping"/praying , etc, that 'Fate' would allow them to 1) move further, or 2) Attack stronger (or whatever the result is actually hoped for). This means the character could actually do those things; move farther, fight harder. It CAN happen. It is orderly that it CAN happen.

 

 But when a character pays Fate to re-roll anything else, a space or card encounter that requires one or more dice to be rolled, this effect / result could be seen as random/chaotic: The Witch or Enchantress 'wanted' to change you into a Toad, but some force stopped that and made something better happen.

 

 So an expansion on the idea of Dark and Light Fate would possibly have the tracking of your use of either, per the above ideas. When some critical mass is reached; 3, 5, or whatever Light/Dark fate being paid, some other effect happens.

 

  In my idea the threshold of Dark fate being reached would have the Player to the left of the "reacher" being able to take the 5 top cards of any Encounter deck ; Dragon, Highlands, Adventure, etc. and selecting any one card to play against the offending player.

   For the threshold of Light Fate, the player themself would be able to encounter the card of their choice from the 5 drawn cards.

 

  I suppose there would be other ways of interpreting the use or idea of Dark and Light Fate.

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Oberon there is the Hidden Valley on the middle level. That too might be good for the fourth corner, and it shows Dinosaurs so....yes you can have a T-rex, and a Land of the Lost vibe, including a portal card to Relic if you want, and a character like Will Marshal and Followers Hollie and the other dude on that show. But ignoring the land of the lost idea the Hidden Valley could be a good expansion. It would be a good small expansion too. I would want some Stygian race like serpent men added and ancient evil spells.

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I forgot about the Hidden Valley, thanks.  So it does seem like they would not use that name/concept for the 4th board. But that also means that maybe, they wouldn't use the name of a 'space' like Village, or Forest, either for a 4th board name and concept.

  The Dungeon is not a space itself, but the board of types of Dungeon spaces. The Highlands is the same, not a space on a board.

  So perhaps FFG has a different name and concept for the 4th board, that is not named after 'Village' or 'Forest'.

Earlier someone had used the name, 'Woodlands'; I might have myself. 

  I guess I would be happy if there were Forest and also Woods spaces in the final board and think they should have the same, if not similar qualities as the main board.

 Beyond that other names for spaces on the board should be like:

    Hills (already in 2 board expansions)

   Fields  (Main board)

 Meadows? * Forest Trail (a roll for different movements, back and forth)  * Clearing, as in Forest Clearing (Draw multiple cards).

  Ancient Forest * Dark Forests * Secret/Unknown Forest *  Well, these are a few thoughts on space names

       Fairy Circles ?  Elfhame, Elf/Fairy Kingdom?  These might be more than a draw card space

Although I like the City's wharf and the access back to the main board, I'd like to see a stream or part of the River that *runs* through a board too, facilitating travel in the 4th board, the way the wharf does for the main board.

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