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      Upcoming Changes to the Fantasy Flight Games Forums   01/20/2017

      Hello Fantasy Flight Games forum community!   This week, we will be making some important changes to your Fantasy Flight Games community account and the way that you log into the Fantasy Flight Games community forums and web store.   We have been working hard to integrate with the rest of the Asmodee group, and we are happy to announce a unified way to access all the websites and apps made by Fantasy Flight Games, Days of Wonder, and Asmodee!   For most users, nothing will change: you will still log into the Fantasy Flight Games forums using your current login name and password. Only the login user interface will be new.   For a few users, your credentials might be slightly changed. For example, this could happen to users who have both a Fantasy Flight Games and Days of Wonder account, or in the case of conflicting login names across platforms. When these situations occur, special e-mails will be sent to those users with an easy explanation about those changes and what steps to take next. For any of you receiving those e-mails, please make sure to follow the instructions carefully.   Remember, official communications from Fantasy Flight Games or Asmodee.Net will never ask for your password.   What are the benefits for you as a player? Using a unified account to access all of our web services and apps makes your life simpler. Over time, you will see new features emerging, such as keeping all of your friends under a single account, finding friends easily in apps with online play, or developing your personal profile by adding to your board games collection. These are just some of the features that you will see during the next year, once this important technical step is complete.   Important note: The migration of the forums to our new system will take place on Tuesday, January 24th. The forums will be offline for about two hours during that time. Once the migration is complete, older forum posts may look strange for up to 24 hours as we rebuild them in our new system.   We can’t wait to connect our board game communities and build bridges between universes, game systems, players, events, groups, game clubs, and more! This is only the first step in bringing people and games closer together. For more information, read our FAQ at https://asmodee.helpshift.com/a/asmodee-net/.   Best regards,   The Fantasy Flight Games Team
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Tibs

God bless your screwed-up knee!

2 posts in this topic

 

Yesterday's game: Tsathoggua doesn't impose many harsh rules, but he's nigh-impossible in combat. So we HAVE to seal him.
 
Things start slow. Slow uptake on the doom track. So when we're offered an awesome ally at the cost of adding a doom token, we jump at it. This ally (Professor Rice) adds nearly 20 clues to the board. We literally run out of tokens soon after and have to use substitutes.
 
Later, Act I comes into play. Just to be safe, and since the doom track is low, we add another doom token.
 
It was a long time until the first seal went down, but they all trickle in slowly. Twice we were taunted with the ability to win by closing gates, but it didn't work out. Ah well, the seals are coming in. Eventually, we have five down, and TWO investigators coming out to lay the sixth, and final, seal. If a Mythos card bursts a seal, we'll be all right.
 
Mythos card: "No one can help you now. Gates cannot be sealed."
 
It was in play for FOUR TURNS. A rift opened in Kingsport and started taunting us. The doom track climbed to 12 out of 13!
 
The guy in Kingsport is desparately trying to close the rift lest it add the last doom token and screw us. He gets an encounter where some old guy says he can predict the weather with his bum knee. Make a Luck -1 check.
 
She fails.
 
Knowing that we're boned in combat and clues are discarded against this guy anyway, she starts chewing through her EIGHT clues. she almost has to blow them all to get that success. The reward? "You may remove an environment card from play."
 
HELL YES.
 
Miles seals his gate. Tsathoggua goes back into a deep slumber. That game very nearly made me rip my jaw off.

 

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