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      Upcoming Changes to the Fantasy Flight Games Forums   01/20/2017

      Hello Fantasy Flight Games forum community!   This week, we will be making some important changes to your Fantasy Flight Games community account and the way that you log into the Fantasy Flight Games community forums and web store.   We have been working hard to integrate with the rest of the Asmodee group, and we are happy to announce a unified way to access all the websites and apps made by Fantasy Flight Games, Days of Wonder, and Asmodee!   For most users, nothing will change: you will still log into the Fantasy Flight Games forums using your current login name and password. Only the login user interface will be new.   For a few users, your credentials might be slightly changed. For example, this could happen to users who have both a Fantasy Flight Games and Days of Wonder account, or in the case of conflicting login names across platforms. When these situations occur, special e-mails will be sent to those users with an easy explanation about those changes and what steps to take next. For any of you receiving those e-mails, please make sure to follow the instructions carefully.   Remember, official communications from Fantasy Flight Games or Asmodee.Net will never ask for your password.   What are the benefits for you as a player? Using a unified account to access all of our web services and apps makes your life simpler. Over time, you will see new features emerging, such as keeping all of your friends under a single account, finding friends easily in apps with online play, or developing your personal profile by adding to your board games collection. These are just some of the features that you will see during the next year, once this important technical step is complete.   Important note: The migration of the forums to our new system will take place on Tuesday, January 24th. The forums will be offline for about two hours during that time. Once the migration is complete, older forum posts may look strange for up to 24 hours as we rebuild them in our new system.   We can’t wait to connect our board game communities and build bridges between universes, game systems, players, events, groups, game clubs, and more! This is only the first step in bringing people and games closer together. For more information, read our FAQ at https://asmodee.helpshift.com/a/asmodee-net/.   Best regards,   The Fantasy Flight Games Team
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Themed Parties

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I know the general wisdom in these types of games is that hero parties be made up of characters of various types that compliment each other, i.e., a typical party might consist of a warrior, a thief, a ranger and a mage, with maybe the occasional cleric type thrown in for good measure. I was wondering if anyone her has tried themed parties with Descent (either 1E or 2E), like say mostly warrior types or maybe all orcish types, a group of magic users, that kinda thing. (I had in mind 3 dwarves with either a ranger or mage with healing skills to round it out) Have you done this and how did it work out for you? Good idea, bad idea? What do you think?

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Making a party of all orcs or something like that would probably work just fine.  With the Conversion Kit, I'm pretty sure you can find enough of any race for that sort of thing (barring the more exotic races like Hybrids and Minotaurs, of course. =P)  In general, any kind of theme that doesn't rely on mechanics would probably work equally well.

Making a party of all Warriors, or something like that which depends on limitng your game mechanical choices might not work out so well.  It might be okay or it might not, depending on what exactly the theme is and how easily your OL can counter it.  It might be barrels of fun, if your group is is composed of people who just enjoy playing out weird combos and seeing how it goes, but it would almost certainly mess with the general performance of the party in game.

Long story short, how good an idea it is really depends on the people you're playing with.

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We tried several parties like

1. All Damage Dealers, withou priest - problem is that in first enc they got some damage anyway, and if they got enough damage in second they will fall and dont rise. They just stand up and fall down… Sometimes they can kill all monsters and win, but in some quests they dont have time to do this or reinforsement is near them - they died and loose

2. All tanks/surv/healers - too slow

3.  All quick movers - fast but sometimes you need to kill and they cant, becouse if they stop - they will die


At all we find important roles:

1. tank

2. healer

3. loot picker/money maker

4. damage dealer

5. runner

6. area attacker(blact or similar)

7. tactical (stun/immobilise and other effects)


Usually every quest needs 2-4 roles to complete it, and if you dont have one of the roles its become really hard to win quest. So mixed party is really better, but all DD or all runners - very interesting gameplay.

Only one weak point - even counting that 4 heroes gets all roles(usually) that is weaker then 3 heroes because of overpowdering OL. (+minion to big monster is really more then +1 hero) 


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