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JuNiBaNtAiTaIcHo

Aggro/Friend hate

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Hey guys, can I have a little criticism?  Please point out any major weaknesses!

Sora Lv.1 4/1 HP8 - high initial HP, Attack value irrelevant, 1st turn play unless against another Lv.1

LEVEL ZERO FRIENDS

The Mayor - Jack fetch

Alice - friend inhibitor

The White Rabbit - Alice/Simba/Gravity fodder, Alice fetch

Piglet - Alice/Simba/Gravity fodder for Pooh fetch

Owl - Tinkerbell/opponent Simba/Dumbo/Genie denial

The King - Donald Lv.4 fetch

LEVEL ONE FRIENDS

Moogle - Donald Lv.4 immediate, Fairy Harp attack swap

Jack Skellington x2 - support, heartless level down, basic caster

Winnie the Pooh - even the odds/make defeating heartless more difficult

LEVEL TWO FRIENDS

Yuffie - Alice/Simba/Gravity fodder, support

Jack Skellington - support, heartless level down, intermediate caster

The Cheshire Cat - heartless expander, auxiliary caster, level bridge, Alice/Simba/Gravity caster

LEVEL THREE FRIENDS

Donald Duck x2 - Donald Lv.4 bridge, Auxiliary Stopra caster

LEVEL FOUR FRIENDS

Donald Duck - Stopra/Stopga fetch, advanced caster

LEVEL ONE MAGIC FRIENDS

Simba x2 - Phil hate, friend hate

MAGIC

Gravity x2 - friend hate

Gravira x2 - friend hate

Stopra - Roxas_Lawliet's patented quick draw

Stopga - dead in the water (tested, absolute destruction when deadlocked w/ Wyvern/Pirate + challenge = -6 HP)

ATTACK AND EQUIPMENT

Fairy Harp - turn the tables

Metal Chocobo x2 - Winnie the Pooh counter for challenge

Lord of Fortune - magic refetch

DARK CARDS

Pot Spider Lv.3 x2 - friend hate = -1 HP

Barrel Spider Lv.3 x2 - HP loss

Behemoth Lv.5 x2 - friend hate

Pirate Lv.6 x2 - HP loss

Parasite Cage Lv.7 - friend hate

Wyvern Lv.8 - HP loss

Hades Lv.8 - Herc. denial

WORLD CARDS

Destiny Islands Lv.1 x2 - The King fetch, Piglet for Pooh fetch

Monstro Lv.1 x2 - reduce opponent's attack potential, especially w/ Pooh

Halloween Town Lv.2 x2 - Jack fetch, Stopga fodder

Deck Sice: 45 cards

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JuNiBaNtAiTaIcHo said:

Hey guys, can I have a little criticism?  Please point out any major weaknesses!

Sora Lv.1 4/1 HP8 - high initial HP, Attack value irrelevant, 1st turn play unless against another Lv.1

LEVEL ZERO FRIENDS

The Mayor - Jack fetch

Alice - friend inhibitor

The White Rabbit - Alice/Simba/Gravity fodder, Alice fetch

Piglet - Alice/Simba/Gravity fodder for Pooh fetch

Owl - Tinkerbell/opponent Simba/Dumbo/Genie denial

The King - Donald Lv.4 fetch

LEVEL ONE FRIENDS

Moogle - Donald Lv.4 immediate, Fairy Harp attack swap

Jack Skellington x2 - support, heartless level down, basic caster

Winnie the Pooh - even the odds/make defeating heartless more difficult

LEVEL TWO FRIENDS

Yuffie - Alice/Simba/Gravity fodder, support

Jack Skellington - support, heartless level down, intermediate caster

The Cheshire Cat - heartless expander, auxiliary caster, level bridge, Alice/Simba/Gravity caster

LEVEL THREE FRIENDS

Donald Duck x2 - Donald Lv.4 bridge, Auxiliary Stopra caster

LEVEL FOUR FRIENDS

Donald Duck - Stopra/Stopga fetch, advanced caster

LEVEL ONE MAGIC FRIENDS

Simba x2 - Phil hate, friend hate

MAGIC

Gravity x2 - friend hate

Gravira x2 - friend hate

Stopra - Roxas_Lawliet's patented quick draw

Stopga - dead in the water (tested, absolute destruction when deadlocked w/ Wyvern/Pirate + challenge = -6 HP)

ATTACK AND EQUIPMENT

Fairy Harp - turn the tables

Metal Chocobo x2 - Winnie the Pooh counter for challenge

Lord of Fortune - magic refetch

DARK CARDS

Pot Spider Lv.3 x2 - friend hate = -1 HP

Barrel Spider Lv.3 x2 - HP loss

Behemoth Lv.5 x2 - friend hate

Pirate Lv.6 x2 - HP loss

Parasite Cage Lv.7 - friend hate

Wyvern Lv.8 - HP loss

Hades Lv.8 - Herc. denial

WORLD CARDS

Destiny Islands Lv.1 x2 - The King fetch, Piglet for Pooh fetch

Monstro Lv.1 x2 - reduce opponent's attack potential, especially w/ Pooh

Halloween Town Lv.2 x2 - Jack fetch, Stopga fodder

Deck Sice: 45 cards

 I just stopped bolding, but anyway, most things bolded I've play tested and since this is not highlander...it's actually easier to tear apart because your deck look torn between control and racer. making it easier for a pure control or racer to win.

You really have no support to break a dark hold. Most people will have friend on the field during their end phase as they will hold a friend so they can make a play the next turn. Pooh really just stops you from moving because Barrel, Behemoth, Cage, you now have to waste at the very least another card other than a Cloud (which isn't in here) to clear worlds to keep moving. Magic is easy to gimp with Phil. Back tp support you have very little in challenges and no soul eaters. With Alice, you'll be losing more than your opponent anyway.

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JuNiBaNtAiTaIcHo said:

Hey guys, can I have a little criticism?  Please point out any major weaknesses!

Sora Lv.1 4/1 HP8 - high initial HP, Attack value irrelevant, 1st turn play unless against another Lv.1

LEVEL ZERO FRIENDS

The Mayor - Jack fetch

Alice - friend inhibitor

The White Rabbit - Alice/Simba/Gravity fodder, Alice fetch

Piglet - Alice/Simba/Gravity fodder for Pooh fetch

Owl - Tinkerbell/opponent Simba/Dumbo/Genie denial

The King - Donald Lv.4 fetch

LEVEL ONE FRIENDS

Moogle - Donald Lv.4 immediate, Fairy Harp attack swap

Jack Skellington x2 - support, heartless level down, basic caster

Winnie the Pooh - even the odds/make defeating heartless more difficult

LEVEL TWO FRIENDS

Yuffie - Alice/Simba/Gravity fodder, support

Jack Skellington - support, heartless level down, intermediate caster

The Cheshire Cat - heartless expander, auxiliary caster, level bridge, Alice/Simba/Gravity caster

LEVEL THREE FRIENDS

Donald Duck x2 - Donald Lv.4 bridge, Auxiliary Stopra caster

LEVEL FOUR FRIENDS

Donald Duck - Stopra/Stopga fetch, advanced caster

LEVEL ONE MAGIC FRIENDS

Simba x2 - Phil hate, friend hate

MAGIC

Gravity x2 - friend hate

Gravira x2 - friend hate

Stopra - Roxas_Lawliet's patented quick draw

Stopga - dead in the water (tested, absolute destruction when deadlocked w/ Wyvern/Pirate + challenge = -6 HP)

ATTACK AND EQUIPMENT

Fairy Harp - turn the tables

Metal Chocobo x2 - Winnie the Pooh counter for challenge

Lord of Fortune - magic refetch

DARK CARDS

Pot Spider Lv.3 x2 - friend hate = -1 HP

Barrel Spider Lv.3 x2 - HP loss

Behemoth Lv.5 x2 - friend hate

Pirate Lv.6 x2 - HP loss

Parasite Cage Lv.7 - friend hate

Wyvern Lv.8 - HP loss

Hades Lv.8 - Herc. denial

WORLD CARDS

Destiny Islands Lv.1 x2 - The King fetch, Piglet for Pooh fetch

Monstro Lv.1 x2 - reduce opponent's attack potential, especially w/ Pooh

Halloween Town Lv.2 x2 - Jack fetch, Stopga fodder

Deck Sice: 45 cards

 

id say scrap alice, piglet, rabbit, cheshire, wyvern, halloweentown 2 and try to add an extra 2 moogles, maleficent to trash beast, and atlantica 2 to deny riku his soul eater when he challenges you, and maybe a simba 4 could help.

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