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joewrightgm

TIE Interceptor pilot discussion

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So I was poking about the boards here, and I noticed that no one has really discussed the possible pilots/pilot ratings for the forth coming interceptor expansion.

 

The online catalogue already shows the base tile for Soontir Fel who's skill 9; It'd be interesting if he has a mirror ability for Wedge (IE enemies roll 1 less defense die) which, combined with his pilot skill would make him almost stupidly lethal to lower evade rebel ships.

 

Any thoughts on more generic pilots or other known aces for the new interceptor?

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joewrightgm said:

So I was poking about the boards here, and I noticed that no one has really discussed the possible pilots/pilot ratings for the forth coming interceptor expansion.

 

The online catalogue already shows the base tile for Soontir Fel who's skill 9; It'd be interesting if he has a mirror ability for Wedge (IE enemies roll 1 less defense die) which, combined with his pilot skill would make him almost stupidly lethal to lower evade rebel ships.

 

Any thoughts on more generic pilots or other known aces for the new interceptor?

 

I won't speculate on the ability, because no matter what, that would be swinging wild.  What I will speculate on is the type of ability.  Soontir was both the Empire's superior pilot, and the ideal leader.  So the debate in my mind is whether his ability should be one that improves his maneuvering, his marksmanship, defense or a synergistic ability.  Maneuvering abilities haven't really been introduced yet, and I doubt anyone would make Fel a defensive pilot(IE Dark Curse) so will his ability be something to help his nearby comrades or something to assure he can gun down Rebels?  My opinion is that the Empire just doesn't have that 'aggressive marksman' in it's roster, whereas the Rebels have Wedge and Horton.  So I would hope Fel is geared towards making his guns work better.

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joewrightgm said:

So I was poking about the boards here, and I noticed that no one has really discussed the possible pilots/pilot ratings for the forth coming interceptor expansion.

 

The online catalogue already shows the base tile for Soontir Fel who's skill 9; It'd be interesting if he has a mirror ability for Wedge (IE enemies roll 1 less defense die) which, combined with his pilot skill would make him almost stupidly lethal to lower evade rebel ships.

 

Any thoughts on more generic pilots or other known aces for the new interceptor?

The problem with a purely offensive skill like you described is the pilot will become a major target. I'd rather have some sort of ability that is good on offense and defense.

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Its funny, I really was just swinging wildly to try and start some discussion.

 

I actually agree with shadowjack; that and it seems like the higher skill imperial pilots almost always seem to have some sort of buff ability (excepting Dark Curse, Mauler, Stele).

 

 

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Well for generic pilots it looks like we'll get the 181st and Avenger squadrons.

The 5 pilot skill appears to have bloodstripes on the pic and 181st is the only squadron I know of that has those, while the 3 pilot skill card looks like it says "Avenger". Can't make out any of the other ones though.

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There is no spoiler for the interceptor (or A-wing or Slave 1 for that matter), yet. The falcon was spoiled since the finalists at Worlds got them. Wait 2 weeks for the Kessel Run, then we will have full spoilers for Wave 2.

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