Sign in to follow this  
Followers 0
RGun

Peril in Pelargir

35 posts in this topic

I agree Glaurung, it does seem like multiplayer cooperation must be emphasized with these quests.

I'm wondering what strategies will arise for the solo player, who doesn't want to change his/her deck for each quest, to tackle HoN. I sure have not found the balance yet. These quests just made the solo do-it-all deck that much harder.  This is a good thing! 

Share this post


Link to post
Share on other sites

Anyone have a problem with taking Beorn on this quest? He is the bear btw.

I do like the new keywords battle and siege it just adds one more dimension to the already complex problem, cheers ffg.

also on the last quest card (escape to the quays) the card effect says that the first enemy immediatly attacks the holder of the scroll. After that attack I put the enemy in the staging area. That's the way I thought best. Any comments?

Share this post


Link to post
Share on other sites

Loving the new scenarios and player cards!

I got worked once in 2 player but then had a great game where we won 3 player. Once you get over the initial hump it's not as bad (in 3 player anyway).

To answer the above question, the card says that the enemy attacks from the staging area.

Share this post


Link to post
Share on other sites

Yeah your right duh. Also it attacks the player not specificaly the hero that carries the scroll. Also have to remember when that hero takes damage they lose the scroll to the enemy. Got to be patient and read everything.

Share this post


Link to post
Share on other sites

Finally beat PiP with Glorifindel (Spirit), Aragorn (Lore) and Legolas.  An early Unexpected Courage on Aragorn was key as was his ability ro turn the threat clock back to 26 as I didn't get a Light of Valinor until late in the game.

 

Edit:  Forgot to add that Northern Tracker becomes even more valuable in siege and battle scenarios because then he is questing for 2 instead of 1 and adding travel tokens to locations.  Plus his three hit points helps keep him alive.

Share this post


Link to post
Share on other sites

just beat this on second go with two handed decks

beregond/legolas/hama

elrond/glorfindel/strider

very nice quest. the damage event is deadly though

rich

Share this post


Link to post
Share on other sites

Beat it on the first go, with a Spirit Glorfindel, Tactics Boromir and Lore Aragorn deck. 

Leaving the Scroll unattached unless needed (end of stage 2 and 3) was crucial to reduce the risk of damaging a hero. I was lucky when the 4th Collateral Damage discarded just one location but also a great line-up of enemies including the assassin, a bandit and a traitor. The 2nd Zealous Traitor was taklen care of by a Ranger Spikes (really nice card that).

Cheap strong Tactics allies quested hard on the first two quests and then stage 3 was a bit of a survival with not an awful lot of willpower available. But because I had board control, the single card from the encounter deck couldn't do enough to keep me away from the win. Reducing threat to starting level was also crucial as Glorfindel, Boromir and Aragorn (with Local Trouble) were all making the threat dial go crazy.

Won on the 10th turn, with 9 wounds (4 on Aragorn, 3 on Boromir and 2 on Glorfindel), threat at 35 and the 3 VPs of The Lepaing Fish.

I liked this scenario a lot!

Onwards into Ithilien now.

 

 

 

 

Share this post


Link to post
Share on other sites

I've been having luck with a spirit Glorfindel, Elrond, Legolas deck. The new tactics defender and some of the eagles had to be added to the deck to really make it excel. My goal is to still be able to use this all-around deck for willpower only quests too. We'll see how that works…

Share this post


Link to post
Share on other sites

impaulm said:

I've been having luck with a spirit Glorfindel, Elrond, Legolas deck. The new tactics defender and some of the eagles had to be added to the deck to really make it excel. My goal is to still be able to use this all-around deck for willpower only quests too. We'll see how that works…

I just started using this hero combo.  Really working out great. Some wins and some losses for the first two heirs scenarios have not tried the third yet. Also tried it on journey along the aundin an into the pit without a problem.  I've been using 3 copies of light of valinor, rivendell blade, asfaloth, and blade of gondlin.  Which can be played on any of the heroes.  Not a lot of allies in the deck, and I have been winning the games with maybe 1 or 2 in play.  Which is a lot different my dwarf swarm method which also did well on the first two scenarios.

Share this post


Link to post
Share on other sites

I was able to manage it fron the first attempt with my Aragorn/Frodo/Glorifindel(spirit) deck but it was hard. Then i play another 2 game and terrible lost.

Then i try my superpower Dwarf deck and win but it also was very hard. I love it! Quite cool! Looks like you really need Tactic to play against HON.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0