player1540319 0 Posted October 28, 2012 When Imperial 100 vs Imperial duke it out, how do you determine init? Quote Share this post Link to post Share on other sites
Chairborne 0 Posted October 28, 2012 Roll a die for it? Quote Share this post Link to post Share on other sites
magadizer 617 Posted October 28, 2012 You have to have a fist fight with your opponent. Marquis of Queensbury rules. Winner gets initiative, and gets to take home all the models regardless of who they belonged to before the match. Quote Share this post Link to post Share on other sites
Major Mishap 33 Posted October 28, 2012 In big bold type on page 7 it say's the Imperial player goes first. Quote Share this post Link to post Share on other sites
Chairborne 0 Posted October 28, 2012 Major, this is a case where it is Imp v Imp. Quote Share this post Link to post Share on other sites
dbmeboy 807 Posted October 28, 2012 Coin flip (which I think is actually how init is determined for ties even for Rebel vs Imp in tournaments). Quote Share this post Link to post Share on other sites
Smekyasoschern 0 Posted October 28, 2012 Then I would say whomever has the highest agility, if thats equal then I would guess lowest pilot skill goes first, if not that then each roll an attack dice - first to roll a hit has initiative. If there is a tie - re-roll until result achieved. Quote Share this post Link to post Share on other sites
dbmeboy 807 Posted October 28, 2012 Smekyasoschern said: Then I would say whomever has the highest agility, if thats equal then I would guess lowest pilot skill goes first, if not that then each roll an attack dice - first to roll a hit has initiative. If there is a tie - re-roll until result achieved. How would you use agility as a house-ruled initiative determining factor? An entire side has initiative, not a ship. Quote Share this post Link to post Share on other sites
drkjedi35 46 Posted October 28, 2012 dbmeboy is correct. Official tournament rules say that it is a coin flip no matter what faction you are. Roy Quote Share this post Link to post Share on other sites
ShadowJak 10 Posted October 29, 2012 Major Mishap said: In big bold type on page 7 it say's the Imperial player goes first. Those aren't tournament rules. The tournament rules say to just flip a coin. Everyone I play with just uses the tournament rules all the time (apart from time limits or anything like that). Quote Share this post Link to post Share on other sites
ArcticSnake 1 Posted October 31, 2012 Player with higher agility goes first Quote Share this post Link to post Share on other sites
radiskull 39 Posted October 31, 2012 ArcticSnake said: Player with higher agility goes first ~Do you set up an obstacle course to determine this? I don't understand how you can use a per-ship statistic to determine which player goes first. Quote Share this post Link to post Share on other sites
ArcticSnake 1 Posted October 31, 2012 Exactly. You got it. Something not unlike wipe-out or american gladiators. Before the game. Sort of a prelim to determine which player has the highest agility. EDIT: I think I have to include for clarity. Quote Share this post Link to post Share on other sites
radiskull 39 Posted October 31, 2012 I'm partial to Ninja Warrior, myself. Quote Share this post Link to post Share on other sites
Chairborne 0 Posted October 31, 2012 I prefer Wipe-out. Much more humiliation and degradation. Quote Share this post Link to post Share on other sites
Warchitect 0 Posted November 2, 2012 Radiskull totally ninja warriored this post! lol. but NFL does the coin flip so I dont see why thats not a good way to go., and anyway, like all games, I want to play the tourney rules!. otherwise it seems a little…I dunno lame. Tournament rules a great because they have already de facto'd FAQ'd the thing out a little…many of the conflicts are decided upon. and if you ever go to a sanctioned event or game night, most people will be on board with the format. Quote Share this post Link to post Share on other sites