Sign in to follow this  
Followers 0
Maggical

One Solo Deck to Rule Them All! - Deck + Games

123 posts in this topic

gatharion said:

 I burned through the Mirkwood cycle.

Easy victory on the first time through with all of the quests, except for Journey to Rhosgobel. For the second run through I modified the deck for that one, took out a few cards and added some Healing Herbs and Lore of Imladris, it then became a snap.

You really don't have to do that. The whole idea of the deck is to not modify it and beat all the quests. For that one in particular you just need to mulligan for a Northern Tracker…

Share this post


Link to post
Share on other sites

I played through Kazad-Dum. I failed the first time on the Seventh Level, just swarmed by enemies. For the next  run through I got Burning Brand on Denethor and that made a huge difference. Easy victory for the others.

 

Maggical said:

gatharion said:

 

 I burned through the Mirkwood cycle.

Easy victory on the first time through with all of the quests, except for Journey to Rhosgobel. For the second run through I modified the deck for that one, took out a few cards and added some Healing Herbs and Lore of Imladris, it then became a snap.

 

 

You really don't have to do that. The whole idea of the deck is to not modify it and beat all the quests. For that one in particular you just need to mulligan for a Northern Tracker…

I'm not really seeing how Northern Tracker makes a big difference for Journey to Rhosgobel.

I'm sure I could have beaten it with out modifications, but it would likely have taken awhile, JtR is a pretty specialized quest, very different from the others so I don't feel bad about building for it.

Share this post


Link to post
Share on other sites

gatharion said:

 

 

I'm not really seeing how Northern Tracker makes a big difference for Journey to Rhosgobel.

I'm sure I could have beaten it with out modifications, but it would likely have taken awhile, JtR is a pretty specialized quest, very different from the others so I don't feel bad about building for it.

 

Partialy agreed. Only 14 locations, but with Northern Tracker you can clear Rhosgobel in the stage 1b of the quest and use, for instance, Warden to heal Willyador, without problems.

 

And unlike Caradhras, Rhosgobel do not return in stage 2b, because the quest card doesn't order you to travel to it when you reveal quest card 2a or 2b.

 

So, if you take your time during stage 1b, but you have explored Rhosgobel, then you can heal Willyador wihle searching for Athelas and then storm through stage 2b (12 progress) and in 1 or 2 turns win the quest….

 

So I see why he says Northern Tracker is a must in hand.

Share this post


Link to post
Share on other sites

CJMatos said:

gatharion said:

 

 

 

 

 

I'm not really seeing how Northern Tracker makes a big difference for Journey to Rhosgobel.

I'm sure I could have beaten it with out modifications, but it would likely have taken awhile, JtR is a pretty specialized quest, very different from the others so I don't feel bad about building for it.

 

 

 

Partialy agreed. Only 14 locations, but with Northern Tracker you can clear Rhosgobel in the stage 1b of the quest and use, for instance, Warden to heal Willyador, without problems.

 

And unlike Caradhras, Rhosgobel do not return in stage 2b, because the quest card doesn't order you to travel to it when you reveal quest card 2a or 2b.

 

So, if you take your time during stage 1b, but you have explored Rhosgobel, then you can heal Willyador wihle searching for Athelas and then storm through stage 2b (12 progress) and in 1 or 2 turns win the quest….

 

So I see why he says Northern Tracker is a must in hand.

But you've only got the Warden for healing Wilydor and he just heals one damage and then has to be discarded. Useful in a clutch situation as one is better than nothing, but hardly something you can strategize around.

Share this post


Link to post
Share on other sites

Hi Maggical! Master of the forge can help you to find stuart of gondor, light of valinor or song of kings very quicly! what do you think about?

Share this post


Link to post
Share on other sites

Thorsen said:

Hi Maggical! Master of the forge can help you to find stuart of gondor, light of valinor or song of kings very quicly! what do you think about?

Yeah, I added a couple copies of Master of the Forge and he works great!

Share this post


Link to post
Share on other sites

gatharion said:

Thorsen said:

 

Hi Maggical! Master of the forge can help you to find stuart of gondor, light of valinor or song of kings very quicly! what do you think about?

 

 

Yeah, I added a couple copies of Master of the Forge and he works great!

 

Yes it is one of my favorite cards…

Share this post


Link to post
Share on other sites

Thorsen said:

Hi Maggical! Master of the forge can help you to find stuart of gondor, light of valinor or song of kings very quicly! what do you think about?

I love the card, don't get me wrong. I'm just concerned about having to use 2 resources from just 1 hero's pool for 1DEF and 1HP. Seems it won't cut it…

You already have 3 copies of Steward of Gondor and Light of Valinor, and "3 copies" (counting Minstrell) of Song of Kings, that should be enough to draw one. Also the thing I don't like is that all of these attachments are unique, so you can't play more than 1. Once you get a, for example, Light of Valinor in play then searching for more attachments won't be beneficial…

Hope it makes sense, thanks for the suggestion!

Javier

Share this post


Link to post
Share on other sites

yes it make sense… but many time i had lost the attachments and try to fint them again is very useful . In any case it's a great deck!

 

Maggical said:

Thorsen said:

 

Hi Maggical! Master of the forge can help you to find stuart of gondor, light of valinor or song of kings very quicly! what do you think about?

 

 

I love the card, don't get me wrong. I'm just concerned about having to use 2 resources from just 1 hero's pool for 1DEF and 1HP. Seems it won't cut it…

You already have 3 copies of Steward of Gondor and Light of Valinor, and "3 copies" (counting Minstrell) of Song of Kings, that should be enough to draw one. Also the thing I don't like is that all of these attachments are unique, so you can't play more than 1. Once you get a, for example, Light of Valinor in play then searching for more attachments won't be beneficial…

Hope it makes sense, thanks for the suggestion!

Javier

Share this post


Link to post
Share on other sites

Maggical said:

Thorsen said:

 

Hi Maggical! Master of the forge can help you to find stuart of gondor, light of valinor or song of kings very quicly! what do you think about?

 

 

I love the card, don't get me wrong. I'm just concerned about having to use 2 resources from just 1 hero's pool for 1DEF and 1HP. Seems it won't cut it…

You already have 3 copies of Steward of Gondor and Light of Valinor, and "3 copies" (counting Minstrell) of Song of Kings, that should be enough to draw one. Also the thing I don't like is that all of these attachments are unique, so you can't play more than 1. Once you get a, for example, Light of Valinor in play then searching for more attachments won't be beneficial…

Hope it makes sense, thanks for the suggestion!

Javier

I don't totally agree here.  First of all, using Master of Forge to increase the chance to pull out a unique Attachment can let you put less copy of the unique Attachment in your deck.  Even you still put three copies of a unique Attachment in the deck and you do draw one early in your game, using Master of Forge to pull extra copies out is good to minimize the chance that you waste your one draw per turn on drawing a duplicate unique Attachment, so as to increase the chance to draw a card that is useful to you.  So it is still beneficial to search for additional copies of a unique Attachment after you get one.

Share this post


Link to post
Share on other sites

Angus Lee said:

Maggical said:

 

Thorsen said:

 

Hi Maggical! Master of the forge can help you to find stuart of gondor, light of valinor or song of kings very quicly! what do you think about?

 

 

I love the card, don't get me wrong. I'm just concerned about having to use 2 resources from just 1 hero's pool for 1DEF and 1HP. Seems it won't cut it…

You already have 3 copies of Steward of Gondor and Light of Valinor, and "3 copies" (counting Minstrell) of Song of Kings, that should be enough to draw one. Also the thing I don't like is that all of these attachments are unique, so you can't play more than 1. Once you get a, for example, Light of Valinor in play then searching for more attachments won't be beneficial…

Hope it makes sense, thanks for the suggestion!

Javier

 

 

I don't totally agree here.  First of all, using Master of Forge to increase the chance to pull out a unique Attachment can let you put less copy of the unique Attachment in your deck.  Even you still put three copies of a unique Attachment in the deck and you do draw one early in your game, using Master of Forge to pull extra copies out is good to minimize the chance that you waste your one draw per turn on drawing a duplicate unique Attachment, so as to increase the chance to draw a card that is useful to you.  So it is still beneficial to search for additional copies of a unique Attachment after you get one.

Yup. Even if the Master of the Forge is pulling extra copies of your unique attachments (don't forget he can also help draw the Ancient Mathoms), it will help you cycle through your deck faster and you can burn them on Eowyn anyway. Plus, he does have 1 Defense (two if he's getting the bonus from Arwen) so in a pinch he can help block those small, but annoying enemies.

Share this post


Link to post
Share on other sites

Maggical said:

 

For some quests I mulligan till I get a Northern Tracker, for example Emyn Muil or Conflict at the Carrock, and for some others I need more allies (like Haldir or Gleowine) fast like playing Khazad-dûm.

 

Uh, you can only mulligan once.  It sounds like you are mulliganing until you get the hand you want, which isn't allowed by the rules.  If you are only mulliganing once (which isn't how this is worded), then what happens when you don't get your Northern Tracker which you seem to rely on?

Share this post


Link to post
Share on other sites

Good luck when you try to quest through any of the Heirs of Numenor expansion, I fear you are going to need it. I have a Noldor deck (Glofindel [sp], Elrohir, Elladan) that performed very well all the way through until Heirs. The lands of Elendil offer no solace for Elves in the Third-Age…

Share this post


Link to post
Share on other sites

First of all sorry for the delay posting here. I haven't played in a while since I became a father for the second time a couple of weeks ago…

gatharion said:

Angus Lee said:

 

Maggical said:

 

Thorsen said:

 

Hi Maggical! Master of the forge can help you to find stuart of gondor, light of valinor or song of kings very quicly! what do you think about?

 

 

I love the card, don't get me wrong. I'm just concerned about having to use 2 resources from just 1 hero's pool for 1DEF and 1HP. Seems it won't cut it…

You already have 3 copies of Steward of Gondor and Light of Valinor, and "3 copies" (counting Minstrell) of Song of Kings, that should be enough to draw one. Also the thing I don't like is that all of these attachments are unique, so you can't play more than 1. Once you get a, for example, Light of Valinor in play then searching for more attachments won't be beneficial…

Hope it makes sense, thanks for the suggestion!

Javier

 

 

I don't totally agree here.  First of all, using Master of Forge to increase the chance to pull out a unique Attachment can let you put less copy of the unique Attachment in your deck.  Even you still put three copies of a unique Attachment in the deck and you do draw one early in your game, using Master of Forge to pull extra copies out is good to minimize the chance that you waste your one draw per turn on drawing a duplicate unique Attachment, so as to increase the chance to draw a card that is useful to you.  So it is still beneficial to search for additional copies of a unique Attachment after you get one.

 

 

Yup. Even if the Master of the Forge is pulling extra copies of your unique attachments (don't forget he can also help draw the Ancient Mathoms), it will help you cycle through your deck faster and you can burn them on Eowyn anyway. Plus, he does have 1 Defense (two if he's getting the bonus from Arwen) so in a pinch he can help block those small, but annoying enemies.

I see your points here. I will give it a try, although I don't feel good about it at the moment…

shipwreck said:

 I like this deck a lot.

That is all.

Thanks!

Koz said:

Maggical said:

 

 

For some quests I mulligan till I get a Northern Tracker, for example Emyn Muil or Conflict at the Carrock, and for some others I need more allies (like Haldir or Gleowine) fast like playing Khazad-dûm.

 

 

 

Uh, you can only mulligan once.  It sounds like you are mulliganing until you get the hand you want, which isn't allowed by the rules.  If you are only mulliganing once (which isn't how this is worded), then what happens when you don't get your Northern Tracker which you seem to rely on?

No, I don't mulligan until I get cards. That's why I fail the quests sometimes. But having 3 copies of a card and 1 mulligan should be enough to get what you need almost every time…

Common Room Games said:

Good luck when you try to quest through any of the Heirs of Numenor expansion, I fear you are going to need it. I have a Noldor deck (Glofindel [sp], Elrohir, Elladan) that performed very well all the way through until Heirs. The lands of Elendil offer no solace for Elves in the Third-Age…

Still don't have it, I'll let you know when I play against it…

Share this post


Link to post
Share on other sites

gatharion said:

 Here's how the deck looks with my modifications: (Remember, only one core set.)

Heroes-

Eowyn, Glorfindel, Denethor

Spirit-

Norther Tracker x 2

Arwen Undomiel x 3

Elfhelm

West Road Traveller

Escort from Edoras

Ancient Mathom x 3

Light of Valinor x 3

Unexpected Courage

Miruvor

Elrond's Counsel x 3

A Test of Will x 2

Hasty Stroke x 2

The Galadhrim's Greeting

Lore-

Warden of Healing x 3

Master of the Forge x 2

Rivendell Minstrel x 2

Gildor Inglorion

Haldir of Lorien

Gleowine

Henamarth Riversong

Asfaloth x 2

A Burning Brand

Daeron's Runes x 3

Secret Paths

Leadership-

Steward of Gondor x 2

Sneak Attack x 2

Neutral-

Gandalf x 3

Song of Wisdom

Song of Kings

 

I built this deck and it's a lot of fun. I started with the first scenario in the core set and that went down easy. Journey down the Anduin not so much. Maybe I got a bad draw, but I just didn't have an answer for the Hill Troll. I tried to wait it out, but eventually I wasn't able to wait any longer and once he engaged me, it was all but over. Maybe I'll try again tomorrow. Thanks for the deck!

Share this post


Link to post
Share on other sites

Glad to hear you had fun with the "One Core Set" version that was posted here. I love the deck, I hope I can play the last quests asap…

Share this post


Link to post
Share on other sites

I will most likely be getting a second copy of the core set soon. Have you tried this deck in mp? I'm wondering how well it works alongside a tactics deck.

Share this post


Link to post
Share on other sites

Welbus said:

I will most likely be getting a second copy of the core set soon. Have you tried this deck in mp? I'm wondering how well it works alongside a tactics deck.

Yes, in fact I also usually play a 2-man game with a friend. The other deck I have built uses Gloin, Elrohir and Elladan. Both work great together, usually this deck takes care of blocking the ugliest creatures and questing and the other deck of heavy fighting…

Share this post


Link to post
Share on other sites

hendersondayton said:

Sorry. I am having a hard time following. Does the original post contain the updated deck or is the deck that "gatharion" created the updated one?

Thanks!

I keep updating the original post with my current version of the deck, the one that has the games reported and commented. The "gatharion" deck is on his post, not on the original one…

Javier

Share this post


Link to post
Share on other sites

I'm in the process of acquiring all the adventure packs so I can build this deck. In the meantime, I've been playing with most of the cards and a few stand ins for others. I've had OK success. In any case, I wonder why Burning Brand is not included in the deck for Denithor? That seems an ideal card for a dedicated blocker, and has saved me innumerable times.

Also, more of a noob question here, who gets the Song of Kings?  I've been giving it to Denithor since I don't always have Lore cards to play or I can get them out from the discard pile with Stand and Fight.  Just curious if there's an "optimal hero" for it.

Thanks so much for posting this deck. Even with my partial copy of the deck I can see the power of it. I'm looking forward to getting all the APs and building this.

Share this post


Link to post
Share on other sites

First of all thanks for the interest in the deck, I'll answer each of your questions below…

Irongut said:

I'm in the process of acquiring all the adventure packs so I can build this deck. In the meantime, I've been playing with most of the cards and a few stand ins for others. I've had OK success. In any case, I wonder why Burning Brand is not included in the deck for Denithor? That seems an ideal card for a dedicated blocker, and has saved me innumerable times.

Burning Brand isn't included for 2 reasons: first of all you only have one character that produces Lore resources and there are cards that need 3 (Rivendell Misntrel) and 4 (Haldir) that are too important so you can't spend those resources on this card. Also you you ways to cancel shadow effects with the Spirit cards so this isn't really needed and will slow your deck down quite a lot…

Irongut said:

Also, more of a noob question here, who gets the Song of Kings?  I've been giving it to Denithor since I don't always have Lore cards to play or I can get them out from the discard pile with Stand and Fight.  Just curious if there's an "optimal hero" for it.

I usually avoid getting this card to Denethor unless you have Steward of Gondor on him. His Lore resources are way too needed to spend them on Leadership cards. So I actually attach this card to Glorfindel. So basic case is like this: attach it to Glorfindel unless Denethor has Steward of Gondor attached. That's basically my idea…

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0