TBossAZ 0 Posted September 25, 2012 As a runner, making a run is considered an action with a cost of one click (page 15). During a run, can you play and event card like Tinkering, or do you have to wait for your run action to finish first before you do another action? Quote Share this post Link to post Share on other sites
Khudzlin 734 Posted September 26, 2012 TBossAZ said: As a runner, making a run is considered an action with a cost of one click (page 15). During a run, can you play and event card like Tinkering, or do you have to wait for your run action to finish first before you do another action? No, you have to wait until you finish your run. You need to use Tinkering before you make a run (before you know what you're going to encounter if there is unrezzed ice) to benefit from its effect. Quote Share this post Link to post Share on other sites
TBossAZ 0 Posted September 26, 2012 Thanks for the clarification, much appreciated. Quote Share this post Link to post Share on other sites
jjcole 2 Posted September 26, 2012 To clarify the rule itself: because you spend a click to make a run, you cannot do any other actions that would require spending a click until the current action (in this case, the run) is resolved. Quote Share this post Link to post Share on other sites
Davinski 0 Posted October 17, 2012 Whilst on the subject of Tinkering I note that it is applicable to a piece of ice. I assume you would have to play additional Tinkering cards before running against multiple ice protecting a server and place the Tinkering cards alongside the ice for the duration of the turn until discarding. Quote Share this post Link to post Share on other sites
radiskull 39 Posted October 17, 2012 You don't HAVE to. Technically Tinkering goes in the heap after it is played, but it doesn't hurt anything to put it next to the ice as a reminder. Quote Share this post Link to post Share on other sites