Miah999 0 Posted February 10, 2013 Fledermausen video is up on FTE now… http://www.front-toward-enemy.us/2013/02/dust-tactics-ho-347-video-preview.html Hope you enjoy. It will be a while before we're back to regularly scheduled video posts, as I'm still recovering from my illness. If you have any questions post them here or on our site, and I'll do my best to answer. Quote Share this post Link to post Share on other sites
Major Mishap 33 Posted February 11, 2013 Cheers, thanks for that, great review. I think there is one error though, you mention dropping 3 bombs on the SSU heavy tank to take it out in one pass, the plane only has 2 weapon lines so can only drop 2 bombs. Quote Share this post Link to post Share on other sites
Miah999 0 Posted February 11, 2013 Is it by weapon line or by the number of bombs on the model like multiple Panzerfausts in a single unit, there's only one Panzerfaust weapon line, but you can fire as many as you have check boxes for. Right? Like I said still getting over a flu maybe my addeled brain is missing somthing. Quote Share this post Link to post Share on other sites
Major Mishap 33 Posted February 11, 2013 Miah999 said: Is it by weapon line or by the number of bombs on the model like multiple Panzerfausts in a single unit, there's only one Panzerfaust weapon line, but you can fire as many as you have check boxes for. Right? Like I said still getting over a flu maybe my addeled brain is missing somthing. You could if you had a full squad of models, but if there is only one soldier left, then he can only fire 1 panzerfaust, as there is only one model plane, it can only drop one bomb per weapon line. If he could drop as many as you like there would be no need for two weapon lines. Keep taking the Lemsip and keep upthe good work Quote Share this post Link to post Share on other sites
Miah999 0 Posted February 11, 2013 Thanks Major that makes sense, I'll keep it in mind in the future. Quote Share this post Link to post Share on other sites
Loophole Master 2 Posted February 11, 2013 Major Mishap said: I think there is one error though, you mention dropping 3 bombs on the SSU heavy tank to take it out in one pass, the plane only has 2 weapon lines so can only drop 2 bombs. I don't think he said "3 bombs in one pass", did he? Only that you'd need to chuck 3 bombs at the tank to destroy it. Quote Share this post Link to post Share on other sites
Miah999 0 Posted February 13, 2013 News on the allied airpower, it looks to be some of the most powerful aircraft yet. http://www.front-toward-enemy.us/2013/02/info-on-dt-p-48-bellowing-bertie.html Happy flying. Quote Share this post Link to post Share on other sites
Miah999 0 Posted February 13, 2013 Some info on the upcoming SSU weapons platforms… http://www.front-toward-enemy.us/2013/02/more-info-on-ssu-weapons-platforms.html And the Bellowing Bertie article has be updated with info on Diving Dotty… http://www.front-toward-enemy.us/2013/02/info-on-dt-p-48-bellowing-bertie.html Happy gaming. Quote Share this post Link to post Share on other sites
Miah999 0 Posted February 18, 2013 Easy custom walker for Axis players… http://www.front-toward-enemy.us/2013/02/quick-easy-custom-dust-axis-walker.html Happy Gaming. Quote Share this post Link to post Share on other sites
Major Mishap 33 Posted February 18, 2013 Dropping twin weapons to single should really only reduce the dice by one, the 88 should not be worse than a single 17pdr. Quote Share this post Link to post Share on other sites
Miah999 0 Posted February 19, 2013 Actually in 1944 the British introduced the ADPS round for the 17pdr. Gun making it as effective as a 8.8cm guns mounted on German tanks of the day like the Tiger I. Within the avarage engagment ranges of the day a Sherman Firefly which sports the same gun as Pounder was able to take on heavy German armor like the Tiger, Panther and Panzer IV ausf. H. With a maximum effective distance of 2000 meters. While the Tiger I effective range against heavier armored vehicles like the Churchill was limited to around 1600 meters. So in my opinion an 8.8cm would be slightly less powerful then the 17pdr. Gun of the late 1940s. (Ref: Compaired and Contrasted: Weapons of World War II, Michael E. Haskew, 2012) Quote Share this post Link to post Share on other sites
Miah999 0 Posted February 20, 2013 Our video looking at the Heavy Panzer Walkers, I know they're an older unit, but these videoes are geared toward folks who are in the market. http://www.front-toward-enemy.us/2013/02/dust-tactics-video-axis-heavy-walkers.html Happy watching. Quote Share this post Link to post Share on other sites
Miah999 0 Posted February 25, 2013 Still catching up on our backlog of older units in our Dust Tactics video series… Today's video the Axis Heavy Kommandotrupp http://www.front-toward-enemy.us/2013/02/dust-tactics-video-series-axis-heavy.html Happy gaming. Quote Share this post Link to post Share on other sites
Miah999 0 Posted February 27, 2013 First we have news on the upcoming Helige Tod… http://www.front-toward-enemy.us/2013/02/new-dust-zombies-first-look.html We're continuing our video series with more on the command squads… Remember these videos are geared toward beginners. http://www.front-toward-enemy.us/2013/02/dt-video-axis-kommandotrupp.html And here is every DT unit name, item number, and point value currently known to me in a pdf file, its 11x17 though. http://www.front-toward-enemy.us/2013/02/all-currently-available-dust-units-with.html Also here is a DT tree I've been working on. http://www.front-toward-enemy.us/2013/02/working-on-some-dust-trees.html Quote Share this post Link to post Share on other sites
Kriegschatten 1 Posted February 27, 2013 The unit list is very nice, Miah! Thanks for the effort! Quote Share this post Link to post Share on other sites
Miah999 0 Posted February 27, 2013 Kriegschatten said: The unit list is very nice, Miah! Thanks for the effort! Thanks, It took a couple days to pull it all together. Quote Share this post Link to post Share on other sites
blkdymnd 182 Posted February 27, 2013 Can't open the unit list on my iPad, probably a conflict between iOS and Google Quote Share this post Link to post Share on other sites
Miah999 0 Posted March 1, 2013 Did you try downloading the original? There is a button in the upper left of the Google Drive page. I don't own any i stuff so I can't be much help, sorry. Quote Share this post Link to post Share on other sites
Miah999 0 Posted March 4, 2013 Today we have a short video (approx. 2 min.) finishing up our look at the command squads with The Boss. http://www.front-toward-enemy.us/2013/03/dust-tactics-video-boss.html Enjoy. Quote Share this post Link to post Share on other sites
Miah999 0 Posted March 6, 2013 Preview of the USMC Weapons Teams… http://www.front-toward-enemy.us/2013/03/dt-video-series-usmc-heavy-weapons-teams.html Enjoy. Quote Share this post Link to post Share on other sites
Major Mishap 33 Posted March 6, 2013 Nice vid, thanks, and loving the models, shame about the ridiculous stat card, rules and pts cost. Quote Share this post Link to post Share on other sites
Miah999 0 Posted March 6, 2013 I actually think the units would be balenced well so long as the same rules as the Axis teams applied and the Artillery Reaload rule was applied or not applied as the case may be more logically. So in my opinion there's nothing worng with the units themselves, just a series of weird FAQ rulings. As for point costs keep in mind Armor 1 is a serious disadvantage. In fact I played two or three games before the latest FAQ was out and while the Marines were weaker, they were still very useful, and I liked them fine. Once I played with the new FAQ changes the Marines were stronger but I don't think overpowered. Quote Share this post Link to post Share on other sites
Loophole Master 2 Posted March 6, 2013 Yeah, I don't think there's anything wrong with the unit, it's just the rulings that are wonky. - Why have two different rules for how a wounded single-base squad works? Have all of them fire all weapons until they're eliminated (just like a vehicle) and be done with it. - Artillery reload. Good lord, what a mess. Nikita doesn't have Reload, but needs to reload. Leathernecks doesn't have Reload and doesn't need to reload. Vladimir Lenin has Reload and needs to reload. Future units will have Magazine Reload, which will allow their artillery weapons to not reload, even though that's exactly what the Leathernecks already do without that skill. 2nd edition can't come soon enough to clean up all that mess. - Flamethrowers only roll a single die against a 4-men squad on a single base. WTF? Quote Share this post Link to post Share on other sites
Miah999 0 Posted March 6, 2013 Loophole Master said: - Flamethrowers only roll a single die against a 4-men squad on a single base. WTF? Good god I forgot that last one, my mind must have blocked it out. Official rulings like these make me glad I don't play DT to win tournaments. And I too hope the 2nd edtion helps fix this. Personally I hope it imposes a if it's on the card then it's there, if it's not on the card then it's not philosophy, or a set of corrected card need to be included. Quote Share this post Link to post Share on other sites
Major Mishap 33 Posted March 6, 2013 Loophole Master said: - Flamethrowers only roll a single die against a 4-men squad on a single base. WTF? Don't the rules say the opposite? A: When attacking a squad composed of multiple figures attached to a single base, Incendiary Blast weapons roll one die per + symbol listed against the target squad’s armor class. Quote Share this post Link to post Share on other sites