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Bearer of the Yellow Sign

Clover Club Torch Singer Action

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 Hi,

I have a quick question regarding Clover Club Torch Singer (Core Set, F66). If I execute her action "Pay 1 to choose a character. Until the end of the phase that character gets -2 skill." twice on, say, Freelance Agent (Core Set, F142). Does the Freelance Agent, then, get -1 skill (effectively 0) or -2 skill? The wording of the action seems to be not decisive on that point from my point of view.

All the best,

Bearer

 

 

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Bearer of the Yellow Sign said:

I have a quick question regarding Clover Club Torch Singer (Core Set, F66). If I execute her action "Pay 1 to choose a character. Until the end of the phase that character gets -2 skill." twice on, say, Freelance Agent (Core Set, F142). Does the Freelance Agent, then, get -1 skill (effectively 0) or -2 skill? The wording of the action seems to be not decisive on that point from my point of view.

The Torch Singer's action reduces the targeted character's current skill by 2. Using it twice, on a Freelance Agent would reduce his skill to -1 (which is treated as being zero for the purpose of resolving effects).

This is explained in the FAQ which uses the similarly worded Action of the Clover Club Bouncer as an example:

(1.11) Multiple Lasting Effects
Even if not triggered at the same time,
multiple lasting effects may affect the
same card at the same time. The order
in which the lasting effects take place
is irrelevant – the net sum result of all
lasting effects is applied to the card.


For example, a Young Deep One (Core
Set F52) (with 0 skill) is affected by
two Clover Club Bouncers(Core Set F65),
lowering that character’s skill by 2. The
Young Deep One’s controller then attaches
Notebook Sketches (Mountains of Madness
F4) to it, increasing the Young Deep One’s
skill by 1. The net sum of these three
lasting effects is that the Young Deep One
has a skill of -1.
 

Note, however, that a character’s skill is
never considered to be below zero for
purposes of resolving effects. Thus in
the example above, the Young Deep One’s
skill would count as though it were zero.
However, if another lasting effect would
give the Deep One +1 skill, the net skill
would remain at zero.

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