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JacobKlunder

Two questions; shields and pistol in close combat

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Letrii said:

2 words:  Power Shield

 

 

I've been considering that very thing of late, actually, a non-storm shield power-field covered shield.  It would be able to block power weapons without damage and parry normal weapons without (I assume) the 75% chance to break them.  But as cover?  Would it be overpowered to have a 6-8 point armor addition that had could not be destroyed?

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a litlle hello from france. i hope you will apolgize for any mistakes i make your language is not my mother tongue

for the gun question if we defined a round as 6 econde play then is easy to known how many bullets you will shoot. simply it's number of bullets fired multiply by six.  just an example in our real world a glock 17 can shoot 4 bullets in six seconds. this is workable only if you shoot at someone and not taking aim. it's also necessary to look at the weapons cacracteric. does it allows only full burst? in this case in think that you don't have to ask this question because it won't alow you to fired one bullet.

for the shield i'am wondering how to gives rules to the arbitrators towers shield that apears in the game necromunda. they seems to be powers shield but definitely not primitive (modern materials and conception). does any one has any idea about it?

 

good games to all of you

 

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JacobKlunder said:

2) I've seen mention on this forums when browsing through it that pistols in close combat can only be fired on single shot. I can't find such a rule in the core book or the errata I have downloaded. Am I looking in thw wrong place?

In answer to this OP question, it isn't in there.  It was an old BI rules correction that has since disappeared.  You can, in fact, shoot more than single shots while fighting in melee.

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Aureus said:

Well, it would depend on what's going through the shield.  A slug from a bullet will leave a hole, but otherwis the shield would be intact.  Same with a normal Las shot. 

Well, perhaps. But I could imagine other situations. 

DISCLAIMER: I am not a professional shield builder, nor do I know much about construction materials. It´s all just a thought

Some materials have the tendency to "shatter". The impact that punches the hole into to it also does damage the surounding material. Imagine a window or even a "bullet proof window". You get these "spider web" thing on the whole material as soon as something hits really hard. Bullets tend to hit really hard.

Therefore, I could imagine that a shield that was hit by 2 or 3 solid bullets would become brittle and useless ("destroyed").

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Actually, the majority of shields, to some degree or another, are designed to dispurse the force of impact across their surface (indeed, any ballistic armor is built on the same principle).  Thus, a ballistic shield struck by a bullet will show cracks all across its surface because that prevents the full force of the bullet from concentrating on a single point of impact and thereby burrowing through the shield.  A steel shield, on the other hand, will be less susceptible to this.  While the bracing on the shield might buckle a little, most blows will leave very localized injuries that will tend to shear through the shield rather than spread cracks around.  Thus, blows will get through more often, but you'll have some kind of a shield for longer (it won't be worth much after the first or second shearing strike).

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 I'm also not an expert in construction materials but want to say that there is an easily breakable metal-ceramic plates. They are used to reinforse kevlar vests. But there are such things as titan plates that provide less armor but are not breakable.  By the word I think that the ntire "Damaging Cover" rules need corrections here. By the rules with 4-5 average (rolling no 1 or 2 all the time)  pistol shots I'll tear a wooden door into pieces. Sounds strange, don't it?

2Aethilgar: There is no addition to your armor AFAIK (DH p144 "Mixing Armor" paragraph). You simply use highest value. Please correct me if I'm wrong.

It's strange: in the Cover Types table (DH p199) plasteel has Armor of 32 (regardless of it's thickness?) and Guard Shield "made from quality plasteel plates" has only 6 Armor (IH p180). I count shields as special armor that don't break and protects only from one side but that bullet can go through. Cover (as described in Dark Heresy Core) is something that bullets can destruct but can not pass until it has at least 1 Armor. Damaging cover to 0 represents not exactly the complete destruction of the item but it's loss of its covering capabilities (when door looks like a sieve it provides no actual cover indeed).

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