DJSunhammer 18 Posted September 30, 2011 I created stat blocks and skill lists and so on for Fenrisian wolves, all four types. javascript:void(0);/*1317426559484*/ Quote Share this post Link to post Share on other sites
DJSunhammer 18 Posted October 1, 2011 Updated to bring in some size rules I missed, as well as add talents that support the fluff for the wolves. Any feedback is welcomed. They seem a little bit too ambush predator at the moment, with high conceal and silent move skills. I may remove them and use something else in their place. Quote Share this post Link to post Share on other sites
SolP 13 Posted October 3, 2011 There are no wolfs on Fenris! Looks good though, but pretty bad-ass. Quote Share this post Link to post Share on other sites
Honir 0 Posted October 10, 2011 Thanks so much! I'm actually writing a campaign where the players start as adolescents on Fenris, passing their trials to be considered for training as Space Marines, so I will definitely use this. Quote Share this post Link to post Share on other sites
DJSunhammer 18 Posted October 10, 2011 Awesome.Glad to see someone has a use for it. Make a note though, I'm going to change Thunderwolves at some point. Stealth doesn't work for them. Quote Share this post Link to post Share on other sites
Wolf Priest Ranek 0 Posted November 28, 2011 Do you know how different the profile from first founding is? Quote Share this post Link to post Share on other sites
DJSunhammer 18 Posted December 3, 2011 It isn't that far off. The profile from the book isn't as good with skills and is less perceptive, but is both stronger and tougher. There is also an error with the profile in the book. Movement should be 12/24/36/72. Quote Share this post Link to post Share on other sites
Gaire 4 Posted December 5, 2011 Yeah. They forgot to add the +1 to movement for Size before doubling for Quadruped. Quote Share this post Link to post Share on other sites