Navitude 0 Posted January 25, 2009 So after a lot of play testing it comes down to this. Character swap. Don't get me wrong, I think she's an awsome character with her first two enhances and the third is the icying on the cake, but there arn't alot of decent duel symbols attacks besides Lynx Tail and Spinning Beat that make decent use out of both of her enhances. Not to mention getting the third symbol for the third symbol isn't easy and in some cases just isn't worth it, mainly because Flashy Leg Work takes up a place in your card pool for the next attack making it harder to string and well Warrior Princess is a 3/4 foundation that brings down the checking within the deck and only gives you a symbol for one attack, meaning that youe only getting that yeh full of enhances once. So without decent support of attacks or otherwise I just have to swap out. I choose ::Talim:: insted. She's got awsome speed boost and damage redux making her a far more agressive character. Also to speed up the deck I dropped Flashy Leg Work for Manifest Destiny, dropped the Lynette's Shop for Commitment to Excellence, dropped the Annihilating Flames for Spinning Beats (needing 4 still), dropped the Soul Burner for Moon Slasher. Also -1 TKDZ, Healer, QFV, and Emp's Ruin for 4 White Magic. Starting Character: Talim 4D Actions:4x Kung-Fu Training Attacks:4x Lynx Tail3x Melencolic Mechurius4x Spinning Beat 4x Moon Slasher Foundations:4x Bitter Rivals3x Fight or Flight 3x Blinding Rage3x Makai High Noble 4x Light Hearted3x Tae Kwon Doe Zepher3x Empire's Ruin3x Healer3x Quest for Vengance3x Manifest Destiny4x Commitment to Excellence4x Light Hearted Side: 1x Promo Alex 4x SOC 3x No Memories Fire, bringing back dam good agro so you can kick puppies all day long! Quote Share this post Link to post Share on other sites
Navitude 0 Posted January 25, 2009 You know, I used to play Evil Ibuki and play MM's twice for 24 damage turn two... This is a fire deck, shouldn't I be playing that twice turn 2 for 30 damage? I realize that I have already made some bad choices as in not putting in White Magic to be able to pull it off. So question, what should I take out to put in the White Magic, also should I just up the MM's to 4 insted of 3? Quote Share this post Link to post Share on other sites
Da_ghetto_gamer 0 Posted January 25, 2009 commitment 2 excellence would fit nicely in here maybe for the quest for vengances but i would definitely run white magic for more momentum gen as well its a sound choice and if you checking is solid then yes add another MM otherwise dont bother it might hurt you in the long run Quote Share this post Link to post Share on other sites
Navitude 0 Posted January 25, 2009 Sorry but Commetment to Excellence just doesn't amount to Quest for Vengance. I saw it to day in a match and it works really well for pushing attacks through it was awsome. I like the six check and more is always better, just that the I have no idea where to slot it in, I am thinking that Empire's Ruin swaps for the White Magic, and I'll keep testing on the MM's. Generally with Quest of Vengance and Elena's enhance pumps MM for a decent damage and push's almost all 15 through. Also I like my Lynx Tail E: to Healer E: to Fight or Flight which works well. Then again I do like the damage pump... okay, comprimize! +4 White Magic +3 Commitment to Excellence Though I need help cutting some things for the balance. Tips and Tricks please! Also, wheres the Vast Resources for block 3? Quote Share this post Link to post Share on other sites
Da_ghetto_gamer 0 Posted January 26, 2009 maybe its just my meta screwing with me but usually turn 2 nobodys blocking but i guess the days of turn 2 kills are pretty much done so maybe i should let it go a little and play for turn 3 or 4......does tae kwon do zepher help you besides being a 0/5 foundation since your attacks dont hit for much at printed damage anyways? Quote Share this post Link to post Share on other sites
Navitude 0 Posted January 26, 2009 I haven't tested the deck yet but it looks like I could turn 2. TKDZ does help with Linx Tail combo also it beats out the minor damage redux in the current meta at the store. It's not bad, but ya it doesn't do much... Also will No Memories slow my deck down? Quote Share this post Link to post Share on other sites
Da_ghetto_gamer 0 Posted January 26, 2009 it might a small bit but i dont think that it could hurt that much considering you only have bitter rivals as a difficulty on a foundation higher then 2 plus it could help out the deck live in case you cant kill as early as you would like 2 id say just test it out and see how it goes Quote Share this post Link to post Share on other sites
guitalex2008 0 Posted January 30, 2009 A suggestion; perhaps you might have problems with the Light Hearteds, since the attack has to deal damage. If you want immediate momentum input for your Melancholic, consider The King of Fighters 2006. You lose a card from hand, but so does your opponent. For some odd reason most people don't realize that KOF2006 has Fire lol Quote Share this post Link to post Share on other sites
Navitude 0 Posted January 30, 2009 Mmmmm...? Thats a thought, but really Light Hearted makes the deck run much faster, plus Elena is DNE now. Over much thought and "play testing" the deck has eveolved into, well not Elena anymore. I'll explain on the edit above. Quote Share this post Link to post Share on other sites
B-Rad1234 0 Posted January 30, 2009 I'd drop one of the attacks for No Memories. You don't need THAT many attacks in a fire deck, especially if you're throwing out MMs like nobody's buisness. Quote Share this post Link to post Share on other sites