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bstefanski

Maester Lomys Question

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Maester Lomys reads:  Any Phase: Kneel Maester Lomys and discard 1 power each from any number of characters you control to have each of those characters gain "cannot be killed" until the end of the phase.

 

Wildfire Assault Reads:  When revealed, each player chooses up to 3 of his or her characters. All characters not chosen are killed (cannot be saved).

 

My Question is could you use Maester Lomys at the beginning of the phase (even if you need to use Dragonstone Port to do so) discarding a power off of character A, & B.  Play Wildfire Assault as your plot (choosing Characters C, D, & E) effectively retaining 5 characters since you are not saving only they cannot be killed.  Also since Wildfire Assault does not target characters to die (only to not be killed) you are not making any illegal targets.

 

Does this work?

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KTom,

     The last time I saw a thread (my search fu is weak ATm so I can't find the specific thread) that was in regards to this situation, I saw that since you had characters with the "cannot be killed" trait, then they 'HAD' to be choosen as one of your three using Wildfire Assault.  I don't think I'm understanding the difference in this situation.

 

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You do not need to choose characters that cannot be killed.  The plot card asks you to choose three characters to not be killed.  It's not asking you to choose any characters to be killed.  If that were the case, then you cannot choose "cannot be killed" characters since you cannot target anything that is immune to the effect.  Your targets on this plot are simply to keep 3 characters alive and kill off the rest.  The characters you do not choose don't have to be eligible to be killed.

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Winged_Human said:

KTom,

     The last time I saw a thread (my search fu is weak ATm so I can't find the specific thread) that was in regards to this situation, I saw that since you had characters with the "cannot be killed" trait, then they 'HAD' to be choosen as one of your three using Wildfire Assault.  I don't think I'm understanding the difference in this situation.

 

Well, this is blatantly wrong. Maybe you misremember? If anybody ever claimed such a thing, I'm very sure it must've been corrected very fast.

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Winged_Human said:

The last time I saw a thread (my search fu is weak ATm so I can't find the specific thread) that was in regards to this situation, I saw that since you had characters with the "cannot be killed" trait, then they 'HAD' to be choosen as one of your three using Wildfire Assault.  I don't think I'm understanding the difference in this situation.
As has been pointed out, this is an incorrect answer or an incorrect understanding of the final outcome of a thread.

I know that many of us, not just me, have answered this question frequently. Here are the highlights (repeated from above):

  1. If a character "cannot be killed," it is an illegal target for an effect that says "choose and kill a character."
  2. Also, if a character "cannot be killed," it ignores any general effect that tries to kill it without choosing it (like Valar)
  3. Wildfire says "choose up to 3 characters; kill the characters not chosen." This is completely different from #1; CBK has no impact on this choice of 3.
  4. When Wildfire kills all the characters "not chosen," that is a general kill effect, so CBK characters would ignore it, as in #2

 

What it comes down to in the end is that the rules for the word "cannot" do not create any situations where a CBK character must be chosen as the target of an effect. It only defines times when the CBK character may not be chosen as the target of an effect. There is no "if it cannot be chosen for X, then it must be chosen for Y" conclusion to be drawn fro the rules.

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After doing some more searching, I was incorrect.  The situation I was thinking about is that If a character "cannot be killed" then it cannot be the target of a kill effect, Which was stated earlier by everyone correcting me.  Thank you for clearing that up guys, and I'm sorry about the confusion.

 

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