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player359820

Unit limits: How many multiples of a unit can you have??

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I am just getting into the game, and I wanted to know just how many of a unit type you can have in your force, since I am buying them now and do not wish to buy too few or too many.

Example: How many Command Squads can you have? Special Ops? And so forth.

I am building my Panzer unit as a 5 walker unit, just want to make sure it is legal.

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THANKS MAJOR.

ARE THERE ANY RULES FOR COMMAND VEHICLES? I NOTICED THAT EVERYONE TENDS TO PUT THE "301" OR "302" NUMBERS ON THE AXIS WALKERS, AND THE 0 IN THE MIDDLE DENOTES A COMMAND VEHICLE.

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Well, the "0" in the middle of the 3 numbers denotes a command vehicle. I am going to repaint mine to be a 5 walker unit with the correct numbers. I still think there should be a command vehicle rule of some sort.

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Unit limits are based on type (Hero, Command), price (what can you afford) and availability (what do you own).

Obviously, right now, I can only field on unit of Laser Grenediers, as I only own one unit.

There is no true limit. Only what you want and how you balance your force yourself.

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Grand Inquisitor Fulminarex said:

Can you add a Spotter to any unit you wish, and receive the Spotter Ability? Or is that on only a few select units?

No, spotters operate on their own. So far the only spotter we have is that in the Sniper 2-men squads. (or are you talking about artillery observers?). You could only add an Armor 2 Hero to the Sniper squad so that the Hero could benefit from the spotter's ability, but that's it.

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Yea I was thinking about that add rosie to the squad and stick them in cover. When a tank comes by bye bye tank. Also nice trick I heard to do is put them in front of your men on a crate tile and they block los to from other infantry

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