marcemtp 19 Posted June 17, 2011 Had an idea for a Hero and unique squad. Lt Hale and Spectre squad from Resistence 2 and Sgt Hale from Fall of Man. Lt Hale could be class 3 trooper armed with M1 AR and UGL which has unlimited ammo and Black ops or Bad Ass. Move 1, Trooper 3, Life 4, 22 points. Spectre squad class 3 squad with one trooper armed with sniper rifle, one trooper armed with Victory MG, and one armed with M1 AR and UGL with 2 shots. Give them their own special ability that allows 2 troopers to use a Shotgun when in close combat range. And sniper ability. Total of 3 troopers in squad. Move 1, Trooper 3, Life 6 (2 per trooper), 40 points. Sgt Hale in fall of man is a class 2 trooper armed with M1 AR with UGL 3 shots a Shotgun when in close combat range and Agility or Fast. Move 1, Trooper 2, Life 3, 13 points. You can't use Sgt and Lt versions of Hale in the same army You can only have the one spectre squad in your army. They can be Allies attempt at super soilders like the zombie were for the Axis, but Allies were successful. Quote Share this post Link to post Share on other sites
arkangl2 6 Posted June 19, 2011 That sounds like a cool idea the only thing I would have to say is the alien invasion on 2 I would want to wait until I the Vrill came out so I can use some of the alien rules and see how a advance civilization compares in dust. If you don't mind I'll come up with some cards for it. Quote Share this post Link to post Share on other sites
marcemtp 19 Posted June 20, 2011 that sounds like a good idea. you can make the cards if you like also. Quote Share this post Link to post Share on other sites
marcemtp 19 Posted November 15, 2011 marcemtp said: Had an idea for a Hero and unique squad. Lt Hale and Spectre squad from Resistence 2 and Sgt Hale from Fall of Man. Lt Hale could be class 3 trooper armed with M1 AR and UGL which has unlimited ammo and Black ops or Bad Ass. Move 1, Trooper 3, Life 4, 22 points. Spectre squad class 3 squad with one trooper armed with sniper rifle, one trooper armed with Victory MG, and one armed with M1 AR and UGL with 2 shots. Give them their own special ability that allows 2 troopers to use a Shotgun when in close combat range. And sniper ability. Total of 3 troopers in squad. Move 1, Trooper 3, Life 6 (2 per trooper), 40 points. Sgt Hale in fall of man is a class 2 trooper armed with M1 AR with UGL 3 shots a Shotgun when in close combat range and Agility or Fast. Move 1, Trooper 2, Life 3, 13 points. You can't use Sgt and Lt versions of Hale in the same army You can only have the one spectre squad in your army. They can be Allies attempt at super soilders like the zombie were for the Axis, but Allies were successful. i have been rething spectre squad and feel they should have damage resilence instead of 2 heal per trooper. Quote Share this post Link to post Share on other sites
marcemtp 19 Posted November 29, 2012 With release of superhuman rules I think that I should bring this topic back to life. Lt Hale should have the following ablities: Superhuman Damage resilient Fast He could stats of 5 health, Armor 4 infantry and move 1. Weapons: M1 AR with ULG (3 shots) for ranged attacks and Shotgun for close combat. points cost of 65 What do you think? Quote Share this post Link to post Share on other sites