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marcemtp

Hale from Resistence 2 and Fall of Man

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Had an idea for a Hero and unique squad. Lt Hale and Spectre squad from Resistence 2 and Sgt Hale from Fall of Man. 

Lt Hale could be class 3 trooper armed with M1 AR and UGL which has unlimited ammo and Black ops or Bad Ass. Move 1, Trooper 3, Life 4, 22 points.         

Spectre squad class 3 squad with one trooper armed with sniper rifle, one trooper armed with Victory MG, and one armed with M1 AR and UGL with 2 shots. Give them their own special ability that allows 2 troopers to use a Shotgun when in close combat range.  And sniper ability. Total of 3 troopers in squad. Move 1, Trooper 3, Life 6 (2 per trooper), 40 points.

Sgt Hale in fall of man is a class 2 trooper armed with M1 AR with UGL 3 shots a Shotgun when in close combat range and Agility or Fast. Move 1, Trooper 2, Life 3, 13 points.

You can't use Sgt and Lt versions of Hale in the same army You can only have the one spectre squad in your army.

They can be Allies attempt at super soilders like the zombie were for the Axis, but Allies were successful.

 

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That sounds like a cool idea the only thing I would have to say is the alien invasion on 2 I would want to wait until I the Vrill came out so I can use some of the alien rules and see how a advance civilization compares in dust. If you don't mind I'll come up with some cards for it.

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marcemtp said:

Had an idea for a Hero and unique squad. Lt Hale and Spectre squad from Resistence 2 and Sgt Hale from Fall of Man. 

Lt Hale could be class 3 trooper armed with M1 AR and UGL which has unlimited ammo and Black ops or Bad Ass. Move 1, Trooper 3, Life 4, 22 points.         

Spectre squad class 3 squad with one trooper armed with sniper rifle, one trooper armed with Victory MG, and one armed with M1 AR and UGL with 2 shots. Give them their own special ability that allows 2 troopers to use a Shotgun when in close combat range.  And sniper ability. Total of 3 troopers in squad. Move 1, Trooper 3, Life 6 (2 per trooper), 40 points.

Sgt Hale in fall of man is a class 2 trooper armed with M1 AR with UGL 3 shots a Shotgun when in close combat range and Agility or Fast. Move 1, Trooper 2, Life 3, 13 points.

You can't use Sgt and Lt versions of Hale in the same army You can only have the one spectre squad in your army.

They can be Allies attempt at super soilders like the zombie were for the Axis, but Allies were successful.

 

i have been rething spectre squad and feel they should have damage resilence instead of 2 heal per trooper.

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With release of superhuman rules I think that I should bring this topic back to life.

Lt Hale should have the following ablities:

Superhuman

Damage resilient

Fast

He could stats of 5 health, Armor 4 infantry and move 1.

Weapons:

M1 AR with ULG (3 shots) for ranged attacks and Shotgun for close combat.

points cost of 65

What do you think?

 

 

 

 

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