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Drake Masters

A question regarding Natural Knowledge of the Path

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It is treated in every way as if you invested a number of "free" Magic Levels into the Path.  Note that his also means that the levels gained through Natural Knowledge will cause a penalty to any opposed Path (so if you take Natural Knowledge of the Path in Necromancy, you're either only going to be a Necromancer or you should take the Advantage that removes the opposed Path restriction).

One thing I don't know - if I have Natural Knowledge of the Path in, for instance, both Earth and Air, are they both at the same rank, or is one of them halved?  It's an interesting question.

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Yeah, you get the free access spells.  Natural knowledge Path is a great advantage.  Since you get about as many level in a path as most character can ever get total.  And you get them all as soon as you start.   Remember, the rules recommend that a GM should not let a player spend all their magic levels during creation.  So a character with Natural Knowledge of the Path doesn't start with twice as many spells (and twice as high if they concentrate) as a wizard without it, they start with closer to four times as many spells.

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