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Silverwave

5 or 6 player game?

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Hi!

 

I've buyed this game and totally loved it! We're a group of friends who used to play older Civilization board games now and then with 5 or 6 players. Now, this game is made for 4 players, but since there's 6 civilizations playable and few map tiles not used, It would be fairly easy to make it a 5 or 6 player game. The biggest problem is that there's a limited number of building tokens, only 4 packs of technology cards, only 4 color of tokens etc. So, obviously, it would need adding some game pieces. Now, if FFG would sell a small expansion with needed game pieces to make it a 5 or 6 player game, would you buy it?

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Then again a 5x5 map could be used for a 5 player game with one player having the advantage of starting in the center of the map. If that indeed IS an advantage. When you start in a corner you at least have 2 sides protected from enemy forces from the start...

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 I created a 5 and six player map, it is really simple, you just need more tiles.

And the world has to wrap around.

 

<0X00X00X0>

<000000000>

<000000000>

<0X00X00X0>

 

WIth this setup each area is the same as the original game.  <> = wraparound area.

Only wrapping around from left and right, not top and bottom.

JoeM

 

OH, yeah, to get 5 players I created a Tile that is all water, and would replace one of the outer starting areas with it.

 

(edit) If you really want to play with six players have the others chip in, and get a second copy of the game.

Then when and if an expansion comes out, just sell it on Boardgamegeek.com or trade it, or give it for a christmass present, or play a few games, and give the player who wins the most, the other copy.  :)  

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I have experimented with the 5 player game set up as well. It is amazing at the different worlds that can be created with a little bit of patience and a lot of shuffling tiles around.

What I did not do was incorporate the wrap-around world. That has a touch of what the Eagle Games version of Civilization introduced. A massive board game that now (believe it or not) makes more sense since I have become a devote player of Fantasy Flight's Civilization. 

The previously mentioned idea of placing a player in the middle of the map is wonderful especially with the wrap around world idea. There would not be a disadvantage that any player has as a result of his/her placement with that concept. This is an  idea that really is worth exploring from the game setup perspective.

kcjones2000

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