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Carnage1138

Analysis of the Repulsive-class Grand Cruiser

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My players and I wholeheartedly agree.  There are ships with Warpsbane hulls, and there are ships owned by morons.  Last session, the Warpsbane hull let them reroll an 02 (reality erosion) on the warp encounters table and turned it into "no encounter".  llorando.gif

Cheers,

- V.

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I think I read someplace that the Repulsive was named the Repulse Class, but I do not think it was canon, just some bantering between people here on the forums. However, it does seem odd that it would have been named Repulsive when it was designed.

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Grand Inquisitor Fulminarex said:

I think I read someplace that the Repulsive was named the Repulse Class, but I do not think it was canon, just some bantering between people here on the forums. However, it does seem odd that it would have been named Repulsive when it was designed.

Ship on the Chaos fleet list all tend to have repulsive names. Why did you think they all defected to Chaos? 

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Classic regarding 40K names (not written by me): 

 

"My Lord, I bring news." 
Typhus Marburg paused in his study of the situation map of the dreary little planet his forces were engaged in
ravaging. "Yes?"
"Lord. Starships have appeared in the outer system and are on course for a landing. They have been identified as
elements of the Flesh Tearers."
"Yeah? Tell them to sod off and find their own world. Tell 'em we got here first."
"Sire, you misunderstand. They are here to defend this world!"
 "What! Why? It's a sorry state of affairs when the followers of Chaos start to defend the weakling Imperium from each other!" 
"Um, Lord... the Flesh Tearers are a loyalist chapter."
"They are? With a name like that! Are you sure they're not one of ours?"
"Positive, My Lord."
"Have you been able to call for any assistance?"
"The Astropaths have contacted other forces nearby. Unfortunately this has also alerted other loyalist forces in the
sector and they are also headed our way."
"Bugger. So who gets here first then?"
"The Alpha Legion, sire."
"It never rains, it only pours, hey?"
"Umm..."
"What!"
"The Alpha Legion is one of ours."
"It is?!"
"Yes."
 "I'm confused. You're telling me that a mob called the 'Flesh Tearers' isn't one of ours but a mob called the - what was  it again..." 
"The Alpha Legion, sire."
"Right... a mob called the Alpha Legion is one of ours."
"That is correct, sire."
"So who else is showing up to this barney then?"
"The Blood Drinkers."
"One of ours?"
"One of theirs."
"OK."
"The Iron Warriors."
"One of theirs?"
"No. One of ours."
"Go figure."
"The Dark Angels."
"Now I've heard of them. Followers of Slaanesh aren't they?"
"No, I think you're thinking of The Fallen, sire. The Dark Angels are Loyalists too."
"Bugger. So who else then?"
"The Emperor's Children."
"Oh, that one's too easy. They're obviously loyalists with a name like that."
"Um, not exactly my Lord."
"Really?"
"Yes, Lord. They're one of ours too."
"This is silly. All the really evil sounding names are being used by weakling loyalists while it seems as though the
forces of chaos have got the naff monikers. Are there any more of these I should know about?"
"A few, Lord."
"OK then, spell it out for me, starting with Loyalists that sound like traitors and then moving onto traitors that sound
like Loyalists."
 "I will attempt to do so, Lord. OK - the Loyalists that sound like traitors... the Marauders, Rampagers, Destroyers and  Storm Lords (all White Scar second foundings in point of fact)." 
"I like the sound of the Storm Lords. You sure they aren't one of ours?"
"Quite sure. Then there's the Blood Drinkers and the Flesh Tearers - both of which are Loyalist second founding of
the Blood Angels."
"With names like that I'd always assumed they were more bone headed followers of the blood god."
"Not so far, My Lord. Then there's the Red Talons..."
"I thought they were renegade pirates."
"No Lord, that's the Red Corsairs."
"Oh. OK. Continue."
"The Brazen Claws are loyalists too."
"Good name for a Khornate force though isn't it?"
"Yes Lord. Then there's the Black Guard (not to be confused with the Black Legion which IS one of ours), the
Revilers, and the Raptors."
"Hold on a minute! The Raptors? They're definitely ours. Hell we've got a small unit of them attached to our forces
haven't we?"
"My Lord, those are the troops known as Raptors but there is also a loyalist legion with the same name."
"Must get a bit confusing for the loyalists then?"
 "I imagine so, My Lord. There are also the Doom Eagles, the Silver Skulls, and the Iron Hands (not to be mistaken for the Iron Warriors, who are ours)." 
"Bloody hell. Is that it?"
"There are also some lesser known chapters that also seem to cause occasional confusion."
"Such as..."
"The Doomfarers are one that our forces have occasionally encountered."
"Oh yeah. Those yoyos. So what about the Chaos forces that sound like loyalists then..."
"Well as mentioned earlier there are The Emperor's Children, The Iron Warriors, the Thousand Sons, the Lunar
Wolves (who changed their name to the Sons of Horus and then to the Black Legion)..."
 "Well at least they're easily IDed as one of ours now. The Black Legion eh? Now that's a proper name. Just postively oozes evil from every pore." 
"Yes, Lord. To continue, there are also the Word Bearers, and the Alpha Legion."
"The Word Bearers? What kind of silly name is that for a Chaos Legion?"
"They used to be missionarys sire"
"We you'd think that once they switched to our side they'd change their name to something a little more in keeping
with being evil mad men. I mean come on 'The Word Bearers'? It's a silly name."
"Yes my Lord"
 "You know, I think the forces of Chaos should have proper Chaos names. There's no room for mistakes when you're called something like 'The World Eaters' or 'The Death Guard'..." 
"Actually Lord, both those chapters had those names when they were loyalists."
"You're kidding."
"No, My Lord."
 "Yeesh. I would have thought names like that would be a bit scary for the average imperial citizen. I mean "Yay we're being rescued by the World Eaters" just doesn't sound credible while "Aargh! Flee! It's the World Eaters" seems much more likely." 
"Yes, My Lord. I believe the latter is more likely these days anyway."
"Makes no bloody sense at all."
"Yes, My Lord."
"Kill 'em all and let the Chaos Gods sort 'em out I say."
"Sounds like a completely reasonable approach to me, My Lord."

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Okay I was stating out a Repulsive for a starting ship for a group, so needless to say points were tight. But it also gives a lot to work for to upgrade the thing and even under equipped its dangerous.

One thing I ran into was giving it two Jovian Pattern Launch bays... that only come with 1/3 of the fighters needed to fill them for some reason. And it requires an acquisition test at minus 10 just to acquire one fighter (single item, extremely rare, 'vehicle -10' rule), much less another squadron. This seems to strike me as a tad ridiculous. Especially since I'm assuming bombers are at least the same rarity.

What other weapon component is going to require you to make numerous difficult acquisitions tests after every fight (unless you're somehow never losing a single fighter).

Am I missing something or is there currently zero reason to use attack craft unless you just want to be constantly struggling to replace the things? Fighters can't even damage enemy capital ships and bombs only do the same damage as a decent macrobattery. Sure they ignore void shields but they also get hit by turrets.

We really liked the idea of the old 'Galactica' style big cruiser from the bygone era but mechanically the launch bays and entire fighter/bomber concept seems a very weak choice.

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Madadh said:

Okay I was stating out a Repulsive for a starting ship for a group, so needless to say points were tight. But it also gives a lot to work for to upgrade the thing and even under equipped its dangerous.

One thing I ran into was giving it two Jovian Pattern Launch bays... that only come with 1/3 of the fighters needed to fill them for some reason. And it requires an acquisition test at minus 10 just to acquire one fighter (single item, extremely rare, 'vehicle -10' rule), much less another squadron. This seems to strike me as a tad ridiculous. Especially since I'm assuming bombers are at least the same rarity.

What other weapon component is going to require you to make numerous difficult acquisitions tests after every fight (unless you're somehow never losing a single fighter).

Am I missing something or is there currently zero reason to use attack craft unless you just want to be constantly struggling to replace the things? Fighters can't even damage enemy capital ships and bombs only do the same damage as a decent macrobattery. Sure they ignore void shields but they also get hit by turrets.

We really liked the idea of the old 'Galactica' style big cruiser from the bygone era but mechanically the launch bays and entire fighter/bomber concept seems a very weak choice.

You do realize that bombers could 'do the same damage as a decent macrobattery' at a range of AU not VU?

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You realize that the majority of capital ships are faster than the bombers, right? All they need is 1 DoS on the Adjust Speed Manoeuvre Action and the Speed 6 Starhawk Bombers will never catch them. 

 

 

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korjik said:

You do realize that bombers could 'do the same damage as a decent macrobattery' at a range of AU not VU?

Well yea, if they make it there. And if they don't get shot down when they get there. And succeed on the command test after getting there and not getting shot down. Then they have to turn around and come back.

 

The fact that I have to make a -10 acquisition test for a single fighter or somewhere in the range of -30 to replinish a squadron that numbers 20 something just feels like a kick in the teeth.

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It's certainly the case that a small craft repair bay is mandatory when attempting to seriously use fighters and bombers. Of course, if you do have a repair bay, you're probably never going to lose a single craft at all. Which is certainly nice.

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