Jump to content
Sign in to follow this  
guest461286

Weapon Skill Specialization:Parry

Recommended Posts

From the FAQ

Several skills indicate specialisations most commonly associated with the Dodge, Parry, and Block active defences. These specialisa-
tions do not afect the use of the active defence cards.
However, if the GM asks the player to make a skill check based on dodging, parrying, or blocking something (such as in a case outside
of a direct incoming attack directed against the character) the extra fortune die would be added to the dice pool.
These specialisations are noted in the skill descriptions because a particular specialisation may be a pre-requisite for certain action
cards in the future.

Share this post


Link to post
Share on other sites

I allow my players to specialize in: "Parry Natural attacks", "Parry non-fast weapons", "Parry fast weapons", "Dodge Misiles" etc...

And then convert 2 misfortune dice to a purple die, thus it's not as potent as a Misfortune die, but still helps...

Yeah, it's a house rule, and more rules to handle, but I only have one player who's taken such a spec so far (Weapon skill specs they use for weapons, Resilience they use to boost disease resistance and such, and none of my PC's have coordination trained).

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...