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joseph0000

Ending movement when leaving the other world in a place with a monster

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When a player is in another world and in its movement phase, he/she return to Arkham and there is a monster in the same place that the exit gate, should the investigator fight or evade such monster? The manual says "when a player ends its movement in a place with monsters", does it count the return from another world as "end its movement"?

Thanks!

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The Rules say:

"During the turn he returns to Arkham from an Other
World, an investigator does not have to evade or fight
any monsters in the gate’s location. This rule only
applies during the turn he returns to Arkham; in subsequent
turns, if the investigator remains in the location,
he must evade or fight any monsters there as normal"

So if you're in the right hand OW location, and move back to a Gate in your movement phase, you need not fight any monster there that turn.  But if you return by reason of an OW encounter, you will need to fight the monster next turn.  Movement ending isn't really an issue, since from the right OW location, the only move you get is to the Gate.

 

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I think that I made a mistake using the rules. Unless "a monster appears!" exception, when a monster is in a space, the investigator should encounter or evade such monster if attempt to leave the location or end its movement in the monster's location. I interpret this rule as if an investigator in the same area than a monster doesn't move in its movement phase, then he doesn't need to evade or fight the monster. This is ambiguous. If the investigator doesn't move, is it considered as "end its movement" in that location?

Thanks!

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joseph0000 said:

If the investigator doesn't move, is it considered as "end its movement" in that location?

Thanks!

 

Yes.  If you don't move, you still end your movement in the location you're in, so you evade/fight any monsters in that location.

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