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      Upcoming Changes to the Fantasy Flight Games Forums   01/20/2017

      Hello Fantasy Flight Games forum community!   This week, we will be making some important changes to your Fantasy Flight Games community account and the way that you log into the Fantasy Flight Games community forums and web store.   We have been working hard to integrate with the rest of the Asmodee group, and we are happy to announce a unified way to access all the websites and apps made by Fantasy Flight Games, Days of Wonder, and Asmodee!   For most users, nothing will change: you will still log into the Fantasy Flight Games forums using your current login name and password. Only the login user interface will be new.   For a few users, your credentials might be slightly changed. For example, this could happen to users who have both a Fantasy Flight Games and Days of Wonder account, or in the case of conflicting login names across platforms. When these situations occur, special e-mails will be sent to those users with an easy explanation about those changes and what steps to take next. For any of you receiving those e-mails, please make sure to follow the instructions carefully.   Remember, official communications from Fantasy Flight Games or Asmodee.Net will never ask for your password.   What are the benefits for you as a player? Using a unified account to access all of our web services and apps makes your life simpler. Over time, you will see new features emerging, such as keeping all of your friends under a single account, finding friends easily in apps with online play, or developing your personal profile by adding to your board games collection. These are just some of the features that you will see during the next year, once this important technical step is complete.   Important note: The migration of the forums to our new system will take place on Tuesday, January 24th. The forums will be offline for about two hours during that time. Once the migration is complete, older forum posts may look strange for up to 24 hours as we rebuild them in our new system.   We can’t wait to connect our board game communities and build bridges between universes, game systems, players, events, groups, game clubs, and more! This is only the first step in bringing people and games closer together. For more information, read our FAQ at https://asmodee.helpshift.com/a/asmodee-net/.   Best regards,   The Fantasy Flight Games Team
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Mr Nay

Out of print?

12 posts in this topic

 Hmm. Well if FFG doesn't want to keep the game alive and doesn't have it in print, then that means they don't want sales because there's no product TO sell, thus, there is only one other way to "acquire" it.  Unfortunately FFG has a habit of making games and dropping them after milking the product, so a lot of games don't get the attention and popularity they could. Grimm is one of these.

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You can find prints on Amazon.com, going for around $80.

I strongly suggest you get the PDF as it's way more cost effective. Here's a hint, go down to this guys video review of Grimm -> Here and look out for a promo code in it. I can verify the code still works as I used it 2 days ago and it knocked down my purchase by 20%

 

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I had no idea it sold out. Nobleknightgames still has a copy: http://www.nobleknight.com/ProductDetailSearch.asp_Q_ProductID_E_2147378599_A_InventoryID_E_2147752266

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This is a shame. I have a copy but I wish we would see more support for it.

I do not want to de-rail this thread but I missed out on Fireborn, which still pisses me off when I think about it.

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 I guess I'm about a year late to this conversation. Shame that FFG didn't support this game more... It really seems like a game that I would love to play and keep playing. Oh well. I guess there just wasn't enough interest?

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I have a copy of the PDF, and have been wanting to play for a while - it does look great.

However, it is a crying shame that one cannot buy the game as a printed book - pdfs are just not as nice to play from.

And the lack of printed adventures is a pain. When I was an undergraduate gamer I loved spending ages making my own little universes for games, now I just don't have the time (so we all play published adventures for Rogue Trader, which is cool, but a published Grimm adventure would have been marvellous…)

Oh well, it is a bit sad.

David.

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