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Simon56

expansion

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hi everybody;

I'm planning on getting an expansion

I already have king in yellow;

between dunwich and innsmouth, which one would you choose? and why?

Thank you for your opinion

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Get Kingsport. More stuff of all types (items, AOs, investigators, heralds, guardians, monsters), a never-diluting expansion mechanic, and the super-awesome Epic Battle deck.

Or, if your budget doesn't allow it, get Lurker, because the Relationship, gates, and mythos cards alone are worth it. The other stuff is just a bonus.

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 Bleh.  I'm horrified at the Kingsport first suggestion (I mean, it has some great components, but I can't stand the board).  Get Dunwich.  The monsters it adds are very good.  The madness/injury cards are fun.  The expansion itself is rather challenging (until it's diluted).  Most importantly, in my opinion, it has a lot of items that will thicken the decks (particularly the unique item deck) making it harder to browse for Elder Signs.  Epic battles are really fun though :') DAM.

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Between Dunwich and Innsmouth, I'd definitely pickup Dunwich first. Injury/madness are a must to use. The extra items are nice (as noted, dilute the Elder signs) and the Ancient and I really like some of the investigators.  

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Innsmouth adds some of the best investigators and Ancient Ones, but doesn't contain any new investigator cards(skills,allies, items).In general,  the card components of all big-box expansions are great, though,.Dunwich  would be a good choice for a first expansion since it  adds cards to all decks.

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Tibs said:

OOPS, I misunderstood. I thought you said you had King in Yellow and Dunwich.

Dunwich first, then Kingsport, then Innsmouth.

Okay, that makes more sense ;') I thought you had a brain tumor or something.

Or that you were just trying to provoke Dam ;'D

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If I wanted to provoke Dam, I'd tell OP to get only Kingsport, deal out a Shotgun and Call the Azure Flame to every investigator, and add the rule that you can't win by closing all gates or sealing, but each seal removes a doom token in final combat. Additionally, those last rules don't apply to Azathoth, and he is a highly encouraged Ancient One to play against.

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Tibs said:

If I wanted to provoke Dam, I'd tell OP to get only Kingsport, deal out a Shotgun and Call the Azure Flame to every investigator, and add the rule that you can't win by closing all gates or sealing, but each seal removes a doom token in final combat. Additionally, those last rules don't apply to Azathoth, and he is a highly encouraged Ancient One to play against.

...  Sounds more like you're trying to provoke Dam into purchasing a plane ticket, flying to your city and killing everyone in the phone book who shares your name ;')

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Tibs said:

Thibodeaus? He'd achieve more genocide in Maine or Louisiana. If he came to Baltimore trying to find all the Thibodeaus I'm sure he'd get me within a day.

Unless he runs into Omar Little or Marlo Stanfield.  

Oooh, just had a great idea:  Baltimore Horror!

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