guest461286 0 Posted October 13, 2010 First:The weapon KAALI can make a regular attack and then place a METEOP token? Second: Can two VOIVOIDES of the same pair , A and B for example , be equipped with different tokens? Last: Are the destroyed VOIVOIDE tokens impassable terrain?Can another figure stand on them? Thank you very much! Quote Share this post Link to post Share on other sites
Miah999 0 Posted October 13, 2010 MoonShadow said: First:The weapon KAALI can make a regular attack and then place a METEOP token? Second: Can two VOIVOIDES of the same pair , A and B for example , be equipped with different tokens? Last: Are the destroyed VOIVOIDE tokens impassable terrain?Can another figure stand on them? Thank you very much! First: No, one really knows (FFG has yet to make a official ruling), but most agree just place the token and ignor the automatic trait. Second: Yes, but in my experience that can somtimes be confusing, but maybe that's just me. Last: No, anyone can stand on them. Quote Share this post Link to post Share on other sites
Drop Bear 0 Posted October 13, 2010 1. the Automatic trait gives you the number of dice to use for making your attack, fail the roll and the weapon doesn't work (goes wiled, fails to prime or whatever), at least that's how where playing it till their is an official ruling 2. although it was disallowed to have two VOIVOIDE with the same equipment in the original rules it appears to have bean dropped from the revised edition. 3. the Tokens ate just to keep track of where the VOIVOIDE are for use of the Rebirth ability and R.U.R. Quote Share this post Link to post Share on other sites
F4lco 0 Posted October 13, 2010 1) with kali you don't attack regulary, just place meteop. "Attack with this weapon place meteop". The automatic trait is just for easier identification. Unless said otherwise you roll 5 attack dice, but in this case, just meteop. Quote Share this post Link to post Share on other sites