kaitei 1 Posted September 29, 2010 Hi ALL! The rule says:"If a player lands units on a planet that is controlled by an opponent, but does not contain any enemy Ground Forces, the planet falls without resistance." So when my planet (with PDS but without Ground Force) is invaded, my PDS is useless, right? Quote Share this post Link to post Share on other sites
TheDarkGeneral 0 Posted September 29, 2010 Yep. Unfortuneately if the planet has no ground forces, the invasion combat (including PDS fire) is skipped altogether. Quote Share this post Link to post Share on other sites
Steve-O 473 Posted September 30, 2010 TheDarkGeneral said: Yep. Unfortuneately if the planet has no ground forces, the invasion combat (including PDS fire) is skipped altogether. Is there an official source on the PDS fire being skipped? The rule the OP mentioned says "if he lands on a planet." PDS fire during invasion happens before anything has landed, I would think it still goes off. I agree the PDS is useless once the enemy has boots on the ground. The PDS would be destroyed (or possibly captured if the enemy has a Shock Trooper) without any rolls. Quote Share this post Link to post Share on other sites
sigmazero13 102 Posted September 30, 2010 TheDarkGeneral said: Yep. Unfortuneately if the planet has no ground forces, the invasion combat (including PDS fire) is skipped altogether. Unfortunately, that is not correct. I'm not sure if it's ever been put in an official FAQ, but it HAS been ruled that PDS shots ARE still fired. The "falls without resistance" bit is made only in terms of "there will be no invasion combat rounds", which means certain game effects (like the Yin ability) do not take place. Quote Share this post Link to post Share on other sites
TheDarkGeneral 0 Posted September 30, 2010 Ok thanks! Yeh I never took a look at the faq, and in the rules it says that without enemy ground forces, the invasion combat is skipped. Thanks for the update! Quote Share this post Link to post Share on other sites
YoshiPL 0 Posted October 1, 2010 Indeed they may fire since PDS act before the Invasion. And it is that if in the Invasion phase there are no defending GF, then the invasion is done automatically. The PDS personell is trying their best to stop the invasion from happening and will shoot, unfortunatelly soon afterwards they will be overrun by the enemy ground forces - treat this as a last stand Quote Share this post Link to post Share on other sites
kaitei 1 Posted October 12, 2010 sigmazero13 said: Unfortunately, that is not correct. I'm not sure if it's ever been put in an official FAQ, but it HAS been ruled that PDS shots ARE still fired. Thanks! But I still want to know where the rule is in the rulebook. I want to explain it to my friend~~ Quote Share this post Link to post Share on other sites
Steve-O 473 Posted October 13, 2010 kaitei said: Thanks! But I still want to know where the rule is in the rulebook. I want to explain it to my friend~~ Page 17. Specifically, look at the section entitled "Before Combat" and "PDS Fire" in the Invasion Combat description. "BEFORE COMBATBefore the actual Invasion Combat begins, playersmust resolve pre-combat actions such as planetarybombardments and defensive PDS fire." This passage refers to defensive PDS fire as a "pre-combat action." It even says explicitly "before the actual invasion combat begins." "PDS FireAfter the attacking player has finished his bombardment,the defending player may fire a single shot witheach PDS unit on the contested planet. The defendingplayer rolls a die for every PDS unit present, and forevery result equal to or greater than the combat valueof the PDS unit, an invading Ground Force isdestroyed. Attacking Ground Force units destroyed bydefending PDS do not receive return fire and will notparticipate in the upcoming Invasion Combat." The pertinent part of this passage is the last sentence. Attacking GFs killed by PDS fire do not get to participate in the invasion. Thus PDS fire must be resolved before Invasion Combat begins. If there are no enemy GFs on the planet, the invasion combat will be automatically won by the attacker, however, defensive PDS fire happens before invasion combat begins. Quote Share this post Link to post Share on other sites
kaitei 1 Posted October 14, 2010 Thank you very much! Now I consider that: when a planet without GF is invaded, the attacker will win automatically. Just skip the "roll dice step". The "Invasion Combat" step doesn't disapper, so abilities before the combat should not be skipped. Quote Share this post Link to post Share on other sites
Esperologist 0 Posted October 31, 2010 With makes an interesting result though... if there are two PDS on a planet and no GF... and the invader brings two GF to attack, then the two PDS nail the two invading GF, then the invasion never actually occurs and the defender gets to keep their planet. So, always invade with one more GF then is on the planet... if it is empty, or might be after bombardment. My group has been skipping PDS in invasions on empty planets... I'll have to correct them. Quote Share this post Link to post Share on other sites