guest461286 0 Posted September 23, 2010 Good evening! The questions are:Can a marine respawns on an ammo and take it? And:If I play the campaign and I am in the second level and have collected 30 xp and I lose are my xp lost with me?Do I have to play from the first level again? Thank you very much! Quote Share this post Link to post Share on other sites
guest461286 0 Posted September 23, 2010 Also,event cards and spawn cards are different right?If a marine has the ability to cancel an Invader card can he cancel a spawn card? Quote Share this post Link to post Share on other sites
Dam the Man 84 Posted September 23, 2010 MoonShadow said: Also,event cards and spawn cards are different right?If a marine has the ability to cancel an Invader card can he cancel a spawn card? Yes. Prepared only allows cancelling of Event cards, not Spawn cards. Quote Share this post Link to post Share on other sites
shnar 52 Posted September 23, 2010 MoonShadow said: Good evening! The questions are:Can a marine respawns on an ammo and take it? And:If I play the campaign and I am in the second level and have collected 30 xp and I lose are my xp lost with me?Do I have to play from the first level again? Thank you very much! 1. Yes, as long as he respawns 8 to 16 spaces away, if he respawns on an item that he would automatically pick up, such as ammo or armor or health or beserk, etc, then he automatically picks it up. 2. The rules don't really say, they just say record each kill, but we play that the XP only counts if the scenario was successful. If you failed to complete the scenario, then restart just that scenario with the "stats" you had when you started the first time. -shnar Quote Share this post Link to post Share on other sites
Jervon 1 Posted September 24, 2010 shnar said: 1. Yes, as long as he respawns 8 to 16 spaces away, if he respawns on an item that he would automatically pick up, such as ammo or armor or health or beserk, etc, then he automatically picks it up. -shnar Are there any tokens that you have to pick up - automatically? The rules says: • During his turn, a marine may automatically pick up an equipmenttoken in the space he is occupying (it does not cost him anymovement points to do so). For me if a marine occupy the same space as any token then he MAY - only if he wants - pick that token up. Thats all. Quote Share this post Link to post Share on other sites
shnar 52 Posted September 25, 2010 Huh, for some reason I thought they were all automatic, but looking at the individual token sections, they all say "when a marine picks up XXX token", so it is optional. I always thought Health, Adrenaline and Berserk tokens were automatically picked up. Learn something new every day I guess -shnar Quote Share this post Link to post Share on other sites
Dam the Man 84 Posted September 26, 2010 shnar said: Huh, for some reason I thought they were all automatic, but looking at the individual token sections, they all say "when a marine picks up XXX token", so it is optional. I always thought Health, Adrenaline and Berserk tokens were automatically picked up. Learn something new every day I guess -shnar You clearly need to use the base game Invader deck more often, automatic pick-ups just beg for "Trap" ! Quote Share this post Link to post Share on other sites