Zeruul 1 Posted August 11, 2010 Recently, I was discussing a couple of combinations when this one came up. Fellblade says that the attached card deals X more damage while in combat where X is the number of resource tokens on it. My take on this is that when attached to a Night Runner, after the Night Runner is assigned to attack, the Fellblade would add to the indirect damage he deals because at that point he is dealing damage while in combat. Am I reading the card combinations accurately? Quote Share this post Link to post Share on other sites
Sining 0 Posted August 11, 2010 It wouldn't add to any indirect damage at all. It would just add to combat damage Quote Share this post Link to post Share on other sites
Periculum 0 Posted August 11, 2010 A warp lightning cannon would work because it adds to his power while attacking and defending. Thus, his power is 4 while attacking or defending then pop off an indirect shot of four. Felblade is extra damage and never actually adds "power". Quote Share this post Link to post Share on other sites
Artemus Maximus 0 Posted August 15, 2010 so played a game last night and this came up - Night Runners w/ Warp Lightning Cannon attacking. he corrupts to deal his indirect damage of 4 after being declared. 1 unit defending. Chillwind to corrupt that unit in response & uncorrupt Night Runners. They deal their 4 combat damage unblocked, then corrupt to deal 4 more indirect damage . Quote Share this post Link to post Share on other sites