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lunitic501

Aclamator II dice pools

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I think from previous spoils this thing has gunnery team, def retro, ordnance and lasers.

So it can take ecm which is good. No leading shots for the front arc.

Im thinking something like eracks and ecms and whatever dice fixing you can manage. Should be a decent gun boat with speed 3.

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Id say medium ships would have to come back in a BIG way to imagine a way of successfully running 3. At present they are easy fodder for big ships. Maybe that will change with the removal of strategic adviser.

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1 hour ago, KiraYamatoSF said:

I had been debating getting 2 of the fleet starters but now debating about 3...I can hear my wallet shrieking in fear now.

I mean...why do I take a Victory when I could have this, instead?

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The Acc-II's firing arcs are very impressive!

I wonder what the Acc-II's points cost will be?

Star Wars Armada: Galactic Republic Fleet Starter | Asmodee USA

The Acc-I costs 66 points and has one less die, the blue die, in its front arc, so the Acc-II must be more expensive. But I don't think the points difference between the Acc-I and Acc-II will be as large as the Vic-I and Vic-II, which is 12 points. One additional blue in front and a blue die in the rear arc swapped from a black die probably equates to 70-75 points, which is comparable to a Vic-I and significantly cheaper than a Vic-2.

The Acc-II will be a real contender!

I hope the pic that FFG posted on social media is a hint that they will release a Preview article soon. I can't wait!

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The Acclamator II will be costed at 72 points. Has already been spoiled somewhere else, but not its armament until now.

Instead of two offensive retrofits slots it has one defensive retrofit slot.

Edited by Laminidas

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5 hours ago, Laminidas said:

The Acclamator II will be costed at 72 points. Has already been spoiled somewhere else, but not its armament until now.

Instead of two offensive retrofits slots it has one defensive retrofit slot.

72 is pretty fair if the 1 variant is 66. Makes the poor old vsd look very sad though!

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1 hour ago, Ophion said:

72 is pretty fair if the 1 variant is 66. Makes the poor old vsd look very sad though!

I agree, the Acclamator seems like it will outshine the old VSD.

However, I predict the Victory will be updated with points reductions in the near-future, whenever FFG releases the Ship Card pack that they alluded to in one of the videos released around GenCon.

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1 hour ago, Captain Corvid said:

I agree, the Acclamator seems like it will outshine the old VSD.

However, I predict the Victory will be updated with points reductions in the near-future, whenever FFG releases the Ship Card pack that they alluded to in one of the videos released around GenCon.

 Maybe, but sometimes i really question the logic they use on points costing. I look at the hard cells and i cannot fathom the basis for making them 55 points for example.

If you drop vsds, do you have to drop the assault frigate as well? (Surely the mk2A would be in contention).

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2 hours ago, Ophion said:

 Maybe, but sometimes i really question the logic they use on points costing. I look at the hard cells and i cannot fathom the basis for making them 55 points for example.

If you drop vsds, do you have to drop the assault frigate as well? (Surely the mk2A would be in contention).

I think you might be under the impression that the Hardcells are comparable to Rebel CR90s, but I think they are more similar to Nebulon-Bs.

Star Wars Armada: Separatist Alliance Fleet Starter | Asmodee USA

Conquer the Galaxy - Fantasy Flight Games

The Hardcell Battle Refit is the ship pictured on the right and is 52 points, not 55. If you check its attack pools, shields, and hull strength, they are similar to a Nebulon-B, except it has no rear attack pool. The Neb-B is 51 points for the Support Refit and 57 points for the Escort Refit. The other version of the Hardcell on the left swaps out 3 red dice for 3 blue, so it's the cheaper version; I'm guessing around 45 points.

So I don't think the Hardcell is over-priced.

As for FFG reducing the points cost of the Victory, I think the Vic-II will definitely be reduced, but the Vic-I might stay at 73 points or only be reduced by a few points, like 70 or 71 points.

If the Vic-II's cost is reduced from 85, I agree that the AFMk2A also should be reduced.

I'm ok with FFG adjusting the points of the GCW ships because I think it's long overdue for certain ships.

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12 hours ago, Captain Corvid said:

However, I predict the Victory will be updated with points reductions in the near-future, whenever FFG releases the Ship Card pack that they alluded to in one of the videos released around GenCon.

There will be a ship cards pack? Just like the upgrade cards pack? Does anybody know when it'll be released?

 

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26 minutes ago, Laminidas said:

There will be a ship cards pack? Just like the upgrade cards pack? Does anybody know when it'll be released?

No. As far as I can see it's only the exageration of a remark that they will add traits to existing ships sometime in the future.

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10 hours ago, Captain Corvid said:

I think you might be under the impression that the Hardcells are comparable to Rebel CR90s, but I think they are more similar to Nebulon-Bs.

Star Wars Armada: Separatist Alliance Fleet Starter | Asmodee USA

Conquer the Galaxy - Fantasy Flight Games

The Hardcell Battle Refit is the ship pictured on the right and is 52 points, not 55. If you check its attack pools, shields, and hull strength, they are similar to a Nebulon-B, except it has no rear attack pool. The Neb-B is 51 points for the Support Refit and 57 points for the Escort Refit. The other version of the Hardcell on the left swaps out 3 red dice for 3 blue, so it's the cheaper version; I'm guessing around 45 points.

So I don't think the Hardcell is over-priced.

As for FFG reducing the points cost of the Victory, I think the Vic-II will definitely be reduced, but the Vic-I might stay at 73 points or only be reduced by a few points, like 70 or 71 points.

If the Vic-II's cost is reduced from 85, I agree that the AFMk2A also should be reduced.

I'm ok with FFG adjusting the points of the GCW ships because I think it's long overdue for certain ships.

Though the hardcell battle has the same hull and shields, it has 4 less dice in its armament than the nebulon support. It’s also likely to be less durable without double brace (I’m assuming it won’t have that). Though one extra squad die. Everything else being equal, it should be cheaper than 52. 
 

Which just means we have to wait. If it can go speed 4, that would explain some of the price.

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19 minutes ago, flatpackhamster said:

So it's the same price as a Vic1 but faster and better armed, with much better flak (2 dice not 1) and with marginally weaker shields.  

 

 

Also no redundant defense tokens. That’s going to make it more fragile. Without a redundant redirect, I’m guessing there will be a few more acclamators dying with shields up compared to VSDs.

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2 hours ago, Church14 said:

Also no redundant defense tokens. That’s going to make it more fragile. Without a redundant redirect, I’m guessing there will be a few more acclamators dying with shields up compared to VSDs.

How many people enjoy the VSD with LFC? the clam starts with that. Kenobi does allow a ship to last a little longer while using a redirect, or Commander Bail using a repair command to help shift or add shields back. Yes 1 less hull and total shield then the Vic, but it seems like there are ways to help keep it alive.

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2 hours ago, Church14 said:

Also no redundant defense tokens. That’s going to make it more fragile. Without a redundant redirect, I’m guessing there will be a few more acclamators dying with shields up compared to VSDs.

Perhaps that's true.  Acclamator II does come with a native defensive retrofit though.  It'll also be less vulnerable to smaller ships plinking at it with that salvo token.

 

 

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9 hours ago, Triangular said:
10 hours ago, Laminidas said:

There will be a ship cards pack? Just like the upgrade cards pack? Does anybody know when it'll be released?

 

No. As far as I can see it's only the exageration of a remark that they will add traits to existing ships sometime in the future.

My prediction* is that, depending on how successful Clone Wars is (both from a financial return and at attracting new players/creating demand), they'll go back and re-release all of the existing GCW content using the new packaging and potentially even splitting the original starter into two faction starters (though I could also see them keeping it as a single starter so that new players have an option of either buying in for two players or just one).  That will then give them the opportunity to go back and update/repoint/rebalance existing ships, and would be an opportunity to release a "Ship Card Collection" like the Upgrade Card Collection.  Wouldn't count on that anytime soon, though.  Maybe 2022 at the earliest.

 

*What's this prediction based on?  Nothing other than observations -- I don't claim to have any secret knowledge, just a prediction based on what I'm seeing in their press posts & interviews (see Crabbok's Gernes interview where he asks about reprints, for instance).  Most of the changes we're seeing in Clone Wars/1.5 seem to be based on cost reduction: moving to a single card size, changing the squadron packaging to the same packaging Legion, the removal of redundant tokens & dials from ship expansions.  I suspect once we see standalone small ship Clone Wars expansions, they'll use X-Wing 2.0 style packaging instead of the old blister packs.  Again, why are they doing this?  To cut production costs.  So it makes sense that, should the Clone Wars prove their cost cutting theories, that they'll want to pass on those savings to their existing Armada line to continue to reduce reprint costs.  I'm assuming they haven't done this yet because they've been too focused on pumping out Clone Wars content.

Now, a change in packaging doesn't guarantee that they'll make updates to existing ship cards, etc.  I could absolutely see a scenario where they just change the packaging to cut costs and don't want to make the development investment into rebalancing all the old ships.  However!  Part of that cost cutting will be moving the ship cards from existing tarot size to standard size and doing new layouts on the token punch sheets, so it's not a zero-design investment.  Plus, I'm sure they'll want to include the revised upgrade cards from the pack in the new versions of the ships.  So again, not just shoving the existing into new packaging; they'll have to make some changes.  The most compelling reason think they would rebalance those ships is because it would allow them to create the "Ship Card Collection" standalone, giving them another SKU to monetize beyond just hoping to sell to new players brought in by the Clone Wars.  

What's FFG's stated (repeatedly) opinion on Armada players?  We'll buy their entire stock of whatever they put in front of us (and dammit, they're right!).  

bfd.jpg

Sooooo, if Clone Wars cost reduction proves out, and there are a significant number of new players who would like old content (not forgetting all the existing players still trying to buy out-of-stock ships), and the Upgrade Card Collection proves to be a moneymaker (see above!), then doing a GCW repackage + rebalance would be a great way to make some scratch w/o having to design new models.

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3 hours ago, flatpackhamster said:

Perhaps that's true.  Acclamator II does come with a native defensive retrofit though.  It'll also be less vulnerable to smaller ships plinking at it with that salvo token.

I agree. The Acc's Def. Retrofit means it can equip ECM and protect its Brace or Redirect (depending on the situation), so it should absorb less damage compared to a VSD.

Also, the Acc can move at Speed 3, which should help it get out danger after its shields are depleted. If small, fast ships try to pursue the Acc, they'll have to deal with its Salvo. So I think the Acclamator will have a greater chance at surviving a battle than the Victory.

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