Jump to content
KiraYamatoSF

Points for HoH and Tie Brute/Heavy are up.

Recommended Posts

14 minutes ago, PhantomFO said:

The Scum version of Slave 1 is missing?

The entirety of page 5 is missing. That covers Slave 1, Shadow Caster, Virago and IG-2000.

3 minutes ago, gamblertuba said:

Woah, what if the new Slave-1 just flat replaces the old one...

Might but I doubt it. It wouldn't be in this pdf update anyways. Sep Firespray ain't due out till end of Nov > beginning of Dec.

Edited by Hiemfire

Share this post


Link to post
Share on other sites

Two modification slots on the Tie Brute? I really would not know what to do with the one unless I  just had a few points left for a shield. Am I the only one hardly ever useing the mod slots? 

Share this post


Link to post
Share on other sites
2 minutes ago, Dwing said:

Two modification slots on the Tie Brute? I really would not know what to do with the one unless I  just had a few points left for a shield. Am I the only one hardly ever useing the mod slots? 

really depend on the ship I feel like. On acey, dodgey ships with lots of green, extra health can feel more valuable. Afterburner also feels better on ship that already wants to play hit and run away.

 

Share this post


Link to post
Share on other sites

I gotta say I am not too impressed with the T70s if I gotta be honest. Besides the generics and Bastian, Jess, and maybe Nien I have always thought they have been too expensive.

Nimi has a pretty cool ability but Bastian is the same IN with a easier to trigger ability for cheaper. Cai has a ability that seems like it will be hard to trigger, but his cost doesn't bother me too much, maybe a point cheaper? New Snap has a pretty cool T70 centric ability but I feel he should be around 50 points, in a standard game you can only fit 4 T70s max in their anyway. Plus his ability is best used on higher IN T70s so those points add up fast. New Poe is...interesting. He can only use his ability every other round but allies can benefit from his ability. This I feel makes it not worth it with Poe being so much, need more allied ships to benefit from having Poe in the build and RZ2s already can get two actions each round. If Ys and B's come out those coupd be great choices. 

Share this post


Link to post
Share on other sites
36 minutes ago, Dwing said:

Two modification slots on the Tie Brute? I really would not know what to do with the one unless I  just had a few points left for a shield. Am I the only one hardly ever useing the mod slots? 

Hull upgrade and shield upgrade on the low initiative generic, fly it at desired target, and Ruthless the hellouttathem

Share this post


Link to post
Share on other sites
Poe with Daredevil and Overdrive Thruster, 2 speed turn boosts?! Does this work or am I missing something?
 
I also really liked Predator and HLC on Poe when he first came out, until I realized Predator is primary attack only. Looks like R6-D8 gets double modded HLC back on the table and New Poe can now use his ability to reposition for the bullseye or pass actions to others. Neat!

Share this post


Link to post
Share on other sites
30 minutes ago, FriendofYoda said:
Poe with Daredevil and Overdrive Thruster, 2 speed turn boosts?! Does this work or am I missing something?

It kinda works. It'll be you only action since DD turns the boost red. Can't do DD after a normal action with Poe since Poes ability turns it red before DD could trigger. 

Share this post


Link to post
Share on other sites
29 minutes ago, MegaSilver said:

It kinda works. It'll be you only action since DD turns the boost red. Can't do DD after a normal action with Poe since Poes ability turns it red before DD could trigger. 

Yup, was aware of that interaction. Thinking if new Poe is using his ability for others, Daredevil would still allow him to 2 speed boost if needed, and s-foils even let him 2 speed roll when closed. OT looks pretty sweet.

Share this post


Link to post
Share on other sites
23 hours ago, FriendofYoda said:

Yup, was aware of that interaction. Thinking if new Poe is using his ability for others, Daredevil would still allow him to 2 speed boost if needed, and s-foils even let him 2 speed roll when closed. OT looks pretty sweet.

Overdrive Thrusters DO look sweet, but careful; if the Boost, Roll, or SLAM is red, you MUST use the higher-speed template (if possible). So it can get tricky to do minor adjustments, and he’s gonna start the following turn stressed and (if it’s new Poe) unable to use his ability.

Share this post


Link to post
Share on other sites
2 hours ago, Cpt ObVus said:

Overdrive Thrusters DO look sweet, but careful; if the Boost, Roll, or SLAM is red, you MUST use the higher-speed template (if possible). So it can get tricky to do minor adjustments, and he’s gonna start the following turn stressed and (if it’s new Poe) unable to use his ability.

Yeah there will be a double edged sword feeling with the card. If using new Poe he does have access to red barrel roll through a linked action if needed. Not perfect but an option.

Share this post


Link to post
Share on other sites
On 10/30/2020 at 5:02 AM, Darth Meanie said:

It's exactly why the Squint sux.

As well as the Kihraxz ;)

 

 

 

7 hours ago, dezzmont said:

I mean if it was safe the manufacturer would overdrive it out of the gate!

Unless it is too expensive. Empire is all for cheap throwaway.

 

Edited by Managarmr
formatting

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...