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Tyhar7

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14 hours ago, Gupa-nupa said:

Yes. Yes it is. When it comes to faction identity, the Resistance is basically the rebels, but better, and  FFG treats them as the favorite child. They need to stop with the T70 and RZ2 pilots. I get their cool ships, and they are staples for the faction, but the T70 x wing has  14 different pilots! That is a lot of pilots! and the RZ2 has 9. This is crazy considering that the rebel A wing has 4, and so does the TIE interceptor. The least they could have done was to make the overdrive thrusters x wing limited. Don't get me wrong, I love new content, even for a faction I don't play, but com'on FFG. Throw the rebels a bone! The one thing this has done is set the bar for the phoenix squadron pack high. Like really high. 

This is what really screws me up. The Resistance did not need any of these new pilots but they needed an excuse to put out repaints that we barely saw in the film so like okay sure why not but...

The Resistance needs more viable ships, not doubling down on its only two, FFS.

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5 minutes ago, KCDodger said:

This is what really screws me up. The Resistance did not need any of these new pilots but they needed an excuse to put out repaints that we barely saw in the film so like okay sure why not but...

The Resistance needs more viable ships, not doubling down on its only two, FFS.

That I can't argue with, it's a dire need of viable support ship, with some team based crew upgrades, a lot of them are ship only focused. Also a hot ace platform, that T-85 has to be the Resistances E-wing or Tie Defender. 

Plus I hate to say it but it needs those Y-wings. 30 point range turret bombastic beef is require!

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7 minutes ago, Tyhar7 said:

That I can't argue with, it's a dire need of viable support ship, with some team based crew upgrades, a lot of them are ship only focused. Also a hot ace platform, that T-85 has to be the Resistances E-wing or Tie Defender. 

Plus I hate to say it but it needs those Y-wings. 30 point range turret bombastic beef is require!

The T-85 is a shoo-in yeah. A couple generics, Kazuda (who's ability would be even deadlier in a T-85 YIKES) and Poe (AAAAAAAA YIKES) but the BTA-NR2 Y-Wing is a must-add and I honestly don't think I'll play any Resistance until it is added. There's no way you could fit in, with how points are being used, five kitted out Y-Wings in a Resistance list though. They're going to move better and have a nice turret... But it WOULD be nice if the turret couldn't shoot forward, tbh. It doesn't look like it can at all based on the design. That'd really set it apart.

It's also been a year. We're overdue for it.

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15 minutes ago, KCDodger said:

The T-85 is a shoo-in yeah. A couple generics, Kazuda (who's ability would be even deadlier in a T-85 YIKES) and Poe (AAAAAAAA YIKES) but the BTA-NR2 Y-Wing is a must-add and I honestly don't think I'll play any Resistance until it is added. There's no way you could fit in, with how points are being used, five kitted out Y-Wings in a Resistance list though. They're going to move better and have a nice turret... But it WOULD be nice if the turret couldn't shoot forward, tbh. It doesn't look like it can at all based on the design. That'd really set it apart.

It's also been a year. We're overdue for it.

I'd actually like both Kaz and Poe to have new abilities on that platform. Think Kaz's would be OP to be sure in a 3 - 3 platform boosting to 4-4,  although it would match Fenn Rau...hhmm... Maybe something like you can upgrade you attack and defence while you have shields maybe?

Poe's ability wouldn't be bad in a platform better suited to dealing with stress, T-85 with a good range of blues would work for him but also I wouldn't want a straight up upgrade to the T-70 old Poe. Maybe just his old v1 ability. If that ship had plenty of linked action options then he might work well still.  

As for the Y-wing, from what I've seen the turret is limited and it has no gunner. Pipe dreaming but it would be cool if it had a built in rear 180 arc Ion cannon? That could be interesting..

Edited by Tyhar7

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22 hours ago, dezzmont said:

I think people, including FFG, really underestimate how big a deal faction identity is to players.

This may be the case, but long, long ago in an announcement far far away, FFG stated that the Rebel and Empire factions were considered complete and the future of XWM was going to be in the new factions, which includes the newly independently defined FO and Resistance.

Again, for those Rebel pilots in the back of the briefing room, THE FUTURE OF XWM IS GOING TO BE IN THE NEW FACTIONS.

I heard that loud and clear.  So, I'm pretty stoked for this pack because I've set my love of the Empire aside to explore and enjoy the growth of the Resistance and the Republic.  I still have Faction Identity, one from each era, and I made sure to include 2 new factions that are FFG's current darlings.

Sure, I'll grab a TIE Heavy and revisit my first love, but until then, I'm very excited to fly X-Wings and A-Wings, a ship type that I never flew in 1.0, without having to play the Conversion Kit game.

Quote

but its bad for the community for the game to just... not support a type of player at all in the ways they need to be supported.

LOL.  Epic.

The most unloved XWM players ever, and yet we are still here.

14 hours ago, Arkanta974 said:

Wait for the phoenix squadron pack, may be x-wing and a-wing too ?

This.  It ain't a Rebels release, it's a Resistance release, even if the Resistance looks a lot like the same faction.  No one was pissing and moaning there was no love for the Rebels in the TIE Heavy.

This is a game about plastic, not about cards.  No new plastic required for Rebels, so they are going to see slower growth.

ON a more specific note:

swz68_nimi-chereen.png

Holy cow!! This is a theme I have played with a bunch in my DIY ramblings, I love that the concept finally made the big leagues!!

swz68_merl-cobben.png

I am also very excited to see low IN unique pilots, a very underexplored area of the game.

What I'd really like to see next is this concept:

https://community.fantasyflightgames.com/topic/274519-on-death-abilities/?tab=comments#comment-3301355

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2 hours ago, Darth Meanie said:

LOL.  Epic.

The most unloved XWM players ever, and yet we are still here.

 

It’s because Epic players are some of the most passionate about the game itself.

I am pleased to say that in the handful of times I’ve come back to play the game after shutdown (4 total times), one of them was an epic battles mission and one of them we played 200 point death match with the environment cards drawn at random.

I too have paid attention to the future of Xwing. I’m mostly camped out in Republic and First Order, but I’ve branched a bit into the other two. My CIS are the least, and that’s ok. Really getting a kick from the other options, even if I have my old friends in the OT to come back to.

Now, if only ffg might bestow upon us some prequel/sequel huge ship title cards and huge ship only crew. I’m even willing to settle for that over net new huge ships (though I’d love a consular class for my republic fighters to escort) 

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14 hours ago, KCDodger said:

The Resistance needs more viable ships, not doubling down on its only two, FFS.

No, it obviously needed yet another I5 A-Wing.

What's that?  You can't fit another one in your squad, it's already full of I5 A-Wings?  Well, uhh, we'll just make this one even cheaper!  That way it's sure to see play!

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1 hour ago, Matanui3 said:

No, it obviously needed yet another I5 A-Wing.

What's that?  You can't fit another one in your squad, it's already full of I5 A-Wings?  Well, uhh, we'll just make this one even cheaper!  That way it's sure to see play!

I don't think new cardboard for popular well supported ships is a terrible idea, even if that creates a large pilot count. Its just most (not all, but most) of the new pilots don't create any new list archetypes or meaningfully change how the game is played for resistance due to some of the abilities not really doing anything new for them and them already running a bunch of 'filler named pilots' in a lot of lists.

New Poe is interesting because it allows something kinda new in an aces list, which is basically a coordinating ace leader. 

Temmin... kinda does something similar in giving you a big reward for arc dodging with rolls even if you can't get bullseye, in the form of ensuring a modded shot at 3 dice without taking stress. Its a huge reason to really try for a tri-X aces list, especially with new Poe.

Finally, Merl serves as a resistance A-wing blocker specialist and might be a neat singleton in another list. Not as flashy as the other two, but definitely could be something that makes you use the A-wing in a new way, or make a new list. Of course if this works its probably best with a A-wing spam list due to it synergizing best with lots of little attacks... so maybe not, but still, the idea of having a ship that can, in effect, potentially double intimidate is a neat idea to say the least.

Edited by dezzmont

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3 hours ago, dezzmont said:

I don't think new cardboard for popular well supported ships is a terrible idea, even if that creates a large pilot count. Its just most (not all, but most) of the new pilots don't create any new list archetypes or meaningfully change how the game is played for resistance due to some of the abilities not really doing anything new for them and them already running a bunch of 'filler named pilots' in a lot of lists.

New Poe is interesting because it allows something kinda new in an aces list, which is basically a coordinating ace leader. 

Temmin... kinda does something similar in giving you a big reward for arc dodging with rolls even if you can't get bullseye, in the form of ensuring a modded shot at 3 dice without taking stress. Its a huge reason to really try for a tri-X aces list, especially with new Poe.

Finally, Merl serves as a resistance A-wing blocker specialist and might be a neat singleton in another list. Not as flashy as the other two, but definitely could be something that makes you use the A-wing in a new way, or make a new list. Of course if this works its probably best with a A-wing spam list due to it synergizing best with lots of little attacks... so maybe not, but still, the idea of having a ship that can, in effect, potentially double intimidate is a neat idea to say the least.

Nimi doesn't add anything new but she does resurrect an older list. Principle the XXXx list, where we had Bastian, Jess and Snap +composure. Before composure was changed, snap could use his boost and fail trigger composure to double mod. It allowed 3 Xwings with double modes plus a 4th that changed per wave, first Lu'lu the Finn. Since the change to composure it hasn't really worked but Nemi with R6-D8 ( I expect that to be between 2-4 points) could certainly fill that list. 

I am excited for Tri-X ace list to be honest, I'm still not sure what shape that would take. Old Poe+OT with Nien and New Temmin, or New Poe Nien+OT and New Temmin? Can you squeeze in a 4th support? or just go load out. 

Poe + PA + OT + DareDevil + B1 + R2-D2

Or

Nien + PA + BwTs + OT + B1  or  Nien + PA + DareDevil + OT + B1?

 

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7 hours ago, Arkanta974 said:

Proud member until the end ! :D

Back to the topic : How many to buy one or two ?

One, unless you really are all in on resistance for 500 point level epics and need a lot of ships. I’m sitting on 4x t70 and 2x rz2 right now and just can not justify two boxes of this, even for epic (I’d much rather field a huge ship plus escort over all small ships)  

3 hours ago, dezzmont said:

I don't think new cardboard for popular well supported ships is a terrible idea, even if that creates a large pilot count.

Especially considering their canon list of ships is limited. They just don’t have the quantity that the original trilogy or the prequel era have.

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21 hours ago, Tyhar7 said:

As for the Y-wing, from what I've seen the turret is limited and it has no gunner. Pipe dreaming but it would be cool if it had a built in rear 180 arc Ion cannon? That could be interesting..

Wow, that would be cool!

PS: Rebel Y-Wing has no gunner too in "real life".

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34 minutes ago, Odanan said:

Wow, that would be cool!

PS: Rebel Y-Wing has no gunner too in "real life".

Gunner: BTL-A4 (I think?) Automated Turret Gunner, Y-Wing only, Rebel Only

Adds Calculate

You must treat your equipped turret weapon's mobile arc indicator as 180 degrees rear arc.

After you perform a primary weapon attack, you may perform a bonus attack with an equipped turret weapon. That weapon's dice may only be modified by spending target lock or calculate tokens, and you may not roll more than 3 dice (rules text people help?)

Edited by Npmartian

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10 minutes ago, Npmartian said:

Configuration: BTL-A4 (I think?) Automated Turret Gunner, Y-Wing only, Rebel Only

Adds Calculate, Removes Gunner

You must treat your equipped turret weapon's mobile arc indicator as 180 degrees rear arc.

After you perform a primary weapon attack, you may perform a bonus attack with an equipped turret weapon. That weapon's dice may only be modified by spending target lock or calculate tokens, and you may not roll more than 3 dice (rules text people help?)

Why not make a Gunner upgrade?

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39 minutes ago, Odanan said:

Wow, that would be cool!

PS: Rebel Y-Wing has no gunner too in "real life".

See, I'm used to thinking of the Y-Wing with a gunner as the standard, and without a gunner as the variant.  The old orange "vehicles and vessels" had the BTL-S3 with a gunner as the standard, but BTL-A4 as a rarer one.  Then seems like that got flipped in lore at some point.

Now, I'm not someone who thinks new SW should feel very compelled to stick with whatever odd details folks threw into old EU materials.  I just think it's interesting to look at the history of these things folks made up.

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3 hours ago, ScummyRebel said:

One, unless you really are all in on resistance for 500 point level epics and need a lot of ships. I’m sitting on 4x t70 and 2x rz2 right now and just can not justify two boxes of this, even for epic (I’d much rather field a huge ship plus escort over all small ships)  

Especially considering their canon list of ships is limited. They just don’t have the quantity that the original trilogy or the prequel era have.

Wh- yes they do..! They had the literal entire non-fascist galaxy backing them in TRoS..! Failing that, there's the entire set of aces in Star Wars Resistance (huge RIP to that show ****) and not to mention we have...

1: The BTA-NR2 Y-Wing
2: The Resistance Y-Wing
3: The T-85 X-Wing
4: If you REALLY want, the shuttles from Resistance.
5: Literally anything that flew with them at Exegol.

That's four options plus a huge variety. For The First Order... To be honest, we actually only really have like two left! We have The TIE/FO Bomber and the TIE Dagger- so on that you are indeed correct, but it is still rather strange isn't it? But... Here's the weird thing.

The Original Trilogy only had these ships for The Rebellion and Empire.

Y-Wing, X-Wing, A-Wing, B-Wing, YT-1300.
TIE Fighter, TIE Advanced, TIE Bomber, TIE Interceptor, Lambda Shuttle TECHNICALLY THE TIE SHUTTLE TOO but that's getting REALLY particular and expect to see that with Skystrike Academy + not with the ESB body shape but the one used in Star Wars Rebels.

The Prequels weren't much better this way! The Republic and Separatists had...

N1, Delta-7, ETA-2 Actis, V-Wing, ARC-170, LAAT/i* huge asterisk there because we only saw it in space when auxiliary material came about - for a long time we had NO IDEA it could really work as a combat vessel in space - and then any of Padme's ships but that's dubious too.

Vulture Droid, Sith Infiltrator, Slave-I, Tri-Fighter, Belbullab-22, The Mankvim if we really care enough but do we actually?, and uh... I think that's it.

The most ships always, always come from auxiliary materials if we're totally honest. Anything beyond these was very much either EU or TV series. The Sequel Trilogy hasn't had enough time to have this in too much, but it HAS had a handful of Aux. Material ships make it to the big screen or associated media. The entire Ace squadron, TIE/FO Bomber and T-85 all made their appearances outside of films - and at least three of the aces made it into TRoS. Which is still pretty cool to me, even if we basically didn't see them it's nice to know they are indeed there, fully and lovingly rendered.

Anyway, sorry to go on like this. Just wanted to really highlight this little bit of thought.

22 hours ago, Tyhar7 said:

I'd actually like both Kaz and Poe to have new abilities on that platform. Think Kaz's would be OP to be sure in a 3 - 3 platform boosting to 4-4,  although it would match Fenn Rau...hhmm... Maybe something like you can upgrade you attack and defence while you have shields maybe?

Poe's ability wouldn't be bad in a platform better suited to dealing with stress, T-85 with a good range of blues would work for him but also I wouldn't want a straight up upgrade to the T-70 old Poe. Maybe just his old v1 ability. If that ship had plenty of linked action options then he might work well still.  

As for the Y-wing, from what I've seen the turret is limited and it has no gunner. Pipe dreaming but it would be cool if it had a built in rear 180 arc Ion cannon? That could be interesting..

Oh yeah, it definitely has no gunner. As for the T-85, it does seem like a probably straight upgrade to the T-70, but its cost would... Well it would honestly be far more than a TIE Defender. I would not be surprised to see naked T-85 Poe reach eighty points minimum.

Humorously, one could lower Kaz's initiative to 3 or something and give him a weird, iffy version of his current ability because he wasn't as skilled of a pilot just yet. A neophyte in the game's likely best chassis is a humorous consideration to say the least.

Edited by KCDodger

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28 minutes ago, KCDodger said:

Wh- yes they do..! They had the literal entire non-fascist galaxy backing them in TRoS..! Failing that, there's the entire set of aces in Star Wars Resistance (huge RIP to that show ****) and not to mention we have...

There are lots of choices.

On 2/27/2019 at 7:24 PM, Odanan said:

RESISTANCE:

  • T-85 X-Wing (with an exclusive mod that gives cloaking?)
  • The other "racing" ships from The Resistance series (Black Ace is awesome). There are at least 6 other ships in the Ace Squadron and oh, they would look awesome in a X-Wing spin-off about racing (totally compatible with the main game).
  • Y-Wing BTL-S3 BTA-NR2 (yay! Y-Wings for everybody!). More images here.
  • New X-Wing with 2 guns, from 2nd season of The Resistance.
  • Resistance B-Wing.
  • WTK-85A transport (title: Bestoon Legacy) - is it Scum? was this ship originally piloted by Rey's parents? well, has at least one First Order (Ochi) and one Resistance (Poe) pilot. Oh, I think it featured in some later episodes of The Resistance. More info released. 
  • A lot of ships in the background of the big (space?) battle in Ep. IX. 

FIRST ORDER:

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6 minutes ago, Tyhar7 said:

Fortitude-TROSVD.png

Don't forget this transport hauler.

Heavy laser cannons and turrets, crew carrier. This could be the Resistance Upsilon shuttle. 

Oh crap I didn't even think of that one. That ship's honestly really cool. The re-use of the U-Wing cockpit is pretty funny though haha.

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10 minutes ago, KCDodger said:

Oh crap I didn't even think of that one. That ship's honestly really cool. The re-use of the U-Wing cockpit is pretty funny though haha.

Yeah smaller than the Falcon, might even be a medium base.

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2 hours ago, KCDodger said:

Vulture Droid, Sith Infiltrator, Slave-I, Tri-Fighter, Belbullab-22, The Mankvim if we really care enough but do we actually?, and uh... I think that's it.

Sheathipede, too.  Seems like it was actually in all three prequels.

It'd be an interesting CIS ship, too.  It could get a new ship ability, and we'd also see crew like Nute Gunray that folks would love to have.

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2 hours ago, KCDodger said:

(huge RIP to that show ****)

Cutting that first trailer to aim young was such a titanic mistake, despite the fact it was a fairly conventional choice. Its initial time slot hurt that age group, and it didn't know what to market itself to. Really shoulda gone with an 'all ages' cartoon vibe like Clone Wars did, or even aim more for the 'teen and low key adult men' crowd like the final seasons of Clone Wars did with its trailer. A lot of people just never tried it due to that disastrous first trailer, which is a real shame, and some people just aren't interested in any Disney era content at all post TROS.

2 hours ago, KCDodger said:

The most ships always, always come from auxiliary materials if we're totally honest.

This is true, the EU is kinda where Star Wars lives more than the movies anyway. It is one of the biggest transmedia products of all time and trying to limit stuff to just movie stuff is borderline asinine. I mean Disney themselves kinda did that with the A-wing by having the RZ-1 be a ship special enough to get an RZ-2 to be a 'main' resistance ship, even though by the movie standards the A-wing seems kinda lame: Disney knows the A-wing is a ship with a bonkers amount of love due to it being positioned as possibly the coolest Rebel ship in the EU.

This is actually dangerous for the ST faction in my opinion though, because for a lot of reasons (Bad will with the cast, some fan members refusing to consume even good parts of this era on principle, and the ending making it hard to explore further due to the OT characters all having... pretty decisively unhappy endings regardless of them 'being at peace' or whatever), that Disney is going to pivot hard to the High Republic Era.

FFG definitely has enough material to work with here, and if The Mandalorian keeps knocking things out of the park it might be the piece of media that 'salvages' the ST as a viable transmedia product (regardless of if you think its good or not, that is what actually matters here), but I suspect that the ST era is gunna slooooooow dooooown in terms of Transmedia. It isn't an accident a lot of the current transmedia products are focused on immediately before and after OT.

Edited by dezzmont

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